battlegold
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22 minutes ago, Rose said:
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Thanks for your feedback. I got on it as soon as you reported the issues and found a lot of new code and that the scaling behaviors had changed indeed. This last game update made the 32:9 and wider experience in ODST atrocious, as the game is now both vert- and severely letterboxed, as demonstrated by one of the new screenshots.
It took many hours of experimenting and thinking to address the issues. The updated trainers are now out and they fix everything old and new: the black bars and the field of view reduction, plus the FMV scaling if you want to go from vert- to black bars or vice versa.Hi there really appreciate the work you put in šĀ just tested it and works great šĀ Also I wanted to ask as I've seen you do this for GTA 5. Is it possibleĀ to make the cutscenes in the new GTA san andreas DefinitiveĀ editionĀ in ultrawideĀ as I done it for the originalĀ san andreasĀ but nothing worksĀ for the new one.
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New update only works withĀ F5 and F7 to work on the Windows store version can this be fixed thank you :)
Halo: The Master Chief Collection ultrawide cutscenes fixes
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