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dmeagher101

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Everything posted by dmeagher101

  1. @Theclaw135 You can use custom resolutions and/or GPU scaling as a good way to consistently scale PC games; however as I noted in my original post those if a game has built-in support for scaling that's typically a better option.
  2. One feature that I find useful in PC games but, as far as I can tell, isn't documented on this site is resolution scaling, i.e. the ability of a game to internally render at a certain resolution and then scale it to a different one. This offers several advantages over letting the graphics card or display handle scaling including (1) the built-in scaling might be better quality than the scaling offered by the GPU or display (2) it allows elements such as the UI or text to remain at native resolution , and (3) it allows borderless window gaming at non-native monitor resolutions. Like other featu
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