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Suicide machine

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Files posted by Suicide machine

  1. Aliens vs. Predator (2010) FOV Changer

    FOV changer for Aliens. vs. Predator (2010) made by Suicide Machine.

    3,405 downloads

    1 comment

    Updated

  2. Aliens vs. Predator 2 - Widescreen patch

    A little tool that corrects FOV for 16:10 and 16:9 screens.

    2,870 downloads

    0 comments

    Updated

  3. Aliens: A Comic Book Adventure - Patches (French & English)

    2 patches for Aliens: A Comic Book Adventure mirrored from The Patches Scrolls.
    1.0.2 for French version of the game 1.0.3 for English version of the game

    10 downloads

    0 comments

    Submitted

  4. Alone in the Dark - Resolution crash fix

    Crash fix for Alone in the Dark (2008).

    4,904 downloads

    0 comments

    Updated

  5. AMD/ATI atiumdag.dll (12.8)

    As many probably know, AMD/ATI graphics cards have problems with many older games. This dll file comes from a time, before these problems started really appearing (in 12.9 version of a driver). Simply download it and extract it to a folder, where the game's main executable file is.

    1,993 downloads

    0 comments

    Submitted

  6. AMD/ATI atiumdag.dll (13.9)

    This is atiumdag.dll (and atiumd64.dll) file from 13.9 version of Catalyst Driver (64bit - Windows Vista / 7/ 8), which may fix some issues related to certain games (e.g. The Typing of the Dead: Overkill).

    4,343 downloads

    0 comments

    Submitted

  7. Aquanox: Deep Descent - FOV hack

    Cheat Engine script allowing to override the FOV in Aquanox: Deep Descent, which may be particulary useful for people playing with Ultra-widescreen monitors or Triple-screen setups.

    247 downloads

    0 comments

    Updated

  8. Arabian Nights - No intro

    This is an empty (filled with 0x00) intro file, that can be used to skip game's intro. Just extract it and place it in game's directory, overriding original one.

    234 downloads

    0 comments

    Submitted

  9. Blood 2 Music Patch

    Mirrored from GameFront.

    837 downloads

    0 comments

    Submitted

  10. Bloodline - Sui's Fix

    A basic fix for the awful window handling in Bloodline (2004/2005 Czech video game), which essentially was bugging out explorer.exe. Also added added an ability to override aspect ratio for camera.

    367 downloads

    1 comment

    Updated

  11. Call of Duty Black Ops FOV Changer

    An FOV Changer for Call of Duty: Black Ops (Singleplayer), made by Suicide Machine.

    2,819 downloads

    0 comments

    Updated

  12. Claw - Alternate Installer

    Mirrored from http://www.kapitanpazur.piasta.pl/en/downloads.html

    1,621 downloads

    0 comments

    Submitted

  13. Claw - Patch 1.3

    Patch for Claw.

    2,891 downloads

    0 comments

    Submitted

  14. Codename Eagle - 1.36 (Network Enhacements) "Incremental" Patch

    This patch contains only network enhancements and it does not feature any fixes. This patch is for Windows 2000/XP systems.
    Version 1.33 of a game is required!

    199 downloads

    0 comments

    Updated

  15. Codename Eagle - 1.41 "Cumulative" Patch

    WARNING! This patch breaks singleplayer mode!
     
    This patch focuses mostly on adding features to a multiplayer mode.
     
    New Features
    30 players in multiplayer!
    Battle chopper
    Two people on the motorbike!
    New CTF map "Fortress
    Teamchange command
    Suicide command

    Tweaking
    The zeppelin is faster but has a slower turning-speed.
    Planes have twice as much armor and their bullets do twice the damage.
    The AA-gun does more than twice the damage. Watch out!
    The fighter is a little bit faster. The bomber is a little bit slower.
    Hand grenades do real damage and has a larger damage radius.
    Gas is more lethal.

    Bugfixes
    Miscellaneous optimization tuning.
    Planes can now fire and drop bombs simultaneously.
    The zeppelin no longer looses its collission.
    The tank ammo-gathering bug is no more.
    Further fixes to prevent name-cheating.
    Planes now have the correct team skins.

