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Epic Games just posted an August update on the recently shipped and upcoming features of the store. Although cloud saves were enabled with the giveaway of Moonlighter and This War of Mine on July 25, which was promptly reflected on the wiki, followed by the creation of the list of games that support EGS save game cloud syncing, more games have become supported since then.
The addition of cloud save support to World War Z and The Sinking City is new and especially important because of the progression loss issues that some of the World War Z players struggled with at launch.
Among the other released features are the support of keyless Humble Bundle integration, product pages UI refresh and game videos hosted by Epic Games.
The more notable announcements were the showcasing of the upcoming library UI redesign and the statement on game time tracking being close to release.
Classic games The Lion King (1994) and Disney's Aladdin (1993) have been delisted from Steam without so much as a word.
Thankfully GOG.com have given a short warning of just over 24 hours in this forum post announcement :
Another Disney game, The Jungle Book, has been delisted from Steam but still available from GOG.com - who knows if more Disney games will be delisted in the future?
The last two games given away by Epic Games, This War of Mine and Moonlighter, came to the store on July 25 with support for cloud saving, including checks for differences and the option to force sync.
That was followed by a tweet by Tim Sweeney saying that no developer updates should be required to enable cloud support for their games.
There is no evidence of any other games supporting cloud saving yet, but the feature was marked as released 5 hours ago, as scheduled since the last change to the roadmap, initially planned for May.
The PCGamingWiki team have already made changes to allow for marking games as having cloud support on the Epic Games Store. We also have a list that will get updated as more games get cloud support.
The story is from Polygon.
Enhance’s latest title, Tetris Effect, has been released exclusively for the Epic Games Store. The title has been developed for 2D play, as well as with virtual reality in mind, supporting both the Oculus Rift and HTC Vive head-mounted displays. However, there is a slight hurdle to use the VR mode. In an ironic twist, SteamVR is required to use either headset. While the game is not available for purchase on Steam, the program is still required to play Tetris Effect in VR.
In an article from DSOG, Epic responded, stating:
Of course, the non-VR portions of the game do not require any sort of Steam usage. Enhance has provided no comment as to why SteamVR was chosen, yet not released on the Steam platform.
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