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ThatOneReaper

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Files posted by ThatOneReaper

  1. Ace of Spades Classic (OS X)

    Original source: MediaFire
     
    This is the unofficial OS X port of Ace of Spades (created by user EdwardR). It is the latest stable version available and is completely free to download.
     
    Full details on the game (and a functioning server browser to find games) can be found on the community site Build and Shoot.
     
    Details on the port can be found here (archived).

    206 downloads

    0 comments

    Submitted

  2. Ace of Spades Classic (Windows)

    Original source: Amazon AWS
     
    This is the Windows version of Ace of Spades. It is the latest stable version available and is completely free to download.
     
    Full details on the game (and a functioning server browser to find games) can be found on the community site Build and Shoot.

    224 downloads

    0 comments

    Submitted

  3. Age of Empires demo

    Original file: http://www.fileplanet.com/11390/10000/fileinfo/Age-of-Empires-Demo
     
    This is the Age of Empires demo. It is the latest version available.
     
    The demo comes 2 exclusive single player campaigns (Reign of the Hittites with 5 scenarios, and Armies at War, a Combat Showcase with just one) and multiplayer support (LAN and Internet) for up to 8 players.
     
    Note that if the demo cannot be installed, try the following steps:
    Right click on the installer and select "Properties".
    Go to the "Compatibility" tab and enable Compatibility Mode (set it to "Windows 95") and Reduced Colour Mode (set to 8-bit, or 256 color).
    Run the installer. Any inverted and discolored images during the setup are normal.

    241 downloads

    0 comments

    Updated

  4. Age of Empires II: The Age of Kings demo

    Original file: http://www.gamefront.com/files/16084761
     
    This is the official demo for Age of Empires II: The Age of Kings. It includes the complete William Wallace Learning Campaign, along with a sample Random Map game, and 4 player online multiplayer support.

    417 downloads

    0 comments

    Submitted

  5. Age of Empires II: The Age of Kings patch

    Original file: http://www.microsoft.com/games/age2/downloads.htm (via the Internet Archive)
     
    The Age of Empires II: The Age of Kings Update 2.0a features many updates and fixes.
     
    The patch is available in the following languages:
    English (EN)
    French (FR)
    German (DE)
    Italian (IT)
    Japanese (JA)
    Korean (KO)
    Spanish (ES)
    Traditional Chinese (ZH)

    Each file is 2.6 MB in size.

    3,435 downloads

    0 comments

    Updated

  6. Age of Empires II: The Conquerors Expansion demo

    Original file: http://www.fileplanet.com/48523/40000/fileinfo/Age-of-Empires-II:-The-Conquerors-Expansion-Demo
     
    This is the official demo for Age of Empires II: The Conquerors Expansion. It includes a single player scenario from the Montezuma campaign, two civilizations to choose from (Mayans or Aztecs), and a sample King of the Hill multiplayer game on a Yucatan map (supports up to 4 players).

    300 downloads

    0 comments

    Submitted

  7. Age of Empires II: The Conquerors Expansion patch

    Original files:
     
    This is the Age of Empires II: The Conquerors Expansion Patch v1.0c. It is the latest patch available for the game.
     
    The patch is available in the following languages:
    English (EN)
    French (FR)
    German (DE)
    Italian (IT)
    Japanese (JA)
    Korean (KO)
    Spanish (ES)

    Each file is ~4 MB in size.
    Note that this patch also includes the content and fixes from Patch v1.0b.
     
    Here is the full list of fixes:
     
    Balance Changes
     
    Civilizations
    Aztecs get free Loom.
    Byzantines get free Town Watch.
    Chinese start with 50 less food (for a total of -200 food).
    Franks now get the Halberd technology.
    Goth infantry cost 25% less starting in the Feudal Age.
    Japanese infantry get 25% attack speed bonus starting in the Feudal Age.
    Koreans: Shinkichon increases Onager range by +1 instead of +2.
    Turtle Ships have Heated Shot and additional armor vs. Galley-line ships.
    Korean villager LOS increased by +1.
    Turtle Ship artwork is changed to be more realistic.
    War Wagon and Elite War Wagon range is reduced.

