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Congratulations to the Lutris team, who announced on Patreon that they were granted $25,000 from the Epic MegaGrant. In their announcement:
Lutris is an open source gaming platform for Linux that installs and launches games without the hassle of setting up on Linux and without installing system libraries. Lutris includes Linux support for using platforms like GOG, Steam, Battle.net, Origin, Uplay and finally Epic Games Store, which is beginning to gain support on the platform.
Despite this generous grant to a Linux project, it is interesting that Epic Games Store has no announced plans to lauch a native Linux client.
What other noteworthy projects have been given grants by Epic? Should PCGamingWiki apply for an Epic MegaGrant?
Rayman Legends is free to claim on the Epic Games Store - add it to your library before December 6th and it's yours to keep forever.
The game itself utilises Uplay DRM, remember to check out the PCGamingWiki Rayman Legends article for more information.
If you spend more than $14.99 on any Epic Games Store game, and use the Creator Tag 'PCGAMINGWIKI' you'll receive a $10 Epic Coupon. You'll also be supporting PCGamingWiki as we will receive a cut of the proceeds, for example:
Red Dead Redemption 2 - 20% cut Untitled Goose Game - 5% cut Satisfactory - 20% cut Afterparty - 20% cut etc. you can find more eligible games on our list of Epic Game Store games. The promotion lasts until November 18, 2019 at 11AM EST, and the coupons themselves expire on April 30, 2020.
Clicking our Epic Games Store links on our game articles before making a purchase also supports PCGamingWiki outside of this promotion too!
Epic Games just posted an August update on the recently shipped and upcoming features of the store. Although cloud saves were enabled with the giveaway of Moonlighter and This War of Mine on July 25, which was promptly reflected on the wiki, followed by the creation of the list of games that support EGS save game cloud syncing, more games have become supported since then.
The addition of cloud save support to World War Z and The Sinking City is new and especially important because of the progression loss issues that some of the World War Z players struggled with at launch.
Among the other released features are the support of keyless Humble Bundle integration, product pages UI refresh and game videos hosted by Epic Games.
The more notable announcements were the showcasing of the upcoming library UI redesign and the statement on game time tracking being close to release.
The last two games given away by Epic Games, This War of Mine and Moonlighter, came to the store on July 25 with support for cloud saving, including checks for differences and the option to force sync.
That was followed by a tweet by Tim Sweeney saying that no developer updates should be required to enable cloud support for their games.
There is no evidence of any other games supporting cloud saving yet, but the feature was marked as released 5 hours ago, as scheduled since the last change to the roadmap, initially planned for May.
The PCGamingWiki team have already made changes to allow for marking games as having cloud support on the Epic Games Store. We also have a list that will get updated as more games get cloud support.
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