    163 downloads

    0 comments

    Updated

  16. Codename Eagle - 1.42 "Incremental" Patch (Unofficial)

    This patch requires 1.41 version of a game.
     
    This patch was made to fix one major Codename Eagle multiplayer bug, the spontanious explosion bug, a.k.a. SEB.

    275 downloads

    0 comments

    Updated

  17. Codename Eagle - 1.43 "Cumulative" Patch (Unofficial)

    Changes:
    - Removes the 2000 limit on the 'viewdist' command line parameter.
    - Removes the zoom-out limit in the F9 view
    - Removes the zoom-in limit in the F9 view
    - Removes 100 ... 500 limit on FOV F12 command line parameter (250 is default).
    - Lengthened the vehicle popup distance so vehicles appear sooner. (NB CE must be set to high detail for this to work)
    - Fixed CE hanging intermittently upon exiting the torpedo boat.
    - Fixed Font scaling at higher resolutions so text does not overlap and it can be clearly read.
    - Similarly fixed the version display on the level load screen so it can be read at higher resolutions.
    - Show teammates "T" in the tab map
    - Fixed bug in the scripting function "REFGetPlayerInx(PlayerNr, Inx)" to allow it to handle undefined PlayerNr's

    273 downloads

    0 comments

    Updated

  18. Codename Eagle - Patch 1.33 "Cumulative"

    Introduction:
    This is a massive update to Codename Eagle. It updates both the US and Euro versions of the game, unifying them and making Internet play easier and more convenient through Gamespy support. It also provides a new set of multiplayer features, adding to the already revolutionary arsenal of vehicles, weapons and tools found in Codename Eagle today.
     
    However, many of the new features apply to single-player games aswell, so re-playing the s/p Codename Eagle should offer some new exciting situations.
     
    New keys:
    Toggle weapon - also 'switch turret' in bomber and destroyer
    F12 - console
    PrintScreen - grab screenshot
    Pitch Down/Up - also 'ascend/descend' for zeppelin
    Jump - also 'drop bombs' for zeppelin

     
    Major new features:
    Destroyers - These huge warships will take one captain/front gunner, and one rear gunner... plus as many people as you can fit onto the deck.
    War Zeppelins- That's right... stuff your whole team in a zeppelin and roam the skies, raining bombs and bullets over enemy bases. Test teams really fell in love with this one.
    Parachutes -Finally you are able to parachute in over enemy territory and fight it out true commando style. The parachute (needless to say) often comes in handy when your plane goes down. Just remember to bring it with you.
    Bomber turrets - Bombers now take two players, one pilot (dropping bombs) and one rear gunner in a rotating turret, B17 style... You can also switch between positions if you pilot the plane by yourself.
    Boat turrets - The armoured boats are twice as fast and have machinegun turrets. Essentially armoured cars of the seas (and important anti-aircraft support for destroyers).
    Artillery - These static grenade launchers fire three screaming shells at once, painting black stripes in the sky. Keep out of range !
    Vehicle skins and various graphical fixes New textures added for Russian fighter, Allied bomber and Allied armoured car. The game has also been overseen and polished here and there.
    Maps - The existing maps have been modified to make good use of the new features. We also added one new huge battle arena, Fever Valley.

    New console/server/other functionality:
    Save your console settings The root directory holds a file called "default.cfg", in which you can type all your preferred console settings, like view distance, field of view and mouse sensitivity (this is already possible in the US retail version).
    Chat log - All chat communication visible to your team is saved in the text file "chat.log" in the root directory. When the file reaches a size of 256 KB, it is cleared and starts over.
    New console button: F12 - The console button has been moved to F12. Alt-S was potentially annoying because S is the default key for moving backwards, and so bringing up the console would make some players move back.
    New Screenshot button: PrintScreen - The screenshot key (formerly F12) now resides at the more logical 'PrintScreen' key.

