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k4sh

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Everything posted by k4sh

  1. Hey Dictator, what is this CT file supposed to do ?
  2. Version 1.0.1

    20 downloads

    Here is a simple fix i made for this game. You need to download and install first cheat engine. Then start your game and load your savegame. Alt+Tab to desktop and double click the CT file provided here. Then click on the computer to load the game process. Find it in the list and click open. Now tick the box named FOV changer. Double click the value column on the FOV value line and enter whatever value desired. Alt+Tab back to game the FOV should be changed.
  3. Version 1.0.1

    40 downloads

    I've made a simple hack that allows anyone to hack the aspect ratio. Aspect ratio is obtained by dividing the width by the height. eg : 1920 / 1080 = 1.7777777 All you neeed is to install Cheat engine, double click the cheat engine file provided here (with extension .ct), start your game, alt+Tab back to desktop, then click on the computer icon of cheat engine. Then choose the game from the process list. you should see the script "Change Aspect Ratio Renderer" on cheat engine. Next to it double click "<script>". The script should be opened in a new window. Locate the line 26 dq (float)3.5 Change the 3.5 value to whatever desired accordingly to your previous calculation. Click "OK" button and now tick the box next to the script name back to the main cheat engine window. Enjoy.
  4. I don't think so as the hack tool designer already told that it will be viewed by antivirus software as a virus. Since it hacks assembly code in memory, it will always be viewed by some as at least a hacking tool and reported so. Your best option is to set an exception in your anti virus software.
  5. k4sh

    RDR2 Centered HUD

    The file trick or my cheat table is obviously irrelevant if you set your game to be true fullscreen as the game set the HUD location natively correctly.
  6. k4sh

    RDR2 Centered HUD

    Thank you Rose. I found an easier and more reliable way to do this trick. You have to go to your "\Documents\Rockstar Games\Red Dead Redemption 2\Settings" folder. There, you'll see several files with .bin extension. One of these files contains the horizontal HUD location. Mine was named "400042567_19054853.bin". I don't know if the name may vary from computer to another. All of these files are in fact xml files and easy to edit with any notepad. I found the following key to contain the horizontal HUD location. <Item key="7014661855" type="rage__fwuiValueFloat"> <value value="0.328000" /> </Item> All you have to do is to modify the value to whatever you desire then set this file to be read only. Last step is important because it prevents the game from modifying this value. Once this value is modified never go back in game to the HUD location setting or it may reset the value in memory and it will revert the HUD location. This works really well for me.
  7. Version 1.0.0

    107 downloads

    I really was upset with the map being compressed while playing ultrawide 3 displays. The only way to get rid of this bug was to set the game windowed borderless. It's still not perfect as the map is spaned all across my 3 displays but better with actual behavior. But while doing this, the HUD (minimap, Texts, ammo) were left and right sided. Player can still modify the HUD location but it would still be bounded to 90% of the viewport. So i wrote this cheat table to overwrite the bounded locations. This script is not perfect. First, you have to set in your game settings the horizontal area in game to 90% and vertical one to 100%. Then, edit the script and modify the following code : Change the value after (float) to whatever you like between 0 and 0.95 (0 should give weird behaviors). While in game, activate the script and then go to settings as if you were to change your horizontal HUD position in game. You'll probably see non correct values but don't worry about that. Apply changes and go back in game. Your HUD should be centered correctly now.
  8. I play this game triple display and the only thing that bugs me is the map that is unreadeable. It's contracted so that everything is barely visible(cursors, names etc...) Any one found a trick to solve this ?
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