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Everything posted by azulath

  1. Yeah, it's a pity. You mentioned that you have an idea how that could have happened. Could you explain your reasoning? I also doubt there will be another patch for this game. I know, thanks again. I wanted to raise the same question here since it was suggested to take this discussion to the forum. So, currently 32:9 has to be specifically mentioned in order to draw any conclusions.
  2. Shouldn't it then be indicated, like only partially supported?
  3. This is a copy of the my comment on the DX:MD page and it was suggested to seek support here as well. I would like to know is there is a way to get 32:9 (5120x1440) to work without black bars? I tried editing the executable with HxD and also tried search for the aspect ratio with cheatengine to adjust the known values but nothing seems to work. Furthermore, why does the article show green for ultrawide, even though it doesn't work?
  4. Thanks for the answer! It seems the strikethrough happened too late. I don't have this issue anymore 🙂 So, just CheatEngine and that's it? And then look for the known Hex Values and replace them? (Is there a guide somewhere or is this more trial and error based? When I adjusted W2, I adjusted if to my aspect ration. You on the other hand seem to fix it for each and every aspect ratio.)
  5. Thanks for the Trainer! Since the last update, my resolution (5120x1440) is not selectable anymore. Do have an idea on how to fix it? Furthermore, how does one create such a trainer? I know how to program, but I don't know where to start looking in this regard. (I've managed to fix Witcher 2 by editing the *.exe with a hex editor, but I would also like to know how to create these trainers.) Edit: Deleting the exe and revalidating seemed to fix it. Nvm, still curious on how to create these trainers though.
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