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Files posted by ThatOneReaper
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Far Cry AMD64 (64-bit) Enhanced Content patch
By ThatOneReaper in Official patches
Original source: FilePlanet
This is the Far Cry AMD64 / WinXP Pro x64 Enhanced Content Patch. It adds exclusive content specifically for the 64-bit version of the game.
Note that the AMD64 / WinXP Pro x64 Upgrade Patch needs to be installed first before using (a link to the patch can be found on the Far Cry wiki page).
Here is the list of additions:
Optimized and refactored code to take advantage of 64-bit architecture.
Two AMD64 exclusive multiplayer maps – MP_Stronghold and MP_Gorge
Added Offset bump mapping support.
Added higher resolution textures and objects.
Increased some viewing distances.
Updated the Pier level with new content.
16,147 downloads
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Far Cry AMD64 (64-bit) Upgrade patch
By ThatOneReaper in Official patches
Original sources: FilePlanet (US, FR, DE, IT, ESP)
This is the Far Cry AMD64 / WinXP Pro x64 Upgrade Patch. It allows the game to be run as a native 64-bit application, providing various benefits and enhancements.
Note that the 64-bit version cannot be upgraded to v1.4 (the latest patch).
After installing the patch, the Enhanced Content Patch should also be installed for extra content and optimizations (a link to the patch can be found on the Far Cry wiki page).
Available versions of the patch:
English (US UK)
French (FR)
German (DE)
Italian (IT)
Spanish (ESP)
Here is the list of fixes and major notes:
AMD64 Patch additions
There is a known issue with the external application settings tool and newer GPU's. Using the auto detect feature in-game will properly detect and apply the correct systems settings.
Resolved an issue where the dedicated/non-dedicated Server server crashes when a user uses “ \rcon start_server “ console command
There is a known issue in Multiplayer where entering or exiting a ladder may cause the user gun to disappear. The client simply needs to switch weapons to make the gun reappear.
Uninstalling the AMD64 bit version will not remove the CD-key. To manually remove the CD-key or Ubi.com settings from the registry, follow these steps: Click Start / Run. Tyep “regedit†and press enter. Navigate through the registry tree in the left window to HKEY_LOCAL_MACHINE\SOFTWARE\Crytek\FarCry\Ubi.com. Right click on the CD Key registry and click delete.
Server and client versions of patch 1.31 and 1.32 will work together but it is highly recommended that users up-grade to the same patch version of both the client and the server.
To ensure that opening movies play correctly the user must install the same language version of the AMD64 bit patch that is resident on their computer.
Fixed a graphical issue with tunnel textures in the Stronghold map.
Punk Buster is not enabled on the AMD64 version and Punk Buster toggles do not appear in server menus.
Fixed an issue in Multiplayer where a player occasionally gets stuck on geometry in the mp_gorge_amd64 map.
Fixed an issue where LAN server disappears from the LAN Server List after using the cvar “sv_severtype lanâ€. Note “SV_servertype UBI/LAN†should only be used before-creating a new server via console to define the type of the server. It will not change the status of an existing server.
Optimized and refactored code to take advantage of 64 bit architecture
Added Offset bump mapping support
Patch 1.32 change log
Fixed a Shader Model 3.0 issue that caused graphics corruption on new ATI hardware.
Set the game to detect nVidia hardware to avoid shaders being compiled at run time.
Recompiled the 32-bit version with a different version of STL to address some server slowdowns.
The README file provided with the patch can be found under <base game folder>\Support\AMD64
29,303 downloads
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Far Cry patch
By ThatOneReaper in Official patches
Original source: FilePlanet
This is the Far Cry Patch v1.4. It is the latest version available.
Note that this patch is for the 32-bit version of the game only. It cannot be installed for the 64-bit variant.
