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Showing content with the highest reputation since 01/05/2026 in Posts

  1. What's the reasoning behind showing both DLSS FG and MFG as separate options in the Frame Generation field of Video section? DLSS MFG is a superset of DLSS FG, which means that if a game supports DLSS MFG then it also supports DLSS FG by definition (i.e. MFG 2x mode). The way it is now just creates a lot of visual noise where you have something like this in the field: I'd suggest on either hiding FG if MFG is also set in this field - and maybe adding a note on this to the editing guide? That you don't need to specify DLSS FG is you are specifying DLSS MFG. Or tuning the template to combine these into one label, for example: "DLSS Multi- & Frame Generation", although this seems excessive to me for reasons explained above. Another suggestion I have is to abbreviate the "Frame Generation" labels there to just "FG". We have the field name on the left and the labels are linking to Glossary pages, should be obvious what it means. So above would shorten to just this: And would look a lot closer to the High-fidelity upscaling field above.
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  2. Will Tom Clancy's Splinter Cell: Chaos Theory be available on GOG.com? Only the first game in the series is available on GOG.com.
    1 point
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