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Showing results for tags 'FOV'.
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Version 1.1
66,525 downloads
A total overhaul of the old Flawless Widescreen script for GTA V that has been dysfunctional for many months if not longer. As before, it allows for fine-tuning of FOV per each view - first person, in-vehicle, ADS, and third person. It also allows to remove the pillarboxing at cutscenes at 21:9 and wider, although having the latter enabled may cause some confirmation prompts to disappear at 32:9 and wider until disabled. Download and install Flawless Widescreen. Download this script and unpack the archive. Put its contents in the main Flawless Widescreen folder (usually \Program Files (x86)\Flawless Widescreen\). Launch Flawless Widescreen, select Grand Theft Auto V (updated) and set everything to preference. Tested the latest game version at 2560x1080, 3440x1440, 3840x1080, and 5760x1080. You can buy me a coffee. -
Version 3.0.1
15,399 downloads
Note: A standalone solution for the Spacer's Choice edition is now available. The trainers for Microsoft, Epic, Steam and GOG game versions remove black bars from real-time rendered cutscenes, menu and dialogue screens, and correct the field of view and hands model scaling at ultrawide and wider resolutions. Use software like PeaZip or 7zip to unpack the archives. The password is pcgw Run the game first, followed by the trainer, and press the button as instructed. Some delay is possible. The mod does not address the stretching of pre-rendered cutscenes. In order to force unsupported resolutions, edit GameUserSettings.ini and set the ResolutionSizeX= and ResolutionSizeY= values as desired - e.g. 5760 and 1080. Getting into the settings in the game will undo the changes, so make sure to have configured the game to preference prior to editing the config. You can buy me a coffee or become a patron. Linktree. -
Version 1.2
4,298 downloads
The tool allows to change the field of view in real time. Unpack the archive with software like 7zip - the password is pcgw Launch the game Launch the tool and press the keys as instructed All trainers based on CE components are likely to trigger some anti-virus software. Tested on the latest Microsoft Store / Game Pass version at 2560x1080 and 3840x1080. You can buy me a coffee or become a patron. My newest fixes are available here.- 50 comments
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- game pass compatible
- 32:9
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Version v1.1.0
20,376 downloads
TL;DR The Modern Warfare Remastered - Singleplayer FOV Fix (MWRSPFovFix) is a mod for Modern Warfare Remastered. It allows changing the FOV of the singleplayer campaign, including the size of the weapon model. Download Sources: PC Gaming Wiki Quick Start Guide: Extract all files to the game’s installation folder (e.g. "C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Modern Warfare Remastered\"). Start the MWRSPFovFixGUI.exe to configure the mod (might require .NET runtime 3.1.0). Start the game as usual (e.g. through Steam). Configuration Note that the game uses two FOV values: A vertical base FOV and a scaling factor; which also affects the “size” of the weapon. The effective FOV is calculated by using both of these two values. By default, the game uses a base FOV of 65.0 and a weapon scaling of 1.0. Features The features of this mod include: Option to set the vertical FOV to almost arbitrary values Option to set the FOV scale of the weapon model Simple to install and use Easy to configure via a GUI and ingame bindings Supported Versions This mod is designed for the latest version of the game and might not be compatible with older or modified executables! Steam- 5 comments
- 1 review
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- fix
- field of view
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Version 3.0
2,266 downloads
Option 1 (patcher): Run the small patcher and target the game file as instructed. Option 2 (trainer, supports Microsoft Store): Unpack the trainer archive with software like 7zip - the password is pcgw Launch the game Launch the tool Press the keys as instructed to remove the black bars and enable FOV modifications, then manipulate in real time. Tested the latest GOG version at 2560x1080 and 7680x1080. You can buy me a coffee or become a patron. Backup repository. -
Version 2.2.1
14,577 downloads
Note: A standalone solution for the Director's Cut edition is now available. The tools allow for support of any display aspect ratio and real-time FOV adjustment in Death Stranding. The gameplay and engine-rendered cutscenes will properly fill the screen, while the state of the pre-rendered cutscenes will depend on the used solution. Option 1: A trainer automatically detecting any resolution and allowing to make the zoomed pre-rendered cutscenes 16:9. Left alignment of the pre-rendered cutscenes is a known issue. The tool also allows to adjust FOV at any aspect ratio. Unpack the archive - the password is pcgw Launch the game, followed by the trainer Press the desired keys - ideally from the main menu and before any cutscenes Go to Graphics Settings and select your resolution under 21:9 Correcting the aspect ratio may require switching to 16:9 in Graphics Settings, then back to 21:9. Option 2: The known ultrawide solution made into patchers limited to common wide resolutions and keeping the pre-rendered cutscenes zoomed. Tested on the latest Steam version at 1920x1080, 2560x1080, 3440x1440, 3840x1080 and 5760x1080 (HUD is spanned). I may have been the first to discover the common sense aspect ratio change solution (as seen on the WSGF Discord), but I am certainly not the one who published the bytes first (looks like it was FasterThanFTL). As such, I am not taking any credit for the patchers but you can buy me a coffee or support me on Patreon for the trainer built over many hours of 100% unique research, calculations and code. -
