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Lyall

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Lyall last won the day on November 11

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About Lyall

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  1. Version 1.0.2

    135 downloads

    This is a patcher for Yakuza 7 (Like a Dragon) that removes the letterboxing at non 16:9 resolutions. It is made using quickBMS to extract UI resource files and replace the letterboxing textures. To install: 1. Extract the contents of the zip to "steamapps\common\Yakuza Like a Dragon\runtime\media\data" 2. Run "letterbox_patch_efigs.bat" 3. A backup of the original files will be placed within a folder marked "backup". Known Issues: Due to the nature of how the game was made, you will see outside of the 16:9 window. You may see visual glitches and so on that would have been hidden otherwise. New patches for the game may break this. If it does, delete the backup folder and run the patcher again. Credits/Sources: QuickBMS (https://aluigi.altervista.org/quickbms.htm) for the unpacker/repacker. parc.bms (https://aluigi.altervista.org/bms/parc.bms) for the quickbms script. Kiwami 2 Letterbox Mod (https://steamcommunity.com/sharedfiles/filedetails/?id=1736864221) for pointing me in the right direction. Thanks to KingKrouch and Rose on the WSGF Discord for advice and testing.
  2. Do you have your render scale set to 100%? Edit: Just saw your edit!
  3. Version 0.14

    1,385 downloads

    This ultrawide patch for Persona 4 Golden modifies the supported resolution list to add support for your chosen ultrawide resolution and modifies the screen AR and gameplay AR to fill the screen correctly. It replaces the need to use a reshade filter to stretch the image. Tested on the Steam release of Persona 4 Golden as of 21st of June 2020. Credit and thanks to StevieCoops#6722 on the WSGF Discord for assistance and testing. How to install: Download the patcher that matches your resolution and type of UI you want. Extract the patcher exe from the zip using the password 'pcgw'. Run the patcher and click the 3 dots and find 'P4G.exe' then hit start. Known issues: Adjusting render scale above or below 100% will interfere with the UI offset. Screen filters such as the scanline-effect in the TV world will only fill the center portion of the screen. Various other visual bugs due to seeing outside of the rendered UI. Internal resolution is 16:9 (3440x1935 using the 3440x1440 patcher). Interface is misaligned for mouse interactions. Example of centered UI. Please let me know in the comments if you have any questions or issues.
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