Is anyone else experiencing microstutter when setting their monitor to refresh rates above 60hz? I have to set my monitor to 60hz and turn vsync ON in the settings to get playable gameplay. As soon as I go to 120hz or 144hz, the stuttering returns. This is 1v1 / training only - I am ignoring battle ground for the purposes of this thread. Basically, vsync seems to be broken.
Toggling vsync, maximum framerate or any other graphical setting seems to make no difference.
Have tried:
1. Disabling gsync
2. Disabling steam overlay
3. Disabling nvidia geforce experience overlay
4. Disabling core isolation (~5% perf hit)
Street figher V ran like a dream at 144hz natively with considerably less input lag. Has anyone else experienced this problem?
Specs:
i7-9700k
RTX 2070
32GB ram
In summary:
Monitor @ 60hz with vsync ON = playable
Monitor at @ 120hz with vsync ON / OFF = stuttering mess
Out of curiosity, I ran some benchmarks using Nvidia's FrameView during 1v1 matches:
Application
Runtime
Avg FPS
1% Low FPS
StreetFighter6OpenBeta.exe
D3D12
59.362
29.184
StreetFighter6OpenBeta.exe
D3D12
59.506
31.445
StreetFighter6OpenBeta.exe
D3D12
59.675
31.717
StreetFighter6OpenBeta.exe
D3D12
59.618
31.574
StreetFighter6OpenBeta.exe
D3D12
59.558
31.574
Overall performance is just poor in 1v1, even @ 60hz with vsync enabled. It's not a complete mess like 120 or 144hz, but it's still poor.