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Crucially Ultrawide

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About Crucially Ultrawide

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    https://www.youtube.com/channel/UC9xvc-OWk43SKOHl6_aNeRQ

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  1. Version 1.0.0

    10 downloads

    *Note: Password for the archive is 'pcgw' This patch removes the black bars during cutscenes for ultrawide users. Simply locate the 'witcher3.exe' file and hit apply. Next time you're in a cutscene the black bars should be gone. Just let me know if the patch isn't working for you, I'll try to fix it.
  2. Version 1.0.0

    3 downloads

    *Note: Password for the archive is 'pcgw' Made a patcher for Ashen that corrects FOV for 21:9 and 32:9 users. Extract the archive, run the patcher and locate Ashen-Win64-Shipping.exe then click 'Start' on the patcher.
  3. Version 1.0.0

    19 downloads

    *Note: Password for the archive is 'pcgw' Turned the fix from Code Vein's PCGW's hex editing ultrawide guide into a patcher. I don't take credit for the actual hex-editing work. All I did was correct the FOV and implement the hex edits from the ultrawide guide into a patcher so it's easier to apply for those who don't want to hex edit things themselves. In-short this patch removes the black pillars from cutscenes and corrects the field of view for 21x9 and 32x9. Extract the archive, run the patcher and locate CodeVein-Win64-Shipping.exe then click 'Start' on the patcher.
  4. Version 1.0.0

    10 downloads

    *Note: Password for the archive is 'pcgw' Made my own patch for Spongebob Squarepants Battle for Bikini Bottom - Rehydrated for those who are playing in ultrawide and prefer not to have an active FOV trainer in the background while playing the game. This is mostly suited for 32:9 - if you use a lower aspect ratio the FOV might be exaggurated. Rose's trainer is a much better option overall but if you don't want to run a trainer in the background this could be something for you. The implementation isn't perfect however, and it doesn't remove the black bars during cutscenes. There are four different versions. 90 FOV 80 FOV 70 FOV 60 FOV Extract the archive, run the patcher and locate Pineapple-Win64-Shipping.exe then click 'Start' on the patcher.
  5. Version 1.0.0

    11 downloads

    *Note: Password for the archive is 'pcgw' This is mostly suited for 32:9 - if you use a lower aspect ratio the FOV might be exaggurated. Made my own patch for Visage as there's very little information on how to get this game to work in the field of view you want. The game's zoomed in for 32:9 users without any edits or with the use of the Universal Unreal Engine Unlocker. This patch resolves that issue entirely. There's no need to use 'UUEU' to get the game to run at a higher field of view. There are four different versions. 90 FOV 80 FOV 70 FOV 60 FOV You still need to implement your own custom 32:9 / 21:9 resolution and you can do so by following this: Follow this path: AppData\Local\Visage\Saved\Config\WindowsNoEditor ( Access appdata by typing in %appdata% in your windows search bar ) and you'll end up seeing a file called 'GameUserSettings.ini which you need to open with notepad or equivalent. You'll have two values you need to change. ResolutionSizeX=xxxx ResolutionSizeY=xxxx Change those two values to your own custom resolution, mine is set like this: ResolutionSizeX=5120 ResolutionSizeY=1440 Hit 'Save' and make it a 'read-only' file by right-clicking the file and going into the properies and checking the 'read-only' checkerbox. If you don't then any video settings you change in the game will reset the resolution and you'll have to redo this step. Run the patcher after you've edited your custom resolution.
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