Version 1.0.0
6,746 downloads
Features: HOR+ FOV All supported screen resolutions are visible in the game menu Black bars removed from cut-scenes Installation: Unpack the archive Copy all files to the game folder "Stranglehold\Binaries\" Hotkeys: F5 - FOV + F6 - FOV - F7 - Default FOV In the Settings.ini file, you can change the following settings [FOV] Additional_FOV = 0.000 FOV value in degrees that will be added to current FOV -
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47 downloads
This file is intended to fix the FOV in American McGee's Alice, since the engine that game uses (id Tech 3) is Vert-, the vertical FOV is reduced the wider the aspect ratio becomes. This is a permanent fix, so it's no longer needed to run the "fov" command every level reset/restart or binding the command to a key, and possibly as a consequence, in-engine cutscenes play at Hor+ as well, I can't confirm if pressing the keybind during cutscenes changes the FOV in them or not. This fixes the FOV for 15:9, 16:9, 16:10 and 21:9 resolutions. Instructions: - Just extract the file that corresponds to your aspect ratio and put it inside the "Base" folder overwriting the original file (the original backup file is included in this fix in case you need it again). Credits also go: Drog Black Tooth (RPG Codex Forums) Password: pcgw- 4 comments
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- fov
- fov changer
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Version 3.5
48,460 downloads
The tool removes black bars from the in-game cutscenes, cinematic cameras, shops and a number of other areas at 21:9 and wider resolutions. Since version 2.0 it also removes pillarboxing from the photo mode. Since version 3.0, it allows for custom FOV adjustment. Launch the game first, then the tool. The password for the archive is pcgw As expected from a trainer based on CE components, this tool does get falsely flagged by some anti-virus software as a trojan, while the rest correctly mark it as a "hacktool". Use the tool provided here at own risk and ideally avoid playing RDR Online without completely disabling the fix - especially the FOV hack. Tested at 2560x1080, 3840x1080 and 5760x1080. Additionally confirmed as working by two volunteers from WSGF. You can buy me a coffee here. -
So, I booted this game out of curiosity, it uses the LithTech 2.0 engine, the same version used by NOLF 1, I tried to put these engine commands that work in NOLF 1, in Sanity's config file (autoexec.cfg) to increase the game's FOV: "fovx" "106" "fovxinterface" "106" "fovyuwmax" "124" (I use 16:9) These commands have no effect at all, either during gameplay or cutscenes, and the Hor+ image is needed in some parts of the game. Can anyone make a FOV fix for this game? With or without those FOV commands, the game in 4:3 is shown like this: While in widescreen, the view is cut off (Vert-), but the hud stays correct:
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Version 1.0
2,707 downloads
Compared to the existing solutions from WSGF made to remove the black bars appearing in the game at 21:9 and wider resolutions, this tool perfectly matches the vertical field of view of each scene to that of 16:9, also allowing to see and adjust the current FOV in real time. Download the archive and unpack it using the password pcgw Launch the game, followed by the tool. Apply the fix before the main menu appears or at the main menu before loading into a game. All trainers containing CE components may trigger some anti-virus software. Inspired in part by killer-m's work. Tested the latest Steam version at 2560x1080, 3840x1080 and 5760x1080. You can buy me a coffee or become a patron. -
Version 1.3.1
517 downloads
Here is a Flawless Widescreen plugin. Horizon Zero Dawn has no known issues. This fix will allow you : - Change in game FOV (The more you raise it the more it will tank your fps) - Change HUD Scaling beyond game limitations - Remove cutscenes black bars - Remove in game depth of field First, install Flawless Widescreen and install it. Then, install my latest plugin version and unzip it in FWS installation folder. Run FWS and click HZD plugin in the left frame. In the right frame check all the fix you wish to enable and move the sliders to whatever you want.- 15 comments
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- 32/9
- aspect ratio
- (and 6 more)
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Version 1.0
171 downloads
The tool allows to adjust field of view in real time, displaying the current value. It also corrects the vertical FOV decrease at ultrawide and wider resolutions. Download and unpack the archive using software like 7zip or PeaZip. The password is pcgw Launch the game, followed by the tool. Press the keys as instructed. Tested the latest Microsoft Store / Game Pass version at 2560x1080, 3840x1080 and 5760x1080. The AR to FOV automation code is inspired by killer-m's work. You can buy me a coffee here. -
Version 1.0
6 downloads
This is a SUWSF patch intended to fix the FOV for Alex Builds His Farm (Direct3D version), it supports FOV values for 5:4, 15:9, 16:9, 16:10, 21:9 and 25:16 aspect ratios. Just drag and drop the files from the folder that corresponds to your aspect ratio. You will need dgVoodoo2 as well to run the game on modern Windows versions, as it doesn't start without it. Issues: - Objects keep disappearing in the sides when moving the camera around beyond the 4:3 safe area, but that will hopefully be fixed in the future. Password: pcgw -