Here is the list of fixes and additions:
General changes
Added remakes of assault maps
Closed several security holes
Joypad support has been added
Several console commands have been deactivated and are only available in DEVMODE
Multiplayer General changes
Added automatic kicking of team killers for violating default limit (integrated with Punkbuster)
Added broadcast and spawn message capability
Added center red dot to the scope of the sniper rifle
Added command which allows the gameplay to start at a specific flag for training
Added first person spectator view. It is considered beta and will not be officially supported
Added GUI buttons for players to easily vote
Added GUI voting panel to initiate votes for map changes and kicking players
Added ingame server administrator panel for real time GUI admin capability
Added ingame text flood kicking (integrated with Punkbuster)
Added IP and server name to scoreboard
Added Join server by IP function
Added option to disable voting
Added option to remove enemy nametags from cross-hair
Added team kill punish and forgive system
Fixed "CD Key In Use" issue with automatic server kick
Fixed binocular/sniper rifle bug
Fixed bug in mp_airstrip which lead to a server crash
Fixed bug where players were missing their scoreboard (getting refreshed automatically now)
Fixed gameplay issues on mp_jungle
Fixed grenade bug
Fixed scoreboard so that it now properly shows ping
Increased amount of damage inflatable boat can take
Server browser list updated for easy navigation. Many filters and a favourite server section added
Multiplayer Gameplay changes
Added MP5 and Shocker to Assault game mode
Added occlusive damage to vehicle explosions (player cannot die due to an explosion while behind a solid object any more)
Fall damage reduced
General weapons balancing
Health and armor adjusted amongst the classes to give the Grunt the most, Engineer medium and Sniper least.
New OICW grenade launcher interface
New RL fire mode
Server and client optimizations for smoother gameplay
Stamina increased 50%
Sticky bombs replaced with "Beta" C4
Wrench now has melee capability
Documentation
Features Manual for FarCry Patch 1.4 (A detailed description about the newly added features)
Server Command Table (Lists all the new commands available for FarCry multiplayer with explanations)
Project Fixit (A detailed explanation of changes to the stock assault maps)
15,919 downloads
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Freedom Force patch
By ThatOneReaper in Official patches
Original file: http://www.freedomfans.com/news.php?id=37
This is the Freedom Force Patch v1.3. It is intended for the US and European versions of the game and is the latest patch available.
Note that this patch also includes all the fixes made in patches v1.1 and v1.2.
821 downloads
- Freedom Force
- Retail
- (and 1 more)
0 comments
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Gex demo
By ThatOneReaper in Demos
Original file: https://archive.org/details/swizzle_demu_GEX
This is the demo for Gex. It is the latest version available.
The demo comes with 1 level (horror themed).
441 downloads
0 comments
Submitted
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Gex: Enter the Gecko demo
By ThatOneReaper in Demos
Original file: https://archive.org/details/swizzle_demu_GEX2
This is the demo for Gex: Enter the Gecko. It is the latest version available.
The demo comes with 1 playable world (Toon TV).
Note that the game will only run on 3Dfx video cards. For compatibility with non-3Dfx cards, download and install nGlide before playing.
585 downloads
Submitted
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GLQuake
By ThatOneReaper in Official content
Original source: id Software FTP server
GLQuake is the official port of Quake to OpenGL, allowing for the game to be hardware accelerated.
The installer included will install the port (or patch it if a older version is already installed). The installer also includes a OpenGL miniport for 3Dfx cards (do not install it unless using a 3Dfx video card. The drivers are redundant with AMD/Nvidia GPUs).
Note that GLQuake will only work with the full version of Quake. It is not compatible with the shareware release.
Available versions of the port: Windows, Linux
Details on the port can be found on the Quake wiki page.
6,410 downloads
0 comments
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Grand Theft Auto: Episodes from Liberty City Updated LaunchEFLC binary
By ThatOneReaper in General
Original file: http://steamcommunity.com/app/12220/discussions/0/828934913097667528/#p1
This is an updated version of the LaunchEFLC.exe SecuROM Launcher file for Grand Theft Auto: Episodes from Liberty City. It should only be used if there are issues launching the game.
Full details on usage can be found on the Grand Theft Auto: Episodes from Liberty City wiki page.
16,824 downloads
- Grand Theft Auto IV
- Episodes from Liberty City
- (and 1 more)
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Ground Control
By ThatOneReaper in Full games
Original file: http://www.fileplanet.com/217370/210000/fileinfo/Ground-Control-(Free-Game)
This is the full version of Ground Control. It is the latest version available and is completely free to download.
During installation, the game will request a serial key. Just ignore this and press "Next".
612 downloads
- Ground Control
- Full Game
- (and 1 more)
0 comments
Updated
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Gunman Chronicles demo
By ThatOneReaper in Demos
Original file: http://www.fileplanet.com/53677/50000/fileinfo/Gunman-Chronicles-Demo
This is the Gunman Chronicles demo. It is the latest version available.
The demo comes with 2 single player levels (one which is exclusive to the demo).
