Jump to content

giga222

Member
  • Posts

    4
  • Joined

  • Last visited

About giga222

  • Rank
    Member
  1. Ah I'm sorry to hear that, that sucks. At this point I'd just reinstall windows 🤷‍♂️
  2. I found a solution, you may like to try it as well. I also use an LG (Ultragear) monitor, and have my arcade stick plugged into the rear of the monitor. The monitor is then connected to the PC via USB (and displayport for picture). I disconnected the USB connection from the monitor to the PC, and instead connected the arcade stick straight into the PC. Left the monitor USB connection unplugged and closed the lg on-screen view (making sure to take it out of startup apps in task manager). Rebooted. Voila, no more frame drops (with any settings). Hopefully it works for you as well!
  3. Is anyone else experiencing microstutter when setting their monitor to refresh rates above 60hz? I have to set my monitor to 60hz and turn vsync ON in the settings to get playable gameplay. As soon as I go to 120hz or 144hz, the stuttering returns. This is 1v1 / training only - I am ignoring battle ground for the purposes of this thread. Basically, vsync seems to be broken. Toggling vsync, maximum framerate or any other graphical setting seems to make no difference. Have tried: 1. Disabling gsync 2. Disabling steam overlay 3. Disabling nvidia geforce experience overlay 4. Disabling core isolation (~5% perf hit) Street figher V ran like a dream at 144hz natively with considerably less input lag. Has anyone else experienced this problem? Specs: i7-9700k RTX 2070 32GB ram In summary: Monitor @ 60hz with vsync ON = playable Monitor at @ 120hz with vsync ON / OFF = stuttering mess Out of curiosity, I ran some benchmarks using Nvidia's FrameView during 1v1 matches: Application Runtime Avg FPS 1% Low FPS StreetFighter6OpenBeta.exe D3D12 59.362 29.184 StreetFighter6OpenBeta.exe D3D12 59.506 31.445 StreetFighter6OpenBeta.exe D3D12 59.675 31.717 StreetFighter6OpenBeta.exe D3D12 59.618 31.574 StreetFighter6OpenBeta.exe D3D12 59.558 31.574 Overall performance is just poor in 1v1, even @ 60hz with vsync enabled. It's not a complete mess like 120 or 144hz, but it's still poor.
×
×
  • Create New...