    [*]Spanish Hand Cannoneer and Bombard Cannons fire 15% faster. Fire rate for Conquistadors and Elite Conquistadors is also improved.


    Units
    All archery range units (except Hand Cannoneers) now do +1 additional damage to Spearman-line units.
    Camels are now as quick to train as spearmen.
    Viking Berserks now move as fast as pikemen.
    Celtic Woad Raiders now move faster (they run faster than Eagle Warriors who lack Squires).
    Bombard Cannons cause +80 additional damage to buildings.
    Training time for Teutonic Knights, Longboats, Tarkans, and Samurai is significantly reduced.
    Cavalry Archers now have equal range to Heavy Cavalry Archers.
    Scout Cavalry get +2 attack in the Feudal Age.
    Galleys now take 60 seconds to produce (War Galleys & Galleons still take 45 seconds).
    Fireships & Fast Fireships have additional armor vs. Galley-line ships.
    Fireships cause additional damage vs. Turtle Ships.
    Korean War Wagon cost increased to 120 wood 60 gold.

    Buildings
    Castles now take longer to build.
    Bombard Towers now do piercing damage instead of normal damage (the major effect is vs. rams).

    Technologies
    Loom provides +1 additional Pierce armor.
    Palisade walls get +3 additional Pierce armor.
    Treadmill Crane, Masonry, Architecture, Hoardings, Fortified Wall, Guard Tower, and Keep have had their stone cost replaced with wood or food. Now these technologies only cost food & wood.
    Theocracy only costs 200 gold.
    Shipwright now also decreases ship build time.
    Parthian Shot increases Cavalry Archer and Mangudai attack vs. spearman-line units.
    Heated Shot now increases tower attack and Castle attack vs. ships.
    Capped Ram & Battering Ram upgrades no longer cost gold.

    Resources
    Fish traps now provide food at a faster rate.

    Enhancements
    Open ground is always green on the mini map, even on snow or sand terrain.
    Black Forest is no longer an option if you select Random Map or Land Random.
    Farms can be queued to 40.
    Blind Random Map – Multiplayer only. Selects randomly between a number of different map types, and you are not told what kind of map you are playing on.
    Turbo Random Map — In this mode, all buildings work 2.5 times faster except when building econ units (fishing boats, trade ships & carts, villagers). All economic units gather 2.5 times faster and carry 2.5 times as many resources. All trade units work 2.0 times faster. Villagers construct buildings 2.5 times faster except for castles, towers, & wonders. To play this new Turbo style, select “Turbo Random Map†from the Game Type menu in either single player or multiplayer mode.
    Custom Random Maps — New ES Custom Maps are in the patch. To select one, go to Map Style and click “Custom.†Note that these maps are NOT guaranteed to work effectively vs. a computer opponent or for certain game types. The computer opponents assume that all Custom maps are Coastal, so a map type that is quite different may hinder the computer opponents’ typical skill level. Also, if you play Regicide on ES@Pilgrims_v2, you do not receive a starting castle. If you play Regicide on ES@Metropolis_v2, you get three kings and three castles. If you have 7-8 players on ES@Pilgrims_v2, some players may instantly resign. The following maps are included. For full descriptions, go to http://www.ensemblestudios.com/aoeiix/docs/rms.shtml.
    ES@Canals_V2.rms — A network of canals creates a spider web effect as they try to connect every player’s starting town.
    ES@Capricious_V2.rms — Starting food, gold and stone might be at normal levels, in short supply, or in abundance. Starting trees will always be the same.
    ES@Dingos_V2.rms — Villagers shepherd their flocks while avoiding rampaging wild animals. Lots of sheep, lots of wolves, no Scout.
    ES@Graveyards_V2.rms — Control weed-choked graveyards packed with scary trees and abandoned buildings that conceal resources and ancient relics.
    ES@Metropolis_V2.rms — Control three Town Centers, three sets of villagers, three Scouts and three sets of resources!
    ES@Moats_V2.rms — Each player’s town is surrounded by a narrow body of water with several land bridges for access and moats narrow enough for ranged units to fire across.
    ES@Paradise_Island_V2.rms — Start on a tropical island with your enemies. The map is loaded with fish, boars, and berries. Find the three relics at the base of the volcano in the center, but beware of the guardians!
    ES@Pilgrims_v2.rms — Your starting island may be small, but there is a whole new world to discover! Hop in your Transport and race your enemies to the new world!
    ES@Prairie_V2.rms — Food is often scarce and there aren’t a lot of natural defenses, but your two Scouts can cover a lot of ground.
    ES@Seasons_V2.rms — Based on the 4 seasons in a year, with a 25% chance of loading up a Winter map, Spring map, Summer map, or Autumn map.
    ES@Sherwood_Forest_V2.rms — Multiplayer only. Your town is surrounded by forests, yet you can walk freely through them. Use your hunting wolf to scout the terrain or for sneak attacks on your enemy’s villagers.
    ES@Sherwood_Heroes_V2.rms — Single player version of Sherwood Forest. Start out with some familiar heroes.
    ES@Shipwreck_V2.rms — A few bruised villagers and their waterlogged sheep stranded on a desert island.
    ES@Team_Glaciers_V2.rms — In the frozen north, each team must defend its own hunk of ice and snow against frequent enemy raids. Bad weather makes ships and walls rare, though strangely, this has led to a bumper crop of deer.
    ES@The_Unknown_V2.rms — Everything is random. Everything. From the moment the game starts, you have to scout (with a random number of Scouts, of course) to figure out whether you are on an island, a mainland, or inside a clearing of trees.

