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Dandelion Sprout

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Everything posted by Dandelion Sprout

  1. I am aware of https://www.pcgamingwiki.com/wiki/Category:Audio-based for blind people, but not of any lists for e.g. people with one hand, among many other things.
  2. Okay, here it is: https://www.pcgamingwiki.com/wiki/List_of_games_with_LAN_multiplayer If you feel that any games are missing from that list, you can go to the game pages and attempt to set Multiplayer > LAN support = true (which admittedly gets complicated on gamepages where the Multiplayer box isn't already present).
  3. You're in luck, because PCGW's backend does have the required features to make such an automated list based on existing page values. Give me 10min to make it.
  4. There was https://www.pcgamingwiki.com/wiki/List_of_games_officially_distributed_with_emulators_to_run_them for a short while in September-October. But not only was it unable to include such games as SEGA Classics Collection due to it having a non-emulated main menu, the list was also completely forgot about when the admin team changed list queries from Semantic to Cargo earlier this autumn.
  5. To say that the ongoing transfer from Semantic MediaWiki to Cargo has been a mess, would be an understatement. Doing a so-called null-edit (Opening the page editor, changing nothing, and hitting Save), seems to work to resolve this, until the next odd Cargo indexing error occurs.
  6. There are two things I can add to this topic: • Currently, there is no distinction between cameras and controllers in the "Tracked motion controllers" field. This makes the field even harder to populate properly. • I've been hoping for a Sixaxis-type motion control subfield to be added to the "DualShock 4 controller support" field, although it wouldn't surprise me if those PCGW members with permissions to edit APIs, were to think the DS4 is old news by now. Both those things are temporarily handled by https://www.pcgamingwiki.com/wiki/List_of_games_that_support_tracked_motion_controll
  7. If I know Ubisoft right, they've shut down their phone-home servers for the game, leading to all sorts of huge problems and annoyances at random in-game moments. This is known to also affect Far Cry 3: Blood Dragon, and is probably also affecting a dozen other early 2010's Ubisoft games.
  8. Considering I've frequently used FreeBSD FreshPorts as a source for a game being able to run on ARM/PowerPC Linux, it could get problematic for me if the PCGW mods were to disagree with me doing that... 😅 As for Mac OS Classic, I've seen many Mac OS games from the early 90's being counted as eligible for PCGW, back when 68k and PPC blurred together.
  9. From what I understand after being pretty active here for 7 months: ✓ Games for Windows (3.1, 95, 98, 2000, ME, XP, Vista, 7, 8, RT, 10), macOS (Any version), Mac OS Classic (Any version), Linux (Any distro), DOS (Any version that I know of), and so-called bootloader games from the 1980's. ✓ Chrome Web Store games have to be locally playable to count; i.e. they can't just be links to Flash game sites. — Browser-only games. — Games that are exclusive to consoles, phones, or tablets. — 80's microcomputers, such as Commodore 64, ZX Spectrum, Amstrad CPC, and Commodore Amiga. ? I pe
  10. I at least think I've fixed it now. On most wikis, one can add `?action=purge` at the end of the URL to attempt to regenerate various temp data and cached data of a page. The odd thing was that this time around, I had to do it on the https://www.pcgamingwiki.com/wiki/File:Rockman_Dash_2.png page, as opposed to https://www.pcgamingwiki.com/wiki/Rockman_Dash_2
  11. In the rare event that ShadowStealer7's method doesn't work as it should, you can try to add the following paragraph manually: #### Warnings {{--}} The macOS (OS X) version of this game <i>does not work</i> on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
  12. Currently, https://www.pcgamingwiki.com/wiki/Template:Infobox_controller seems a bit limited in its scope, and I have two proposals for additional properties to add to it, since I presume I lack editing rights for that infobox: 1) Connection method. Whether a controller can be connected to PC by one or more of these: • USB (e.g. Logitech Gamepad F310, DualShock 3) • Bluetooth (e.g. Wii Remote, Xbox One Controller) • Wi-Fi (e.g. Nintendo DS, Amazon Fire TV Game Controller) • Custom port that require an adapter (e.g. GameCube controller, DualShock 2) Additionally, if it's desir
  13. So now that https://www.pcgamingwiki.com/wiki/Property:MacOS_ARM_app was created yesterday, I think it could be time to create such properties for Windows and Linux ARM games as well. I've worked pretty extensively in the past 3 or 4 days to create and fill up architecture support lists, e.g. (but not limited to) https://www.pcgamingwiki.com/wiki/List_of_OS_X_64-bit_games, so I wouldn't mind filling up more such lists. Although Windows ARM games (e.g. Rayman Fiesta Run) are in the low two-digits, and Linux ARM games (e.g. 0 A.D.) can be counted on two hands (and may or may not also be div
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