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Nicereddy

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Everything posted by Nicereddy

  1. ~I'm a strong black woman who don't need no FOV~ ~All FOVs are beautiful~
  2. In my opinion, I think we should just use our Curated storefront to showcase the best games from a technical standpoint, no need to include games that are bad. For example, The Witcher 2 has all the options one would expect from a good PC game, can be redeemed on GOG.com for no extra cost, and has a lot of free extra content.
  3. I don't know how to express my feelings in words. So I shall do it the only way I know how, gifs. I shouldn't rant, but.... This is okay, BUT FOR CHRIST'S SAKE VALVE WOULD YOU PLEASE BE CONSISTENT ABOUT IT? The Community looks incredibly outdated now, there are interface issues everywhere (although admittedly I'm probably the only one to notice them), and gradients!? What is this, 2004? And to top it all off, the gradients don't even make sense. They're horizontal, so they don't show any depth and serve no real purpose. They are literally just there because someone at Val
  4. Your link was to the Staff forum, so I've removed it as not to confuse anyone.
  5. I'm not sure if that's possible with MediaWiki's limitations on CSS, anyone know?
  6. To the DesignMobile! Any ideas for the DOS icon besides just writing "DOS"? I was thinking about maybe using the generic ">_" terminal icon, but I don't know if that would be easily recognizable as representing DOS. And I really hate the Expand/Collapse text, so I might play around with it on the dev site when I have some time. If it breaks anything, I'll just blame Soeb.
  7. I quite like the way this has come out :D Not a huge fan of the contrast between the circle DRM icons and the storefront squares, but I'm probably just being nitpicky. Thanks for taking the time to implement this, Garrett! What do you think that icon would look like? I've spent a little while thinking about it, but I'm coming up blank. And as Marioysikax said, I'm not sure that could be considered DRM.
  8. Thanks! I still maintain that their UI updates have some pretty significant issues in making a cohesive style across the client, with the black/blue essentially "fighting" for dominance over Steam's color scheme. There's also a lot of inconsistency in their use of gradients vs. "flat" elements. I like the current version a lot more now than I did when this Beta client was released a few days ago, since they've fixed some of my biggest issues with the client since then (mostly the Play button and the chat window's "notification" flashing color).
  9. I should stress that this isn't a Steam skin, just a concept of what Steam could look like in the future. While I'm not adverse to change, I didn't care much for yesterday's UI updates. It felt like a step back to me, so I spent some time to finish this up and release it yesterday. Library: Overlay: Link to imgur album.
  10. Will do. I think I fixed that at some point in making these, but it has regressed since then.
  11. I'll try that and see how it looks. The GamersGate and GMG icons are both pretty bad, but it's unfortunately rather difficult to fit them in such a small space.
  12. I don't think using the ID template for DRM is a good idea, as it'd make it really hard to get information about different types of DRM in a semantic data structure. I'd prefer a separate "DRM" template for that, which would include many of the same icons as the ID template. Also, do we want to use my Availability Table icons for this? See here.
  13. What do you think a fan icon would look like? I could just do "FAN" in a circle, but that isn't exactly preferable. I'm also not sure about the logistics of adding this, any thoughts Soeb?
  14. I like the idea, but I think we've thus far tried to stick to very objective, factual information in our articles. In the future something like this may be added, but I don't think we can/want to do that at present.
  15. It's very subjective as to what would count as "game breaking", so I'm not sure if we should include these kinds of things. In all likelihood it would just end in pages being too text-heavy, with much of the content being fairly irrelevant.
  16. Wouldn't it be better to have a Source Engine Mods list? Also, wouldn't Black Mesa go into the Half-Life Mods list?
  17. I've been meaning to update all the Availability icons, and actually have most of them done after I did some work on them a week or two ago. I just need to make some tweaks and upload them. What do you think a 3rd-party icon would look like? This is our current "Account-based" DRM icon. As to the free-to-play question, I think it's a good idea but I'm not sure how we should approach it.
  18. In theory they could also include a Cloud Save feature, which would be amazing! I'm really hoping for that, but I'm unsure if it'd be financially viable for them.
  19. In today's GOG.com/CD Projekt RED Stream they announced a new client called "GOG.com Galaxy". They already have the GOG.com Downloader and a "client" which helps update the games you get from GOG, I believe this is just a rebranding of that client. Details are currently sparse, so if anyone has any more information please post it!This will be interesting for a number of reasons, here are the key features: Client is fully optional Client allows you to "Cross-Play" with anyone regardless of the platform they've purchased a game on (e.g. playing with a friend who bought the game on Steam whilst
  20. This will be interesting for a number of reasons, here are the key features: Client is fully optional Client allows you to "Cross-Play" with anyone regardless of the platform they've purchased a game on (e.g. playing with a friend who bought the game on Steam whilst you bought it on GOG.com) Online activation is not ever required (multiplayer and downloading the game itself obviously requires internet connection) Achievements supported by client Updates supported by client I'm not sure if anything else was fully "announced", as they were rather vague on the whole thing in my opinion. I
  21. Really great job, guys :D Glad to see we've managed to foster such a fantastic community of volunteers for this kind of content!
  22. Okay, so after using the wiki for a while after blocking the Like, Tweet, and Donate widgets I've noticed it loads at least twice as fast now. I'm not saying we should get rid of those, but we should get rid of those. They're making the user experience much worse for everyone whilst benefiting only a few, and there are other ways (such as the icons) for people to access our social media sites. Also, how about making "Donate" a tab on the header?
  23. I'd definitely support the creation of this. As Miranda suggested, we can probably make columns for "Min" and "Max" API levels required, or "Min" and "Rec" (recommended). I'd imagine this would be useful to a number of users. Maybe we can make this a subsection of "Video settings" or "Other information" as I'd prefer if we didn't make too many main sections for every page.
  24. I can see the usefulness of this feature. What should we call the row though? "API" is fairly vague, but I can't find any good terms that refer to OpenGL/DirectX/Mantle.
  25. I prefer it with the margins ¯\_(ツ)_/¯ The way it currently is allows for the content to have some room away from the edge of the screen/browser window, which I personally prefer. Of course, it also takes about 50px away from the content, which isn't very good for smaller screens. Then again, if you're not using a three 50" monitors to browse the wiki, can you really call yourself a PC gamer?
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