Although my computer can run its sequel, BlackSite, without a hitch besides having to enable vsync, I think that on certain systems, Area 51's textures are broken.
The game starts fine, but the lighting becomes dark, and the textures become non-existent when I begin playing.
Keep in mind, my PC specs include an AMD Ryzen processor and an RTX 2060 card. I should be able to run this game without a hitch, but no matter what I try, be it reinstalling the game, installing it in another directory, running in compatibility mode or trying the Project Dreamland version, the textures remain broken. It's a shame too, because Area 51 is a truly underrated gem and one of the better shooters of the 2000s, and I wanted to play through it again.
Anyone have any ideas to what is happening?
The Remote Console is part of Crytek's CryEngine since version 3.7.0 and allows users to execute console commands or modify parameters from outside their project/game.
For normal users this tool may be useful for CryEngine games where the console has been disabled.
Note: Certain commands (e.g. God mode) may have been disabled by the developers. Renderer/graphics commands (with "r_" prefix) should mostly work however.
Original source: FilePlanet
This is the Far Cry Patch v1.4. It is the latest version available.
Note that this patch is for the 32-bit version of the game only. It cannot be installed for the 64-bit variant.
Here is the list of fixes and additions:
Added remakes of assault maps
Closed several security holes
Joypad support has been added
Several console commands have been deactivated and are only available in DEVMODE
Multiplayer General changes
Added automatic kicking of team killers for violating default limit (integrated with Punkbuster)
Added broadcast and spawn message capability
Added center red dot to the scope of the sniper rifle
Added command which allows the gameplay to start at a specific flag for training
Added first person spectator view. It is considered beta and will not be officially supported
Added GUI buttons for players to easily vote
Added GUI voting panel to initiate votes for map changes and kicking players
Added ingame server administrator panel for real time GUI admin capability
Added ingame text flood kicking (integrated with Punkbuster)
Added IP and server name to scoreboard
Added Join server by IP function
Added option to disable voting
Added option to remove enemy nametags from cross-hair
Added team kill punish and forgive system
Fixed "CD Key In Use" issue with automatic server kick
Fixed binocular/sniper rifle bug
Fixed bug in mp_airstrip which lead to a server crash
Fixed bug where players were missing their scoreboard (getting refreshed automatically now)
Fixed gameplay issues on mp_jungle
Fixed grenade bug
Fixed scoreboard so that it now properly shows ping
Increased amount of damage inflatable boat can take
Server browser list updated for easy navigation. Many filters and a favourite server section added
Multiplayer Gameplay changes
Added MP5 and Shocker to Assault game mode
Added occlusive damage to vehicle explosions (player cannot die due to an explosion while behind a solid object any more)
Fall damage reduced
General weapons balancing
Health and armor adjusted amongst the classes to give the Grunt the most, Engineer medium and Sniper least.
New OICW grenade launcher interface
New RL fire mode
Server and client optimizations for smoother gameplay
Stamina increased 50%
Sticky bombs replaced with "Beta" C4
Wrench now has melee capability
Features Manual for FarCry Patch 1.4 (A detailed description about the newly added features)
Server Command Table (Lists all the new commands available for FarCry multiplayer with explanations)
Project Fixit (A detailed explanation of changes to the stock assault maps)
Original source: FilePlanet
This is the Far Cry AMD64 / WinXP Pro x64 Enhanced Content Patch. It adds exclusive content specifically for the 64-bit version of the game.
Note that the AMD64 / WinXP Pro x64 Upgrade Patch needs to be installed first before using (a link to the patch can be found on the Far Cry wiki page).
Here is the list of additions:
Optimized and refactored code to take advantage of 64-bit architecture.
Two AMD64 exclusive multiplayer maps â€“ MP_Stronghold and MP_Gorge
Added Offset bump mapping support.
Added higher resolution textures and objects.
Increased some viewing distances.
Updated the Pier level with new content.
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