whom 0 Posted July 10 While it's certainly registering some input (button presses skip the intro videos), it doesn't control the main menu and it disables keyboard and mouse control so I can't get through that to see if it works once ingame. Tested with Xbox One, Xbox Series, and Dualshock 4 controllers on the GOG version. Reply (Quote) Share this comment Link to comment Share on other sites More sharing options...
mutantx20 1 Posted July 10 thanks for the feedback, i've tested this with both a win 10 and 7 pc with ds4 and xbox 360 controllers and it was working identically on both systems. you can edttthe config file and move the buttons around to see if you'll get better results Reply (Quote) Share this comment Link to comment Share on other sites More sharing options...
whom 0 Posted July 10 Figured it out, on Linux it requires setting DLL overrides for Dinput, Dinput8, and XInput1_3 in the libraries tab of winecfg. Hopefully that helps someone in the future. Thanks for this, by the way. Reply (Quote) Share this comment Link to comment Share on other sites More sharing options...
mutantx20 1 Posted July 10 aw crap, i forgot about the dinput files, thanks for pointing it out. On windows i used xinput plus to make the triggers act as buttons instead of the z-axis, and also to remap the right analog stick to that z axis Reply (Quote) Share this comment Link to comment Share on other sites More sharing options...
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