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Showing results for tags '48x9'.
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Version 1.1
13 downloads
This RAR file contains modified lithtech.exe files that fix the FOV issue in Nina: Agent Chronicles (2002), as the game's engine, LithTech Talon, stretches the image at resolutions with an aspect ratio wider than 4:3, due to it having a constant horizontal FOV, no matter the resolution chosen. Supported aspect ratios: 5:4, 1.85:1, 2.39:1, 2.76:1, 12:3, 15:4, 15:9, 16:9, 16:10, 21:9 (2560x1080), 21:9 (3440x1440), 21:9 (3840x1600), 32:9, 32:10, 45:9, 48:9 and 48:10. Tools used: OllyDbg, Cheat Engine, HxD Instructions: 1. Extract the lithtech.exe that corresponds to your aspect ratio to the main game folder, overwriting the original executable. 2. Set your resolution in <path-to-game>/autoexec.cfg. 3. Look for the lines "GameScreenHeight", "SCREENHEIGHT", "SCREENWIDTH" and "GameScreenWidth". 4. Once in-game, don't go to the video options or the custom resolution is lost. Instructions for other aspect ratios: 1. So, the LithTech engine declares FOV values with radians as 32-bit floats. The hex location for horizontal FOV is in the address 000CAF91. 2. Open one of the modded lithtech.exe files in a hex editor like HxD. 3. Press Ctrl+G and go to the offset address in step 1. 4. Highlight the 4 pairs of values after where the cursor is positioned after doing the search for the address. 5. Use a degrees to radians converter like this one: https://www.rapidtables.com/convert/number/degrees-to-radians.html 6. Enter your desired degrees (horizontal FOV). 7. Press "Convert". 8. Copy the radians result and go back to HxD. 9. Go to the "Data inspector" tab at the right side and paste the value in the "Single (float32)" row. 10. Press Enter and save the file. Your new horizontal FOV will be saved permanently.- 3 comments
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- fov fix
- fov
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(and 40 more)
Tagged with:
- fov fix
- fov
- superwide
- fov patch
- 15:9
- 15x9
- 15/9
- 16:9
- 16x9
- 16:10
- 16/9
- 16x10
- 16/10
- 21:9
- 21x9
- 21/9
- 64:27
- 64x27
- 32:9
- 64/27
- 32x9
- 32/9
- 32:10
- 32x10
- 32/10
- 48x9
- 48:9
- 48/9
- 48:10
- 48x10
- 48/10
- unofficial
- unofficial patch
- fix
- fixes
- ultrawide fov
- ultrawide
- ultrawide fix
- superultrawide fov
- superwide fix
- superwide fov
- superultrawide
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Version v2
2,398 downloads
Comes with a RAR file, which includes IGI.exe binaries for 5:4, 15:9, 16:9, 16:10, 25:16, 21:9, 32:9 and 48:9 aspect ratios. You still need the original CD inserted or mounted in order to play the game with this fix. Instructions: - Extract the executable that corresponds to the aspect ratio you want to use, to the root game folder, replacing any original files. - Choose a resolution in the game settings that matches the aspect ratio you chose above, and upscale the HUD size of a lower resolution to a higher one using dgVoodoo2. Credits also go to: AuToMaNiAk005 Password: pcgw- 7 comments
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- 48x9
- 48:9
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(and 28 more)
Tagged with:
- 48x9
- 48:9
- unofficial patch
- unofficial
- ultrawide
- 16:9
- 5:4
- 16:10
- widescreen patch
- widescreen fix
- widescreen
- widescreen resolution
- 15x9
- 1920x1080
- igi 1 widescreen fix
- project igi 1
- 32x9
- igi 1
- igi 1 widescreen
- 1080p
- ultrawide fix
- 3840p
- 2160p
- ultrawide fov
- ultrawide mod
- 21/9
- 21:9
- ultrawide patch
- 32:9
- 21x9
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Version 1.1
24 downloads
This RAR file contains a modified client.dll intended to fix the FOV in Sanity: AIken's Artifact (2000). The game's engine, LithTech 2.0, has Vert- scaling at wider resolutions than 4:3, and makes the game unplayable in many sections at aspect ratios wider than 16:9. This fix supports the following aspect ratios: 12:5, 16:9, 16:10, 64:27 (21:9), 32:9, 43:18, 48:9 and 256:135. Instructions: 1. Extract client.dll to <path-to-game>/LITHTECH/, overwriting the original file (the original client.dll is included in case you want it back). Credits also go to: Automaniak -
Version v2
230 downloads
