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Blackbird

List of PCGW issues

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List of visual bugs and suggested improvements. If someone finds something I'll add it to OP.

Editing page [Regression]
Template icons are too big
w04nR2G.png?1
 
Infobox text isn't wide enough [Regression]
This also applies to the Series box
FH3VjFa.png?1fnt8aoO.png?2
 
Missing template shortcuts [improvement]

  • Availability on its own not just row.
  • Language in its current state is just "row". There should be whole one too as in Sample article.
  • Image shortcut still uses [[File:]] instead of {{Image|}}
  • {{code|}}

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8. Not sure what you mean by this. What was it supposed to do?

He literally said to replace the tooltip with something more informative. Instead of whatever it says now each DRM icon should have it's own unique description when you hover over. "Glossary:Disc Check" would be replaced with an actual description..

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Uhh I should've crossed out the bug. Now I caused confusion :D

And yes. So far most of them don't have any.

Disc Check could be for example The game requires disc to be present in CD/DVD drive

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Which one and what confusion?

I removed the entry about the Android icon bug so Soeb's numbered answers shifted now. I think 8 was supposed to be about the engine releases I think

EDIT: Added new bug.

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I removed the entry about the Android icon bug so Soeb's numbered answers shifted now. I think 8 was supposed to be about the engine releases I think

EDIT: Added new bug.

Ah, I thought that was about the tooltip. Ideally others should quote your messages instead to avoid more confusion.

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Can't say much about most of these points, but perhaps it's time to add icons for more DRM systems?  For example, a dedicated SafeDisc icon, a SecuROM icon, a Tages icon, a picture of an optical disc drive with a question mark for "Disc must be in system," etc.  I can see this being particularly helpful, especially when SecuROM and Starforce are thrown into the mix.

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Can't say much about most of these points, but perhaps it's time to add icons for more DRM systems?  For example, a dedicated SafeDisc icon, a SecuROM icon, a Tages icon, a picture of an optical disc drive with a question mark for "Disc must be in system," etc.  I can see this being particularly helpful, especially when SecuROM and Starforce are thrown into the mix.

Different game editions (eg: released in different territories) have even different DRMs.

For as much as it can become quite long, a ton of icons are going to look like a joke.

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Also, yesterday I tried to start half life under linux, and I noticed that it required steam.

Iirc at least some years ago on windows it didn't (idk now).

 

Nevertheless, I was thinking that technically we should state DRMs per every OS (other than the obvious per-edition)

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Quick question: how about SLI/Crossfire?

​It seems a bit mixed, the way we talk about this now.  Sometimes it's a {{--}}key point, other times it's left as a FixBox.  I think a dedicated Video Settings spot for Multi-GPU configurations may be a good addition to the normal Video Settings chart, right next to 4K and Windowed.  A clear Native/Hackable/No might be a good addition to this chart, to make talking about multi-GPU setups a bit more standardized.

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Similar to how I recommended to handle the nvidia inspector flags (which like multi-gpu are.. yes, game-specifc, but first of all driver-specific)..

Why can't there be a single "database" and people who need it check/download/sync that, stop?

 

Is there something special that you usually have to tinker in games for crossfire/sli?

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Support for WikiBlame should be added.

This way references can return back to just be "attribution of merit/additional info" and this CN apocalypse can end.

 

Also, some other piffling note:

  1. Shouldn't "Glossary" also be a category?
  2. Is it normal that guide sub-category is recursively infinite?
  3. Shouldn't UDP and port forwarding (and alike) also be grouped (category, sidebar, whatever)?
  4. We should have an entry for QoS (rules? priorities?). I hadn't really great experience personally in the past, but miracles seems to have been made.

EDIT:

 

Seems like Windows has its built-in QoS, based on DSCP

Of course there are some caveat, and Home editions need hacks for group policy editor.. Or this, I guess

Windows Registry Editor Version 5.00

[HKEY_LOCAL_MACHINE\SOFTWARE\Policies\Microsoft\Windows\QoS\TestEntry]
"Version"="1.0"
"Application Name"="test.exe"
"Protocol"="TCP"
"Local Port"="*"
"Local IP"="*"
"Local IP Prefix Length"="*"
"Remote Port"="*"
"Remote IP"="*"
"Remote IP Prefix Length"="*"
"DSCP Value"="0"
"Throttle Rate"="-1"

 

 

Edited by Mirh

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Not a problem with the wiki itself, but hey.. Ipboard sucks:

  • Has problems with plus sign and apostrophes in links [the latter could be fixed in new version]
  • Has problems with downloads (timeouts?)
  • That long-standing mysterious thing where sometimes you are offered the wrong page/file

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Now that OS X was changed macOS (OS X) there's lot of awkward text wrapping in the infobox

This should be fixed now.

 

EDIT: I have also fixed the issue with the Engine infobox not showing the specified release dates.

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Few new bugs after the upgrade(?)

