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Mars icecream

New graphics options under video settings table

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If we were to add those infos I think it would be best to put them under an expandable tab (like button prompts and light bar support are in the Input section), otherwise it would clutter the tab.

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That has nothing really to do with the technical aspect of the video settings we already have.

aside of colour blindness perhaps, but that's going into the accessibility table

 

And put aside those seem some pretty FPS-centric things, I'm not really sure more than 5% of games is going to really use those fields.

You can always write something in other information section if any fix exist.

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That has nothing really to do with the technical aspect of the video settings we already have.

aside of colour blindness perhaps, but that's going into the accessibility table

 

And put aside those seem some pretty FPS-centric things, I'm not really sure more than 5% of games is going to really use those fields.

You can always write something in other information section if any fix exist.

 

The majority of modern FPS games use head bob. I find the first four distracting and settings are appreciated.

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I would go for Head Bobbing (or some other name, like "Movement Animation") and combine the rest into Extra Effects.  Much like Antialiasing, the Notes box can be used to specify Chromatic Aberration, Bloom, Motion Blur, Vignette.  I'm just not sure that the effects in that category really need to be separated.

 

EDIT: A box for Enabling/Disabling HUD would also be a nice addition.

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A box for Enabling/Disabling HUD would also be a nice addition.

 

I'm surprised it doesn't already exist, toggleable HUD can affect my buying decision (screenshots look so much better with HUD off!).

Some games don't have HUD at all, King Kong and Call of Cthulhu: Dark Corners of The Earth come to mind.

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The majority of modern FPS games use head bob.

Citation needed.

 

Aside of that, video settings always seemed to me for raw bare cruel "dur coding" matters.

Colour blindness is already on the edge, but really.. you can't pretend everything to go there just because you use your eyes to perceive it.

 

Then, I dunno, I don't really feel the need for a particular section, those information already are in the other information section without problems.

But happy to be proven wrong.

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The Video Settings table is for more generic video settings which all games should have, being able to change the resolution and field of view are essential things, anything else is too specific. There would also be too much clutter at this point and it would hurt readability, we should focus on using screenshots instead. Games like Serious Sam would have insanely long tables if we listed every single setting.

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The Video Settings table is for more generic video settings which all games should have, being able to change the resolution and field of view are essential things, anything else is too specific. There would also be too much clutter at this point and it would hurt readability, we should focus on using screenshots instead. Games like Serious Sam would have insanely long tables if we listed every single setting.

 

I've never said that every single setting should be listed (there are games that have as many settings as SS3 in config files).

Do you think that HUD stuff isn't major information?

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