    Bug Fixes
    Male Mayan farmers are now as good as females.
    Imperial Age Houses now have normal house armor.
    Villagers now walk around farms normally if stopped and started again (the infamous “Farm bugâ€).
    Monks no longer heal garrisoned units.
    Computer opponents no longer always switch to attack the opponent with the highest score. That is, they initially attack that opponent, but then they keep attacking for some time afterwards, even if that opponent’s score drops.
    Teuton Monk Resistance now works properly, so researching Faith is beneficial to them.
    On Nomad maps, Chinese, Persians, Huns, and Mayans now get the correct starting resources.
    Computer opponents now build lumber camps next to bamboo.
    Town centers now always take damage from Bombard Towers.
    The Team Glaciers map no longer starts players on ice terrain.
    The Unknown map no longer starts players surrounded by wood. This map was also revised with many small adjustments to resources, relics, and terrain.
    The Pilgrims map now starts off with a Lumber Camp instead of a Town Center. Extra villagers and resources have been added to player islands as well.
    In ParadiseIsland, players are no longer automatically defeated after launch of regicide games.
    Male hunters no longer get +1 LOS.
    Teuton Town Centers now get their attack bonus.
    War Wagons no longer get unintended bonus damage vs. siege.

    5,007 downloads

    0 comments

    Updated

  8. Age of Empires: The Rise of Rome demo

    Original file: http://www.fileplanet.com/129689/120000/fileinfo/Age-of-Empires:-Rise-of-Rome-Demo
     
    This is the Age of Empires: The Rise of Rome demo. It is the latest version available.
     
    The demo comes 1 exclusive single player campaign (First Punic War with 3 scenarios) and multiplayer support (LAN and Internet) for up to 4 players.
     
    Note that if the demo cannot be installed, try the following steps:
    Right click on the installer and select "Properties".
    Go to the "Compatibility" tab and enable Compatibility Mode (set it to "Windows 95").
    Run the installer.

    1,252 downloads

    0 comments

    Submitted

  9. Aliens versus Predator 2 2007 Complete Texture Overhaul Mod

    Original file: http://www.gamefront.com/files/files/8861972/avp207_v11_by_dex909.rar
     
    This is the Aliens versus Predator 2 2007 Complete Texture Overhaul Mod (by dex909). It is the latest version available.
     