 

Top bar icons

I know it's kinda obvious, but the new alerts and notification buttons are almost invisible and badly aligned. I assume they are just reused icons from wikipedia and need custom ones made?

vWiwwon.png?1

 

Editing page

Template icons are too big and lists are obscured by changelog text field

w04nR2G.png?1

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Below is straight copy/paste from my common.css

 

Top bar icons are fixed by using the below CSS. I went through all four icons and made them end up looking like #999. Two of them have an opacity layer above that partially hides them, therefor the SVGs use #FFF when coloring those as that will end up as #999:

/* Fixes for the four SVG icons on the header, making them all #999 */

/* Icon 1 - Watchlist - Change fill color to #999, from #A1A1A0 */
#pt-watchlist a {
    background-image: url("data:image/svg+xml,%3C%3Fxml version=%221.0%22 encoding=%22UTF-8%22%3F%3E%3Csvg xmlns=%22http://www.w3.org/2000/svg%22 viewBox=%220 0 96 96%22%3E%3Cpath fill=%22%23999%22 d=%22M48 17 57 36 78 39 63 53 66 73 48 64 30 73 33 53 18 39 39 36Z%22/%3E%3C/svg%3E");
}

/* Icon 2 - My Talk - Change fill color to #999, from #A1A1A0 */
#pt-mytalk a {
    background-image: url("data:image/svg+xml,%3C%3Fxml version=%221.0%22 encoding=%22UTF-8%22%3F%3E%3Csvg xmlns=%22http://www.w3.org/2000/svg%22 viewBox=%220 0 96 96%22%3E%3Cpath fill=%22%23999%22 d=%22m34 33 26 0 0-13-39 0 0 31-7 9 20 0zM75.1 37.1 75 67l8 9-40 0c-3.3 0-5-2.4-5-5l0-34 37 0%22/%3E%3C/svg%3E");
}

/* Icon 3 - Notification Alert - Change fill color to white, from none. White becomes #999 due to some reason */
#pt-notifications-alert .mw-echo-notifications-badge::before {
    background-image: url("data:image/svg+xml,%3C%3Fxml version=%221.0%22 encoding=%22utf-8%22%3F%3E%0A%3Csvg xmlns=%22http://www.w3.org/2000/svg%22 width=%2224%22 height=%2224%22 viewBox=%220 0 24 24%22%3E%0A %3Cpath fill=%22white%22 d=%22M17.5 14V9c0-3-2.3-5-5.5-5S6.5 6 6.5 9v5c0 2 0 3-2 3v1h15v-1c-2 0-2-1-2-3zM12 20H9c0 1 1.6 2 3 2s3-1 3-2h-3z%22/%3E%0A%3C/svg%3E%0A");

}

/* Icon 4 - Notification Notice - Change fill color to white, from none. White becomes #999 due to some reason */
#pt-notifications-notice .mw-echo-notifications-badge::before {
    background-image: url("data:image/svg+xml,%3C%3Fxml version=%221.0%22 encoding=%22utf-8%22%3F%3E%0A%3Csvg xmlns=%22http://www.w3.org/2000/svg%22 width=%2224%22 height=%2224%22 viewBox=%220 0 24 24%22%3E%0A %3Cpath fill=%22white%22 d=%22M3 13.35l1.8-7.2c.2-.996.81-1.8 1.8-1.8h10.8c.99 0 1.6.867 1.8 1.8l1.8 7.2v4.5c0 .99-.81 1.8-1.8 1.8H4.8c-.99 0-1.8-.81-1.8-1.8v-4.5zm6.96 1.8h4.08c-.49.557-1.212.9-2.04.9a2.68 2.68 0 0 1-2.04-.9h4.08c.414-.472.66-1.098.66-1.8h4.14l-1.44-7.2H6.6l-1.44 7.2H9.3c0 .702.246 1.328.66 1.8z%22/%3E%0A%3C/svg%3E%0A");
}

/* White becomes #999 because of the 0.65 opacity on this CSS element: "pt-notifications-alert .mw-echo-notifications-badge.mw-echo-notifications-badge-all-read, #pt-notifications-notice .mw-echo-notifications-badge.mw-echo-notifications-badge-all-read" */

Also, here's two fixes to two other bugs I've noticed:

/* Corrects hidden category on front page being offset -25px due to the padding on articles for #main-content being overwritten due to rule on .page-Home #main-content */
.page-Home #main-content div#body-content div#catlinks {
    margin-left: 0;
}


/* Fixes .project-intro from going off-screen on widths below 1000ish, but above 800ish */
/* Wrap it around a min width to not break mobile view */
@media only screen and (min-width : 801px) {
    .project-intro {
        max-width: 750px;
        width: auto;
    }
}

The below is sorta like a bug fix/design change in one. The current behavior is just weird... >_<

/* ===== CHANGE : Allow left aligned tables =========================================================================================================================
 * 
 * This allows the use of style="text-align: center;" at the top of a table in an article to get all of its contents to align left.
 *
 */

/* This is currently set to Center, let's change that to Inherit */
table.wikitable > tr > th, table.wikitable > tr > td, table.wikitable > * > tr > th, table.wikitable > * > tr > td {
    text-align: inherit;
}

/* Let's set the default align to Center, to reproduce the current look */
table.wikitable {
    text-align: center;
}

Just to clarify: the above allows editors to easily align all text in a table (like the Kingdom Come console commands list) to something else than center. The current behavior requires manually adding a text-align override to every single cell in the table. That must be an oversight and unintended side effect of the current implementation. It prevents console commands and other lists better aligned differently from being easy to implement, with an insane amount of overhead attached to them. Here's a difference of the current overhead required to get the contents of a table left-aligned vs. what would be required with the above CSS fix/change.

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