- 4 comments
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Version 1.0.1
56 downloads
Description: This mod disables the "zoom out" effect of the Field of view when the character starts running. This effect can be nausea inducing for some people especially if player sprints/stops a lot in a short period of time. So with this mod, when the character starts running the FOV will not change. Supported Version: This mod requires the Steam 64 bits version of the game. The mod might not work with other versions. How to install: Drag and drop DINPUT8.dll in the game folder where Dishonored2.exe is. On your Pc it should be something like .....Steam\steamapps\common\Dishonored2. See screenshot to check what your folder should look like after installation. Launch the game as you would normally and you will hear 2 beeps that will confirm that the mod is now active. How to uninstall: Delete DINPUT8.dll from the game folder file.- 3 comments
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- fov
- dishonored 2
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Version 1.0.0
3,770 downloads
Features: Removes the pillarboxing (black bars) which appear on ultrawide monitors Installation: Unpack the archive Copy all files into two game folders "\FINAL FANTASY XIII\" "\FINAL FANTASY XIII\white_data\prog\win\bin\" Hotkeys: F5 - FOV + F6 - FOV - F7 - Default FOV In the Settings.ini file, you can change the following settings [RESOLUTION] Fullscreen = 0 forces full-screen mode Width = 0 Height = 0 forces the screen resolution [FOV_MAIN] Additional_degrees = 0.000 FOV value in degrees that will be added to current FOV; doesn't affect to battles and cutscenes [FOV_BATTLE] Multiplier = 1.000 multiplier for FOV value used in battles [FOV_CUTSCENE] Multiplier = 1.000 multiplier for FOV value used in cutscenes -
Version 1.0.0
786 downloads
I made this table to change the FoV while in-game, in realtime. These hotkeys are defined: F4 - Activate the script F5 - Increase the FoV by 2.5 degrees F6 - Decrease the FoV by 2.5 degrees F7 - Reset FoV F8 - Set FoV to native +30 degrees You can choose between three versions: a no-script version, for which you need CE installed and to manually attach it to the ACAH process. A .exe standalone version (zipped, password: pcgw), this file will trigger false-positives with your antivirus, as most CE trainers do. Or you could re-create the standalone version by yourself with the script version. Notes: A black circle will appear at the borders of the screen when using FoV values higher than 95-100 (at least when using 16:9 resolutions). This mod affects all the cameras in the game: from the main menu background to the cutscenes, etc. etc.. -
Version 1.0.0
13 downloads
This Flawless Widescreen script is intended to fix in game FOV for cinematics, puzzle ... First, download and install Flawless widescreen. Then, unzip this archive to the FWS directory. Run FWS. Run the game, load your savegame and adjust the fix slider in FWS. Be sure to set the FOV to vertical in game as this fixed has been made to work with it only. In game vertical FOV and FWS FOV slider are added.-
- cinematics
- fix
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Version 3.1
11,220 downloads
Download the included trainer and unpack it with software like PeaZip. The password is pcgw Launch the game, then the tool. Press the shown keys to remove the black bars and adjust FOV as desired. Alternatively, for the DRM-free version, use the included aspect ratio patchers to target \BloodstainedRotN\Binaries\Win64\BloodstainedRotN-Win64-Shipping.exe within the game folder. To avoid upscaling, edit %LOCALAPPDATA%\BloodstainedRotN\Saved\Config\WindowsNoEditor\GameUserSettings.ini and at the end add ResolutionSizeX=YOUR_WIDTH ResolutionSizeY=YOUR_HEIGHT and set FullscreenMode=0 Changing game settings may reset the above. Tested on the latest Steam version at 2560x1080 and 5120x1440. You can buy me a coffee or become a patron.- 37 comments
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- 5:4
- multimonitor
- (and 9 more)
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Version 1.0
190 downloads
The tool corrects the field of view decrease affecting ultrawide resolutions and removes side black bars from the game. It also allows to change the field of view at any resolution in real time. Unpack the archive with software like 7zip or PeaZip using the password pcgw Launch the game, followed by the tool. Press the FOV correction key and further adjust the FOV if necessary. All trainers containing CE components may trigger some anti-virus software. The FOV correction approach is inspired by killer-m's work. Tested the latest Steam version at 2560x1080 and 3840x1080. You can buy me a coffee or become a patron. -
Version 1.0.0
7 downloads
Features: Removes the pillarboxing (black bars) which appear on ultrawide monitors Installation: Unpack the archive Copy all files to the game folder In the SUWSF.ini file, you can change the following settings [Patch:`FOV_Multiplier] ; Set FOV multiplier value (e.g. Value="1.5") Value="1.0" [Patch:4_VirtualResolution_X] ; Set the width of the virtual resolution (e.g. Value="3840") Value="width" [Patch:5_VirtualResolution_Y] ; Set the height of the virtual resolution (e.g. Value="2160") Value="height" [Patch:Exclusive Fullscreen Mode] ; Set "true" to force Exclusive mode (e.g. Enabled=true) Enabled=false