For anyone who wants to to the changes manually (note: this is based on the difference between patched and unpatched file and verified using checksum after manual edit, the patcher may consider other variables when changing the hex which may be relevant for future patches)
For wide in game and pre render cutscenes go to offset "00378CD0", find "0F 11 49 28 48" and change it to "0F 11 51 28 48".
To make pre rendered cutscenes not cut off on the top and bottom (in exchange for black bars on the side) in addition to the edit above go to offset "003839D0", find "8B C9 75 38 F3" and change it to "8B C9 74 38 F3".