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Bilbo

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Everything posted by Bilbo

  1. Not sure if this helps, but I saw this on a PC Gamer comment section: Only thing I'll say is that this part: "Borderless windowed and windowed modes are fine, but in fullscreen mode RDR2 just stretches a standard 16:9 aspect ratio image to the chosen resolution." Isn't accurate, regardless of the API. I use DX 12, and it's just another bug. Whenever I start the game, I have to change it to Fullscreen mode. When I do that, it stretches the UI on my triple screen 5860x1080 resolution. However, if I simply change Vsync to "ON" when I change the fullscreen mode, as soon as I turn it back OFF in full screen mode, the UI fixes itself. The image isn't stretched, and the UI stays constrained to the center monitor. I play in fullscreen mode with a proper UI every time...until it crashes and I have to do the same thing all over again. I'll be waiting for some more patches to play it any more, but the UI stretching on wide resolutions is just another bug currently.
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