    This mod add HD textures to most game assets, giving them a more movielike feel.
     
    Note that this mod requires Patch v1.0.9.6 to be installed first (the latest patch can be found on the Aliens versus Predator 2 wiki page). Also, the mod is designed for the English version of the game, but it will still work with other languages (just don't use the AvP207DLL.rez file).
     
    Full details and installation instructions can be found on the "AvP207.txt" file. The files are compressed with the .rar format.

    1,238 downloads

    0 comments

    Updated

  10. Aliens versus Predator 2 Multiplayer demo

    Original file: http://www.fileplanet.com/80808/80000/fileinfo/Aliens-Vs.-Predator-2-Multiplayer-Demo
     
    This is the Aliens versus Predator 2 Multiplayer Demo. It is the latest version available.
     
    Here is the full list of features in the demo:
    The playable characters are the Alien Drone, the Predator, Harrison or Dunya
    The weapons for the Marine are the knife, pistol, shotgun, pulse rifle and smartgun
    The weapons & tools for the Predator are wristblades, spear, plasmacaster, netgun, charger, medicomp and mask.
    The map is "A Lesser Fate"
    The modes are Deathmatch and Team Deathmatch
    There is Internet/LAN support for up to 16 players

    224 downloads

    0 comments

    Submitted

  11. Aliens versus Predator 2 Multiplayer Map Update #1

    Original file: http://www.gamefront.com/files/files/710607/avp2_en_mp1.exe
     
    This is the Aliens versus Predator 2 Multiplayer Map Update #1. It is the latest version available.
     
    Note that this update requires Patch v1.0.9.3 to be installed first (the latest patch can be found on the Aliens versus Predator 2 wiki page).
     
    Here is the list of maps added:
     
    Deathmatch/Team Deathmatch/Hunt/Survivor
    dm_alley
    dm_fury151
    dm_hanger
    dm_stronghold

    Evac
    evac_alley
    evac_fury151
    evac_gauntlet
    evac_hanger

    Overrun
    over_alley
    over_stronghold

    954 downloads

    0 comments

    Submitted

  12. Aliens versus Predator 2 patch

    Original sources: FilePlanet (EN, FR, DE, IT, KO, ES)
     
    This is the Aliens versus Predator 2 Patch v1.0.9.6. It is the latest patch available for the game, but there are separate updates that patch the single player and multiplayer maps. These updates can be found on the Aliens versus Predator 2 wiki page.
     
    The patch is available in the following languages:
    English (EN)
    French (FR)
    German (DE)
    Italian (IT)
    Korean (KO)
    Spanish (ES)

    Each file is ~6.9 MB in size.
    Note that this patch includes all fixes from previous patches.
     
    Here is the full list of fixes:
     
    Multiplayer
    Made the multiplayer file verification much more thorough. This should prevent players with hacked attribute files from joining servers that aren't running the hacks.
    Raised flamethrower damage while the attacker is shooting the target.
    Lowered napalm damage while the target is on fire.
    Made taunts play as 3D sounds which diminish with distance.
    Hooked up five Queen taunts.
    Hooked up two more Predator taunts.

    General
    Lowered maximum railgun ammo from 30 to 10.
    Lowered railgun pickup ammo to 5.
    Lowered maximum flamethrower ammo from 600 to 200.

    Mod support
    Added the ability to make the Flare Pouch, Cloaking Device, Predator Masks, Hacking Device and Night Vision pickup objects respawn.

    3,478 downloads

    0 comments

    Updated

  13. Aliens versus Predator 2 Single Player demo

    Original file: http://www.fileplanet.com/63586/60000/fileinfo/Aliens-Vs.-Predator-2-Single-Player-Demo
     
    This is the Aliens versus Predator 2 Single Player Demo. It is the latest version available.
     
    The demo comes with a single level for each of the three races: Alien, Predator, and Marine. It also includes the full weapon list, but saving and hints are disabled.

