Players trying to launch Tron: Evolution are now met with a message telling them that the 'serial key has expired'. This applies to the retail version as well as the Steam version which is delisted from the store. Players who previously bought the game can no longer install the game, and are met with these messages when attempting to install:
The cause of this problem appears to be Disney not renewing their 'subscription' to the SecuROM activation system for this game. This means that even existing owners of the delisted game cannot install it for the foreseeable future.
User SillyWalk gives us ths update from SecuROM support:
User raidebaron received this message from Disney Games & Apps Support:
Tron: Evolution was never very popular, receiving a very low active player count on Steam throughout its life. However there are legitimate purchasers out there who want to play the game even 9 years after release. Hopefully Disney will be able to resolve the situation or else this is going to be another one of those black marks against DRM and another reason that legitimate game owners are 'punished' for buying games, whereas those who pirated this game arguably get a better DRM-free experience.
Check out our Tron: Evolution wiki article for more information on the game, including its reliance on Games for Windows - LIVE DRM, as if you didn't need another reason not to be able to play the game.
Hello everyone, I would like to clarify why my editing in the article on sound is constantly canceled?
Here is the evidence on the pictures below about the difference in sound on the spectrograms.
As you can probably notice, that on Windows 10 samples are more identical to the original, rather than on Windows 7.
Used materials in this tests
Windows 10 on Realtek
Windows 10 on Creative G1
Windows 7 on Realtek
Windows 7 on Creative G1
The peculiarity of this behavior in terms of sound in Windows 7 was caused by the introduction of DRM at the development stage of Windows Vista, which is also easily confirmed by reading the development literature.
To carry out this test, recording through the line input via the built-in sound card with the help of Audacity was used and then the results were transferred to the schedule through the Spek.
The conditions were the same (Volume 80% output and input) and the same player Foobar2000 on default settings (no asio/openal and ks with wasapi exclusive for output) was used.
For very talented people, I note that the sound system has remained the same since Windows Vista, but has been significantly reworked: https://www.head-fi.org/threads/windows-10-has-better-sound-quality-than-windows-7-on-my-computer-not-necessarily-yours.789224/
Especially it is important for the old and not-so games that use DirectSound.
And for those who like to listen to music, and especially in a high quality, because windose 10 does not force you to use all sorts of workarounds crutches mentioned above.
Since I'm using Windows 10 I am not able to run one of my old games that is SafeDisc protected DRM. I was thinking that I maybe could make a virtual copy of the game and then be able to run the game. At first I was thinking using Alcohol 120 but I read that someone got a virus from downloading it so I'm not sure about downloading it. I was then thinking of daemon tools which seems safer. Does any of you have any experince with copying a SafeDisc game? Or know how to run SafeDisc game on Windows 10?
Thank you in advance!
I've had a nostalgia rush and wanted to play TrackMania Sunrise. However, it's has not been launching at all on my machine. I'm not the only person having this issue. A lot of people have reported compatibility issues with TMS on modern versions of Windows. I've tried both solutions listed here: http://www.tm-forum.com/viewtopic.php?f=23&t=24517 But nothing works. Can someone help me out?
CPU - Intel i7 4790k 4.0 GHz
RAM- Kingston HyperX Fury Black 16GB
GPU- EVGA GeForce GTX 970 Superclocked,ACX 2.0 4G GDDR5
OS - Windows 10 Pro
It is still possible to download the game through non-Uplay services such as Steam or Origin, but all versions require Uplay to connect in order to function.
As usual, the widely leaked pirated version suffers from none of these issues and can be played offline right now.
Here's the response from the official Watch Dogs Twitter account:
As usual, check out our Watch Dogs article for up-to-date bugs and fixes, which we'll be sure to investigate further as soon as we can login to the damn thing.
Edit 10pm 27/05/14: Uplay servers appear to be up and working, can now login and play Watch Dogs.
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