This file is intended to fix the FOV in American McGee's Alice, since the engine the game uses (id Tech 3) is Vert-, it means the vertical FOV is reduced the wider the aspect ratio becomes. This is a permanent fix, so it's no longer needed to run the "fov" command every level reset/restart or binding the command to a key. Both the gameplay and cutscene FOV are fixed. This fixes the FOV for 15:9, 16:9, 16:10, 21:9, 64:27, 32:9, 32:10, 48:9 and 48:10 resolutions. Instructions: - Just extract the file that corresponds to your aspect ratio and put it inside the "Base" folder overwriting the original file (the original file is included in this fix in case you need it again). Credits also go to: Drog Black Tooth (RPG Codex Forums) -
Version 1.0
116 downloads
This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio without having to change FOV or resolution ingame or through config files. Supports the following aspect ratios: 16:9, 16:10, 21:9, 32:9, 48:9. This fixes both the camera and weapon FOVs, unlike the FOV workaround through User.ini, which only fixes the camera FOV. Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in RM.ini). 4. You're good to go. Issues: - HUD and menus are stretched. Password: pcgw-
- widescreen
- widescreen fix
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(and 30 more)
Tagged with:
- widescreen
- widescreen fix
- widescreen patch
- widescreen resolution
- ultrawide
- ultrawide fix
- ultrawide fov
- ultrawide mod
- ultrawide patch
- superwide fix
- superwide
- superultrawide
- multimon
- multimonitor
- multimonitor fix
- 16:9
- 16x9
- 16/9
- 16:10
- 16x10
- 16/10
- 21:9
- 21x9
- 21/9
- 32x9
- 32:9
- 32/9
- 48:9
- 48/9
- 48x9
- fov
- fov fix
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Version 1.0
6 downloads
This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio without having to change FOV or resolution ingame or through config files. Supports the following aspect ratios: 16:9, 16:10, 21:9, 32:9, 48:9. This fixes both the camera and weapon FOVs, unlike the FOV workaround through User.ini, which only fixes the camera FOV. Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in CQC.ini). 4. You're good to go. Issues: - HUD and menus are stretched. Password: pcgw-
- widescreen
- widescreen fix
- (and 27 more)
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Version 1.0
44 downloads
This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio without having to change FOV or resolution ingame or through config files. Supports the following aspect ratios: 16:9, 16:10, 21:9, 32:9, 48:9. This fixes both the camera and weapon FOVs, unlike the FOV workaround through User.ini, which only fixes the camera FOV. Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in RedOrchestra.ini). 4. You're good to go. Issues: - HUD and menus are stretched. Password: pcgw-
- widescreen
- widescreen fix
- (and 27 more)
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Version 1.0
41 downloads
This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio without having to change FOV or resolution ingame or through config files. Supports the following aspect ratios: 16:9, 16:10, 21:9, 32:9, 48:9. This fixes the camera FOV as well. Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in Default.ini). 4. You're good to go. Issues: - HUD and menus are stretched. Password: pcgw-
- widescreen
- widescreen fix
- (and 24 more)
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Version 1.0
46 downloads
This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio without having to change FOV or resolution ingame or through config files. Supports the following aspect ratios: 16:9, 16:10, 21:9, 32:9, 48:9. This fixes both the camera and weapon FOVs, unlike the FOV workaround through User.ini, which only fixes the camera FOV. Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in Zombie.ini). 4. You're good to go. Issues: - HUD and menus are stretched. Password: pcgw-
- widescreen
- widescreen fix
- (and 25 more)
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Version 1.0
14 downloads
This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio without having to change FOV or resolution ingame or through config files. Supports the following aspect ratios: 16:9, 16:10, 21:9, 32:9, 48:9. This fixes both the camera and weapon FOVs, unlike the FOV workaround through the User.ini and profile .ini files, which only fixes the camera FOV. Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in MarineSharpshooter3.ini). 4. You're good to go. Issues: - HUD and menus are stretched. Password: pcgw-
- widescreen
- widescreen fix
- (and 24 more)
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Version 1.0
19 downloads