     
    Complete list of console commands:
    All of these commands can be executed from either the console or 'default.cfg'.
    mousesens - mouse sensitivity (1-20)
    viewdist - view distance (100-2000)
    fov - field of view (100-500)
    fr on - frame rate display on
    fr off - frame rate display off
    connect - connect to tcp/ip host (ip)
    latency - force delayed packets (0-8)
    ping - displays ping
    nettest on - info on the connection, packet loss in percent
    nettest off - disables nettest
    scorelimit - ends game when reaching limit
    fraglimit
    timelimit
    map - changes map (map name)
    nextmap on - cycles through maps after game ends
    nextmap off - stops nextmap cycle

    Various fixes:
    Point-source earthquakes - The ground shakes violently from explosions. This feature really makes tank battles infernal. The intensity of the quake takes explosion size and distance into account, which serves as a warning to low-sniffing bombers; if you feel the vibration - it's time to pull up !!
    Plane finetuning - Better mouse control for planes added. The mouse is much more sensitive when in flight, which makes it much easier to manouver with a mouse. We still recommend using the default key config or a joystick, though.
    The fighter is now a fighter/dive bomber. It releases a tight cluster of three bombs, and must wait for a short while before releasing more bombs. This has worked better than well in testing; it gives the fighter a more aggressive feel.
    Both fighters and bombers now have less armour. This allows for more exciting dogfights, as planes actually oppose a real threat to one another. Since the bomber has a belly turret, it is more deadly (aswell as more vulnerable) to the fighter.
    Planes will not explode from bullets, but start spinning and diving, giving the pilot time to bail out (explosives will still blow them up though).
    Name range - Snipers were quite vulnerable earlier, because their name tags betrayed their position over vast distances. This was also irritating when attempting various types of sneak attacks. Names of enemy players are now visible
    over only a short distance, while the names of teammates are visible for an infinite range (just like before).
    Skydiving - Try this one out yourself. Get into a plane, fly really high up, switch to third person view (F9) and jump out, ignoring silly parachutes...
    Water damage -A problem occurs when people parachute far out at sea and are forced to spend the rest of the game swimming towards the shore. Not very entertaining; so now water will kill you in approximately 30 seconds. This is an experimental feature and we'd love some feedback in the matter.
    Gas-weapon - The gas-weapon is now really effective.
    Fences - Bullets will now penetrate fences.

     
     
    Known Issues:
    Old single player save-games will NOT function after installing this update. Naturally, future save games are not affected.

    646 downloads

    0 comments

    Updated

  19. Codename Eagle - Patch 1.33 (Singleplayer Hotfix)

    This hotfix fixes the crash that occurs when trying to load a first level after installing Patch 1.33.

    552 downloads

    0 comments

    Submitted

  20. Cold Fear - Fixed Executable

    Mirrored from FilePlanet.

    683 downloads

    0 comments

    Submitted

  21. Commandos: Strike Force - Configuration Files

    These configuration files were taken from the Demo version of the game and can be used in a full version of the game.

    969 downloads

    0 comments

    Updated

  22. Crysis - AMD's 3D Now! fix

    This is a simple fix, that should make the game use SSE/MMX code paths instead of now deprecated "3D Now!" instruction paths.
    Installation:
    Replace the dll <game directory>\Bin32 with the downloaded one.

    2,349 downloads

    0 comments

    Submitted

  23. Crysis (64bit) - Unhandlead point inexact result exception fix

    This a small fix for "Unhandled point inexact result exception" that may happen on some configurations.
    Installation:
    Replace the dll <game directory>\Bin64 with the downloaded one. (DO NOT REPLACE 32bit one!)

    1,227 downloads

    0 comments

    Submitted

  24. Dark Messiah of Might and Magic - Heap Emulation

    This file contains an entry to systems compatibility database (shim) that enables heap file emulation for Dark Messiah of Might and Magic (Singleplayer), effectively preventing from "crash" when exiting the game.

    2,995 downloads

    0 comments

    Updated

  25. Dead Reefs - Compatibility Package

    A compatibility package, which should solve problems with game freezing on startup.

    602 downloads

    0 comments

    Updated

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