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Found 17 results

  1. 5,045 downloads

    Article: The Saboteur Contains an already fixed text file, refer to the article for further instructions.
  2. Version 1.0.0

    6,793 downloads

    Configuration files for x360ce to enable support for Xbox One controllers in Assassin's Creed Director's Cut and Assassin's Creed II, including vibration. This is a more up-to-date version of the AC1 and 2 fix that improves compatibility with the latest build of x360ce (3.2.10.82) and Xbox One controllers. To install simply download and extract the contents of the zip file into the game's installation folder. x360ce is not required for the fix to function but is useful should you wish to make any configuration changes. Download the 32-bit (x86) version here and extract it to the
  3. Currently, https://www.pcgamingwiki.com/wiki/Template:Infobox_controller seems a bit limited in its scope, and I have two proposals for additional properties to add to it, since I presume I lack editing rights for that infobox: 1) Connection method. Whether a controller can be connected to PC by one or more of these: • USB (e.g. Logitech Gamepad F310, DualShock 3) • Bluetooth (e.g. Wii Remote, Xbox One Controller) • Wi-Fi (e.g. Nintendo DS, Amazon Fire TV Game Controller) • Custom port that require an adapter (e.g. GameCube controller, DualShock 2) Additionally, if it's desir
  4. Version 1.1

    482 downloads

    Uploading here because the author's website no longer exists. Original readme: Updated Version for Patch 01 1. Make a Backup of "need for speed shift 2\PakFiles\BOOTFLOW.bff" 2. Replace it with "BOOTFLOW.bff" from this zip file made by Garcias-Garage.de
  5. Version 1.0.0

    236 downloads

    This is an AntiMicro profile for the Spider-Man 2002 movie PC game for mapping the inputs that the game won't register in an XInput controller to the keyboard & mouse controls. You can import it into AntiMicro and set it to autorun with the SpiderMan.exe file in AntiMicro's settings. Specifically, the mappings are as defined below: Right Stick -> Mouse (default - camera) LT -> Shift (default - web action & recenter camera) RT -> Numpad 5 (default - web swing) The other inputs should be configurable in the game's gamepad settings, except the Left S
  6. Version 1.1

    14,947 downloads

    What is this? Have you ever wanted to open the gesture menu by Left Trigger + Spacebar + Mouse Wheel Down? Now you can! The Dark Souls Input Customizer is the successor to the Dark Souls Mouse Fix and allows you to bind any action to arbitrary combinations of keys or buttons on the controller, the mouse or the keyboard via a simple GUI. In addition to a complete fix of the mouse controls, the mod also provides advanced options, such as separate sensitivities for bow aiming or the usage of of non-standard actions like Kick, the creation of input profiles, as well as dedicated support for the St
  7. Version 1.2

    1,228 downloads

    Official website: http://www.generalarcade.com/gamepadtool/ It's a simple GUI tool to create/modify gamepad mappings for games that use SDL2 Game Controller API. Created to be an alternative to Steam Bigpicture gamepad configurator. Features Simple graphical UI Automatic updates of mappings database from https://github.com/gabomdq/SDL_GameControllerDB Local storage for newly created or changed mappings How To Use Connect a gameapad to the computer Launch the app. If you connected mupltiple gamepads select the one you want to use in a dropdown If the app displays that mapping
  8. Version v1.1

    16,881 downloads

    IMPORTANT Since game version v1.09 this fix is no longer needed, because the game received an official option to enable XInput support. If you are interested in using PS4 button prompts, you can find a corresponding option in the most recent version of the PRIC mod. --- TL;DR This fix resolves controller issues in Prey that were introduced with patch v1.05, by forcing the game to use XInput instead of the Steam Controller API by Valve. Quick start guide: Open the archive and choose the button prompts you want to use by opening the corresponding folder Extract the file di
  9. Version 3

    699 downloads

    Source: https://www.mediafire.com/download/7o45clddee7xm58/SWKOTORV3.rar
  10. Valve have changed the name of the 'Steam Controller API' to 'Steam Input API'. The wiki still has the old name, could it be updated please? :) https://partner.steamgames.com/doc/features/steam_controller
  11. Topic title. I think it would be useful info, namely for those who have a Steam Controller and want to know if the support is there. Like for example, Rainbow Six Vegas doesn't allow the use of a controller and mouse at the same time but Half-Life 2 does. It would be nice to know if this is something that could be considered.
  12. 591 downloads

    SOMA DualShock 4 Button Prompts Changes the XBOX Button Prompts to DS4 in SOMA Source: https://steamcommunity.com/sharedfiles/filedetails/?id=522804955 Author: MrHonselâ„¢ For this article: http://pcgamingwiki.com/wiki/SOMA
  13. 3,598 downloads

    A x360ce vibmod configuration file that disables the XBox 360 Controller. It's useful when a game automatically detects and uses a controller, but doesn't let you to disable it without unplugging it, or disabling it via hardware manager. Some known games to have this issue are Metro 2033, Mount & Blade Warband. All credit goes to the x360ce team for creating the tool, and JottiLF from the Steam Forums for making the config.
  14. Valve have released their third and final announcement for the Steam Controller, a new proprietary controller.The controller is unique in employing dual trackpads as opposed to the more traiditional dual analogue sticks: Another innovative feature is the centralised touchscreen: Download attachment: steamcontroller2.jpg Another feature includes specialised haptics within each touchscreen: Thoughts A bold move from Valve to try and reinvent the controller and make it more accessible for traditional mouse-based games. However I'm a little bit confused about how the controller w
  15. The controller is unique in employing dual trackpads as opposed to the more traiditional dual analogue sticks: Another innovative feature is the centralised touchscreen: Another feature includes specialised haptics within each touchscreen: Thoughts A bold move from Valve to try and reinvent the controller and make it more accessible for traditional mouse-based games. However I'm a little bit confused about how the controller will function with Xbox/PlayStation titles, especially as the 8 face buttons are effectively gone (4 D-pad buttons, 4 face buttons) and have been
  16. Version 1.3

    2,578 downloads

    Strategic Engine software by Bodyphatt (Philip Merwarth) for use with the Microsoft SideWinder Strategic Commander in place of the original software which is no longer compatible with modern versions of Windows. This file was originally downloaded from Nicolas Winocur's blog (archived).
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