This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio without having to change FOV or resolution ingame or through config files. Supports the following aspect ratios: 16:9, 16:10, 21:9, 32:9, 48:9. This fixes both the camera and weapon FOVs, unlike the FOV workaround through the User.ini and profile .ini files, which only fixes the camera FOV. Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in DT.ini). 4. You're good to go. Issues: - HUD and menus are stretched. Password: pcgw-
- widescreen
- widescreen fix
- (and 25 more)
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Version 1.0
20 downloads
This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio without having to change FOV or resolution ingame or through config files. Supports the following aspect ratios: 16:9, 16:10, 21:9, 32:9, 48:9. This fixes both the camera and weapon FOVs, unlike the FOV workaround through the User.ini and profile .ini files, which only fixes the camera FOV. Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in Kury.ini). 4. You're good to go. Issues: - HUD and menus are stretched. Password: pcgw-
- widescreen
- widescreen fix
- (and 26 more)
-
Version 1.0
22 downloads
This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio without having to change FOV or resolution ingame or through config files. Supports the following aspect ratios: 16:9, 16:10, 21:9, 32:9, 48:9. This fixes both the camera and weapon FOVs, unlike the FOV workaround through the User.ini and profile .ini files, which only fixes the camera FOV. Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in Combat.ini). 4. You're good to go. Issues: - HUD and menus are stretched. Password: pcgw-
- widescreen
- widescreen fix
-
(and 30 more)
Tagged with:
- widescreen
- widescreen fix
- widescreen patch
- widescreen resolution
- ultrawide
- ultrawide fix
- ultrawide fov
- ultrawide mod
- ultrawide patch
- fov
- fov fix
- multimon
- multimonitor
- multimonitor fix
- 16:9
- 16x9
- 16/9
- 16:10
- 16x10
- 16/10
- 21:9
- 21x9
- 21/9
- 32x9
- 32/9
- 32:9
- 48:9
- 48/9
- 48x9
- superwide
- superwide fix
- superultrawide
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Version 1.0
86 downloads
This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio without having to change FOV or resolution ingame or through config files. Supports the following aspect ratios: 16:9, 16:10, 21:9, 32:9, 48:9. This fixes both the camera and weapon FOVs, unlike the FOV workaround through the User.ini and profile .ini files, which only fixes the camera FOV. Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in Devastation.ini). 4. You're good to go. Issues: - HUD and menus are stretched. Password: pcgw-
- widescreen fix
- widescreen
- (and 27 more)
-
Version 1.0.0
107 downloads
This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio without having to change FOV or resolution ingame or through config files. Supports the following aspect ratios: 16:9, 16:10, 21:9, 32:9, 48:9. This fixes both the camera and weapon FOVs, unlike the FOV workaround through the User.ini and profile .ini files, which only fixes the camera FOV. Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in DMH.ini). 4. You're good to go. Issues: - HUD and menus are stretched. Credits also go to: Automaniak Password: pcgw -
Version 1.0
30 downloads
This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio without having to change FOV or resolution ingame or through config files. Supports the following aspect ratios: 16:9, 16:10, 21:9, 32:9, 48:9. This fixes both the camera and weapon FOVs, unlike the FOV workaround through the User.ini and profile .ini files, which only fixes the camera FOV. Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in Berlin.ini). 4. You're good to go. Issues: - HUD and menus are stretched. Credits also go to: Automaniak Password: pcgw-
- widescreen
- widescreen fix
-
(and 28 more)
Tagged with:
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Version 1.0
23 downloads
This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio without having to change FOV or resolution ingame or through config files. Supports the following aspect ratios: 16:9, 16:10, 21:9, 32:9, 48:9. This fixes both the camera and weapon FOVs, unlike the FOV workaround through the User.ini and profile .ini files, which only fix the camera FOV. Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in Iwo.ini). 4. You're good to go. Issues: - HUD and menus are stretched. Credits also go to: Automaniak Password: pcgw-
- widescreen
- widescreen fix
- (and 27 more)