    249 downloads

    0 comments

    Submitted

  14. Aliens versus Predator 2 Single Player Map Update #1

    Original file: http://www.gamefront.com/files/files/604412/avp2_en_sp1.exe
     
    This is the Aliens versus Predator 2 Single Player Map Update #1. It is the latest version available.
     
    Note that this update requires Patch v1.0.9.6 to be installed first (which can be found on the Aliens versus Predator 2 wiki page).
     
    Here is the list of fixes:
    Removed an environment map from two textures to work around a Voodoo 5 rendering crash in Betrayal.
    Removed a scripted sequence with a guard and facehugger in Betrayal that could fail to trigger correctly under certain rare circumstances.
    Modified a scripted sequence in the crew quarters in Betrayal which could allow a fast-moving player to get to the end of the level without collecting the hacking tool.
    Added a blocker to prevent the player from wedging themselves in beneath the containment module at the beginning of Unexpected Allies.
    Removed an old AI trigger that could potentially have allowed guards to close and lock the door leading to the predator mask in Unexpected Allies, preventing further progress.
    Prevented a situation in Unexpected Allies where gathering two items at the exact same instant could prevent the exit door from opening.
    Prevented a situation in New Target where a player could survive a fall to the bottom of a deep pit and thus get stuck.
    Modified a situation in Surprise which could close a door later in the level if the player pounced up into the air between electrical fields and over the end of the alleyway.

    2,082 downloads

    0 comments

    Submitted

  15. AMD/ATI atiumdag.dll

    Original source: Guru3D
     
    This is the atiumdag.dll file v8.14.10.761. It is for fixing rendering issues in games with AMD/ATI GPUs.
     
    The file should only be used with game fixes that specifically link to this version. It should not be used in any other case.
     
    General installation instructions:
     
    To install it, extract the file to the folder where the main game executable resides. Accept any overwrite dialog windows that may appear.
     
    NOTE: It is recommended to backup any existing version of the DLL file in the game folder before overwriting it.

    1,338 downloads

    0 comments

    Updated

  16. America's Army

    Original source: MediaFire
     
    This is the full installer for America's Army v2.8.3. Although it is the latest full installer available, further patching is required to update the game to the latest version (all required patches and instructions are available on America's Army wiki page).
     
    Note that official support for the game has been dropped. The main authentication server is no longer available, rendering online multiplayer and training missions unusable.
     
    For continued support, it is recommended to use a community-maintained client like Assist (http://aao25.com/getting-started/).

    244 downloads

    0 comments

    Submitted

  17. America's Army patch

    Original source: MediaFire
     
    This is the America's Army v2.8.3 to v2.8.3.1 patch. The latest patch release is v2.8.5.
     
    Note that the game requires this patch before upgrading to v2.8.4.
     
    The other patches for the game can be found on America's Army wiki page.

    177 downloads

    0 comments

    Submitted

  18. America's Army patch

    Original source: MediaFire
     
    This is the America's Army v2.8.3.1 to v2.8.4 patch. The latest patch release is v2.8.5.
     
    Note that the game requires this patch before upgrading to v2.8.5. The patch itself requires that the game is updated to v2.8.3.1 before installing.
     
    The other patches for the game can be found on America's Army wiki page.

    177 downloads

    0 comments

    Updated

  19. America's Army patch

    Original source: MediaFire
     
    This is the America's Army v2.8.4 to v2.8.5 patch. It is the latest patch available.
     
    Note that the game needs to be updating to v2.8.4 before installing the patch.
     
    The other patches for the game can be found on America's Army wiki page.

    158 downloads

    0 comments

    Submitted

  20. Assassin's Creed Brotherhood Digital Download patch

    Original sources: The Patches Scrolls (CS, RU, WW)
     
    This is the Assassin's Creed Brotherhood Patch v1.03 for digital download versions of the game. It is the latest version available.
     
    The patch is available in the following languages:
    Czech (CS)
    Russian (RU)
    Worldwide (WW)

    Each file is ~74 MB in size.
     
