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Crucially Ultrawide

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Everything posted by Crucially Ultrawide

  1. UUE4 can be a bit tedious to work with as some settings that you change can at times be reset per scene change / load etc. But if that works for you then go for it.
  2. Let me know if there are any improvements you feel that could be done. Or if you want other FOV values as well.
  3. Anytime! Had a hard time dealing with playing Song of Horror in 16:9 so that's what inspired me to figure out how to get it working and share it here. :3
  4. Version 1.0.0

    87 downloads

    *Note: Password for the archive is 'pcgw' Got around to making an ultrawide patch for Song of Horror. This removes the black bars during gameplay for 21:9 and 32:9 ultrawide users. Made this as I haven't been able to find anyone else with a patch release for this game.
  5. Version 1.0.0

    221 downloads

    *Note: Password for the archive is 'pcgw' This patch removes the black bars during cutscenes for ultrawide users. Simply locate the 'witcher3.exe' file and hit apply. Next time you're in a cutscene the black bars should be gone. Just let me know if the patch isn't working for you, I'll try to fix it.
  6. Version 1.0.0

    47 downloads

    *Note: Password for the archive is 'pcgw' Made a patcher for Ashen that corrects FOV for 21:9 and 32:9 users. Extract the archive, run the patcher and locate Ashen-Win64-Shipping.exe then click 'Start' on the patcher.
  7. Version 1.0.0

    505 downloads

    *Note: Password for the archive is 'pcgw' Turned the fix from Code Vein's PCGW's hex editing ultrawide guide into a patcher. I don't take credit for the actual hex-editing work. All I did was correct the FOV and implement the hex edits from the ultrawide guide into a patcher so it's easier to apply for those who don't want to hex edit things themselves. In-short this patch removes the black pillars from cutscenes and corrects the field of view for 21x9 and 32x9. Extract the archive, run the patcher and locate CodeVein-Win64-Shipping.exe then click 'Start' on the patcher.
  8. Version 1.0.0

    47 downloads

    *Note: Password for the archive is 'pcgw' Made my own patch for Spongebob Squarepants Battle for Bikini Bottom - Rehydrated for those who are playing in ultrawide and prefer not to have an active FOV trainer in the background while playing the game. This is mostly suited for 32:9 - if you use a lower aspect ratio the FOV might be exaggurated. Rose's trainer is a much better option overall but if you don't want to run a trainer in the background this could be something for you. The implementation isn't perfect however, and it doesn't remove the black bars during cutscenes. There are
  9. Version 1.0.0

    123 downloads

    *Note: Password for the archive is 'pcgw' This is mostly suited for 32:9 - if you use a lower aspect ratio the FOV might be exaggurated. Made my own patch for Visage as there's very little information on how to get this game to work in the field of view you want. The game's zoomed in for 32:9 users without any edits or with the use of the Universal Unreal Engine Unlocker. This patch resolves that issue entirely. There's no need to use 'UUEU' to get the game to run at a higher field of view. There are four different versions. 90 FOV 80 FOV 70 FOV
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