194 downloads
0 comments
Submitted
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Half-Life: Day One demo
By ThatOneReaper in Demos
Original file: http://www.gamefront.com/files/00009563068/Half-Life-Day-One-Demo/
Half-Life: Day One is a pre-release demo exclusive to OEMs. It contains the chapters from the full release up to and including "We've Got Hostiles" (5 chapters and a training level).
Note that the demo uses an older version of GoldSrc and may have compatibility issues with modern systems.
711 downloads
0 comments
Submitted
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Half-Life: Opposing Force demo
By ThatOneReaper in Demos
Original file: https://archive.org/details/Half-lifeOpposingForceDemo
This is the official demo for Half-Life: Opposing Force. It includes 3 partial chapters (and a training level) from the full release.
Note that the demo uses an older version of GoldSrc and may have compatibility issues with modern systems. Also, this is the full version of the demo and does not require Half-Life to be installed.
334 downloads
0 comments
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Half-Life: Uplink demo
By ThatOneReaper in Demos
Original file: http://www.gamefront.com/files/files/7910212/halflifedemo.exe
Half-Life: Uplink is the official public demo for Half-Life. It includes an exclusive chapter (and a training level) with content not found in the full release.
Note that the demo uses an older version of GoldSrc and may have compatibility issues with modern systems. For full compatibility, the SteamLink mod reworks the demo as a Half-Life mod (a link to the mod site can be found on the Half-Life wiki page).
799 downloads
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Submitted
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Halo 2 patch
By ThatOneReaper in Official patches
Original file: http://www.gamefront.com/files/11402912/Halo_2_v1_01_Revised_Patch
This is the Halo 2 Vista Patch #2. It is the latest patch available for the game.
6,955 downloads
Submitted
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Halo: Combat Evolved PC demo
By ThatOneReaper in Demos
Original file: http://www.fileplanet.com/131697/130000/fileinfo/Halo-[PC]-Demo
This is the official demo for Halo: Combat Evolved PC. It includes both "The Silent Cartographer" single-player mission and "Blood Gulch" for multiplayer Slayer and Capture The Flag.
The demo supports online play with GameSpy.
1,061 downloads
- Halo: Combat Evolved
- PC
- (and 1 more)
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Heavy Metal: F.A.K.K.² demo
By ThatOneReaper in Demos
Original file: http://www.fileplanet.com/48549/40000/fileinfo/Heavy-Metal:-FAKK2-Demo
This is the official demo for Heavy Metal: F.A.K.K.². It features four levels, three player skins, eight unique weapons, and five different monsters.
694 downloads
0 comments
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Hitman 2: Silent Assassin demo
By ThatOneReaper in Demos
Original source: FilePlanet
This is the first (out of 2) demos for Hitman 2: Silent Assassin. It includes one level (The Gontranno Sanctuary).
The other demo can be found on the Hitman 2: Silent Assassin wiki page.
703 downloads
0 comments
Updated
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Hitman 2: Silent Assassin patch
By ThatOneReaper in Official patches
Original sources: FilePlanet (EN, DE), Game Front (FR)
This is the Hitman 2: Silent Assassin Patch v1.01. It is the latest version available.
Available versions of the patch:
English (EN)
French (FR)
German (DE)
6,602 downloads
- Hitman 2: Silent Assassin
- Retail
- (and 1 more)
0 comments
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Hitman 2: Silent Assassin St. Petersburg demo
By ThatOneReaper in Demos
Original source: FilePlanet
This is the second and final demo available for Hitman 2: Silent Assassin. It includes one level (Invitation to a Party).
The other demo can be found on the Hitman 2: Silent Assassin wiki page.
440 downloads
0 comments
Submitted
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Homeworld 2 patch
By ThatOneReaper in Official patches
Original sources: Game Front (EN, FR, DE, IT, ES)
This is the Homeworld 2 Patch v1.1. It is the latest patch available for the game.
Available versions of the patch:
English (EN)
French (FR)
German (DE)
Italian (IT)
Spanish (ES)
Here is the full list of fixes:
Multiplayer Improvements
Players will now be able to host and join games from behind NATs and Firewalls.
The whisper function in the GameSpy lobby no longer misdirects messages to the wrong recipients.
The number of players in a given game is now reported correctly.
Players can now ignore people in the Gamespy lobby.
Players can now whisper to a group of people in the Gamespy lobby.
The ignore list in the Gamespy lobby is now automatically saved.
The Whisper list in the Gamespy lobby is now automatically saved.
There is a new ËœSuppress" button to the GameSpy lobby. This adds the ability to ignore the join / leave lobby messages.