    Other versions of this patch can be found on the Assassin's Creed Brotherhood wiki page.

    1,448 downloads

    0 comments

    Submitted

  21. Assassin's Creed Brotherhood Retail patch

    Original sources: The Patches Scrolls (CS, RU, WW)
     
    This is the Assassin's Creed Brotherhood Patch v1.03 for retail versions of the game. It is the latest version available.
     
    The patch is available in the following languages:
    Czech (CS)
    Russian (RU)
    Worldwide (WW)

    Each file is ~38 MB in size.
     
    Other versions of this patch can be found on the Assassin's Creed Brotherhood wiki page.

    545 downloads

    0 comments

    Updated

  22. Assassin's Creed II patch

    Original source: FilePlanet
     
    This is the Assassin's Creed II Patch v1.01. It is the latest version available.

    2,234 downloads

    0 comments

    Submitted

  23. Battlefield 2 patch

    Original file: http://www.fileplanet.com/204626/200000/fileinfo/Battlefield-2-Patch-v1.5
     
    This is the Battlefield 2 Patch v1.5. It is the latest patch available for the game.
     
    If there are issues installing this patch, you might need to install patch 1.41 first (a link to the patch can be found on the Battlefield 2 wiki page).
     
    Here is the full list of fixes:
     
    New Features/Content
    ​Additional support for Windows Vista.
    Added Highway Tampa as a required map.
    Added a new map called Operation Blue Pearl.
    Added Euro Force and Armored Fury as free-to-play content for all Battlefield 2 players.
    Added Widescreen support.
    Allowed BF2.exe to use more than 2 gigabytes of RAM.
    Added support for the Novint Falcon controller (http://www.novint.com).

    Gameplay Tweaks
    Changes made to both the J10 and F35B to make them more balanced.
    AA targeting tweaked to make it more effective.
    Added checks to prevent "runway grieving."
    Various changes made to prevent cheating.
    Tweaked the hit detection; hits will be more accurate to the model.
    Error causing occasional connection drops after being on a server for a short while was fixed.
    Prevented use of mouse wheel to provide speed boost to vehicles.
    Prevented use of mouse wheel to exploid parachutes.
    Players can now pass claymores by going prone.
    Updated the HUD on TV-Guided missiles to increase visibility on maps like Dragon Valley.
    Added Battlefield 2142-style prone deviation; going prone will now cause reduced accuracy for a brief period.

    Bug Fixes
    Fixed the issue where picking up a player's kit would cause CTD.
    Updated BF2OpenAL.dll from version 1.1.1.0 to version 2.1.8.1.
    Updated ch_gas_station collision mesh on Dragon Valley to be consistent with other gas station buildings.
    Fixed the issue where MEC artillery piece on Operation Clean Sweep changes to the USMC's control when they capture the Airfield flag.
    Updated the Challenger2 HUD to show the correct icon instead of the M1A2 HUD icon.
    Changed a PLA FAV to MEC FAV on Road to Jalalabad.
    Tweaked the artillery respawn time on Dragon Valley for to 360 seconds as other artillery uses.
    Included a delay after weapon switch for the Bizon (PP-19) to 0.666.
    Updated the F35B's lock delay to 1 second instead of 1.5 seconds to match other aircraft.
    Changed the Humvee camo on Taraba Quarry to be the correct design.
    Increased the splash damage of the UH-60 (Black Hawk) guns from 0.25 to 1.5.
    Updated the G36E HUD to react the same as other weapons during sprint.

    1,417 downloads

    0 comments

    Submitted

  24. Battlefield 2 patch

    Original file: http://www.fileplanet.com/160777/160000/fileinfo/Battlefield-2-Patch-v1.41
     
    This is the Battlefield 2 Patch v1.41. The latest patch release is v1.50 (a link to the patch can be found on the Battlefield 2 wiki page).
     
    Note that this patch should only be installed if there are issues installing patch v1.50.
     