Lobby chat has been updated so that private game chats will no longer being displayed in the lobby chat.
Game chat has been updated so that lobby chat won't cause the messages to be lost anymore.
There is a new PRESETS button that creates a default setting for gameplay options, including CPU difficulty, open/closed slots, and CPU player colours. Settings are only saved to the profile when you start a game.
Players can now kick a lagging host.
DirectPlay sessions are now closed asynchronously. This corrects the long wait at the end of a game.
Badges with long filenames (>32 characters) no longer cause multiplayer games to crash at the loading screen and/or the waiting for content download screen.
Players that have been defeated or have dropped from the game are no longer listed in the diplomacy and chat menus.
A random race setting has been added to the race selector.
The game now looks in both data:LevelData\Multiplayer\\*.level and profiles:Levels\\*.level for level content.
Users can now add a file called _Thumb.tga. It will be loaded as the preview image in the level picker. Unfortunately preview and loading images cannot be autodownloaded with the levels.
Fixes to Game Crashes
Using the rally to object command on a moving ship will no longer result in a crash.
If a ship is destroyed in the frame before it executes an order, the game will no longer crash.
The game will no longer crash due to rapid switching between tactics.
Matrox Parhelia users will no longer experience loading crashes after installing the latest drivers for their cards.
Gameplay Fixes
Probes and scouts no longer attract mines when passing through mine fields.
Defense fields will no longer stay active after the frigate that generates them has been destroyed.
Scouts with the EMP upgrade will no longer lose their ion trails after using the EMP attack.
Fighters can no longer undock while the carriers are in hyperspace transit.
It's no longer possible to control enemy player and enemy AI ships.
By using hyperspace gates platforms can be issued more than one move order.
Platforms no longer attack when moving.
Players can no longer hear ships outside of visible range.
Research abilities that are transferred when ships are donated no longer stays if the ship is transferred back.
Ships that are docking or being built no longer cause ships already docked to launch when the ship hold is full.
Tuning and Balance Changes
General
Resource Collectors repair rate increased (from 25 hitpoints/second to 35 hitpoints/second)
Start positions have been updated on the multiplayer map Shields.
Hull defense guns (located on Vaygr and Hiigaran Carrier, Mothership, Resource Controller, and Shipyard as their main weapon):
Hull defense guns have increased accuracy vs. fighters - 40% increase in accuracy vs. fighter (from 0.1 to 0.14).
Hull defense guns have increased accuracy vs. Corvette (from .4 to .45).
Hull defense guns vs. Resource Collectors Penetration Decrease (from 100% to 75%).
Hull defense guns vs. Platforms penetration increased 300%.
Platforms
Platform controller build time increase (from 30s to 70s).
Hiigaran Platform controller cost increase (from 500ru to 650ru).
Ion Platform accuracy vs. corvettes and fighters has been decreased (from 10% to 4% for fighters and from 8% to 4% for corvettes).
Ion Platforms Penetration vs. Corvettes and Fighters has been decreased from (from 100% to 1% vs. fighters and from 100% to 10% for Corvettes).
Ion Platform research time has been increased by 70 seconds (from 30s to 100s).
Missile Platform research time has been increased by 45 seconds (from 60s to 105s).
Speed for all platforms has been reduced by 75 (from 200 to 125).
Platforms have had significant reduction in amount of damage done to collectors (75% damage reduction for gun platforms 50% damage reduction for missile platforms and 60% damage reduction for Ion Platforms).
Resource Controllers
Number of Hull Guns reduced from 8 to 4.
Corvettes
Missile Corvette Damage vs. Platforms has been increased by 90%
Pulsar Corvette Damage vs. Platforms has been increased by 60%
Laser Corvette attack style changed to an attack run vs. subsystems
Vaygr Corvette armour upgrades reduced (from 1.5 to 1.3 for level 1 and from 2.0 to 1.6 for level 2)
Frigates
Vaygr Assault Frigate cost has been reduced by 50 RU (from 700 to 650).
Vaygr Assault Frigate research cost has been reduced by 150 RU (from 800 to 650).
Marine and Infiltrator Frigate HP has been increased (from 18000 to 20000).
10 second reduction in build time (from 55s to 45s) for Ion Frigate, Vaygr Assault Frigate, and Vaygr Missile Frigate.
5 second reduction in build time (from 55s to 50s) for Flak Frigate and Marine/Infiltrator Frigate.