    Here is the full list of fixes:
     
    NEW CONTENT
    New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op)
    New Server Option: No Vehicles mode

    GAMEPLAY TWEAKS
    The vehicle drop has been modified to help prevent exploits such as blocking enemy vehicles, destroying vehicles and commander assets, or as an alternative to artillery.
    C4 tossing distance has been reduced.
    A prone->crouch delay has been added.

    BUG FIXES
    Fixed the Linux server hangs when trying to load a Special Forces Co-Op map.
    Another attempt at fixing the Red/Blue nametag bug.
    Fixed the missing server info on the map briefing screen.
    Fixed the server browser issues with updating info.
    Fixed the filter by maps size option in the server browser.
    Fixed a low reproducibility crash bug related to the vehicle drop.
    Fixed a crash in Co-op after a player is revived without a kit.
    Fixed a server crash on Linux 32 when trying to rotate maps in Coop Mode.
    Fixed the occasionnal red distance marker appearing on the ground.
    Fixed the bug that caused the player's arms to become invisible when switching weapons.
    Co-Op bot console commands now function on local servers.
    Fixed the excessive damage taken by the Muscle Car.
    Adjusted the minimum number of players to start the round on ranked servers.
    The new values for 16, 32 and 64 players are 6, 8 and 8 respectively.
    Re-enabled unlocks on unranked servers.
    Commander options are no longer available whilst commander is dead.
    Fixed bug where a spawn point is shown as selected when it is not if player has spawned in during the preview round.
    Co-Op (Local Server): Fixed the issue where no other players may join the server if the server host is kicked and banned.
    Ranked Servers now force unlocks.
    Added support for multiple gamemodes in single maplist for mods.

    Front End
    Front End: Fix server browser issues with updating info.
    Front End, Multiplayer & Co-op: Players on server list can include Bots instead of human players.
    Multiplayer Internet Server maps size filter not working.
    Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box.

    Game Server
    Increased server stability
    All levels (Co-op ): Fixed crash after reviving player without a kit- 1st attempt.
    Server (Linux 32 Dedicated) Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora).
    Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
    Re-enable unlocks on unranked servers.
    Ranked server forces unlocks i.e. have to have unlocks selected.
    Coop (Local Server): If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
    Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map.
    Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.
    Vehicle drop crash related bug (missing icon)
    Co-Op bot console commands do not function on local servers.

    Client / Gameplay
    Red/Blue nametag bug: Fix to the issue where players would show up with the wrong color name tag.
    Introduced a delay from proning to standing to help reduce exploiting.
    Adjusted C4 to make throwing more difficult.
    Fixed the issue where a red distance marker appears on the ground.
    Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items.
    Made adjustments to reduce the damage taken by vehicles when driving.
    Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
    Commander options no longer available whilst dead.
    Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round.
    Fixed the issue that would cause infantry players to be revived with no kit.
    Fixed several rare graphics crashes.
    Fixed issue with players crashing while clicking "Join Game" in the front end
    Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
    Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
    Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
    Transport Helicopters: Increased the armor of all transport helicopters

    1,097 downloads

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  25. Call of Duty 2 OS X patch

    Original source: FilePlanet
     
    This is the Call of Duty 2 OS X patch v1.3. It is the latest version available.
     
    A link to the Windows version can be found on the Call of Duty 2 wiki page.
     
    Here is the full list of fixes:
     
    MULTIPLAYER FIXES
    Raised the gamestate from 16k to 128k
    Added loading bars to maps mp_harbor and mp_rhine
    Addressed the PB GUID issue where players were not being assigned PB GUID's of exactly 32 characters.

    mp_rhine map changes:
    Fixed player getting on top of broken wall and seeing through second story of bombed out building.

    mp_harbor map changes:
    Reduced overall fog density
    Fixed missing water texture
    Fixed player not being able to shoot through lower portion of the first gap in a railing found on east side of map.
    Fixed player not being able to shoot through lower portion of railing found on east edge of map.
    Fixed a partially floating crate and a couple holes in sandbags.

    253 downloads

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