Bombers
Bombers are weaker vs. platforms: 20% decrease in penetration vs. platforms (from .55 to .45).
Vaygr Battlecruiser
20% decrease in engine repair speed (from 250s to 200s).
20% increase to engine subsystem HP's (from 30000hp to 36000hp).
20% decrease to duration of inactivity after damage (from 80s to 64s).
EMP
Recharge - 10 second increase (from 60s to 70s).
Frigates - Shield vs. EMP increased 40% (from 220 to 310).
Research time - 10 second increase (from 60 to 70).
Singleplayer Game Fixes
General
Players unit caps will no longer be lowered when they load a game from the in-game menu.
The shipyard is no longer listed as having two sensor spots.
The Vaygr laser corvette now displays badges correctly.
The Hiigaran Sensors Array textures are no longer inverted.
Vgr Refinery badges now display properly.
Mission 2
Bonus corvettes and bombers are now delivered 100% of the time.
Mission 4
The difficulty level has been reduced.
Destroying the station before destroying inhibitors no longer results in a lock up. ​
Mission 6
The Derelict Mover is no longer targetable by your ships.
Mission 8
Scuttling Dreadnaught will now cause the mission to fail.
Mission 13
The difficulty level has been reduced.
Mission 14
The difficulty level has been reduced.
Mission 15
Ships can no longer be led out of the area of play in pursuit of the planet killer missiles.
2,022 downloads
- Homeworld 2
- Patch
- (and 1 more)
0 comments
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Homeworld 2 unofficial patch
By ThatOneReaper in Unofficial patches
Original source: Game Front
This is the Homeworld 2 Patch v1.2.12. It is the latest version available.
Note that this unofficial patch is incompatible with most mods.
Full details (and a list of fixes/additions) can be found in the README file included with the download.
994 downloads
- Homeworld 2
- Unofficial
- (and 1 more)
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Homeworld patch
By ThatOneReaper in Official patches
Original file: http://www.gamefront.com/files/928779/Homeworld_1_05_Patch
This is the Homeworld 1.05 Patch. It is the latest patch available for the game.
1,469 downloads
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InstallShield 3 32-bit Generic Installer
By ThatOneReaper in General
Original file: http://www.reactos.org/forum/viewtopic.php?p=90351
This is a generic 32-bit version of the InstallShield 3 setup engine. This file can be used as a replacement installer for games that use 16-bit versions of InstallShield 3.
To determine if the game uses InstallShield, check the list of files that are in the setup directory (normally, there should be a dedicated folder for the installer somewhere on the game disk). If the file "_inst32i.ex_" is included, then the game uses InstallShield in some form.
From there, the version of the installer currently used needs to be verified to ensure that the replacement file will work. In the setup folder, find a "SETUP.EXE", "SETUP32.EXE", or other similarly named files. Once the installer is found, right click it, select "Properties", and go to the "Version"/"Details" tab. If the "Product version" and/or "File version" fields have a value along the lines of 3.xx.xxx.x, then the game uses version 3 of the setup engine and is compatible with this file.
For specific details on installer use, check the game article that requires it.
For generic instructions, check the link at the top of this description.
31,386 downloads
- installshield 3
- installer
- (and 2 more)
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InstallShield 5 32-bit Generic Installer
By ThatOneReaper in General
Original source: ReactOS Forums
This is a generic 32-bit version of the InstallShield 5 setup engine. This file can be used as a replacement installer for games that use 16-bit versions of InstallShield 5.
To determine if the game uses InstallShield, check the list of files that are in the setup directory (normally, there should be a dedicated folder for the installer somewhere on the game disk). If the file "_inst32i.ex_" is included, then the game uses InstallShield in some form.
From there, the version of the installer currently used needs to be verified to ensure that the replacement file will work. In the setup folder, find a "SETUP.EXE", "SETUP32.EXE", or other similarly named files. Once the installer is found, right click it, select "Properties", and go to the "Version"/"Details" tab. If the "Product version" and/or "File version" fields have a value along the lines of 5.xx.xxx.x, then the game uses version 5 of the setup engine and is compatible with this file.
For specific details on installer use, check the game article that requires it.
For generic instructions, check the link at the top of this description.
3,139 downloads
- installshield 5
- installer
- (and 2 more)
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James Bond 007: Nightfire demo
By ThatOneReaper in Demos
Original source: FilePlanet
This is the official demo for James Bond 007: Nightfire. It includes one level from the full release (level 3).
555 downloads
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