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  1. Not sure if this helps, but I saw this on a PC Gamer comment section: Only thing I'll say is that this part: "Borderless windowed and windowed modes are fine, but in fullscreen mode RDR2 just stretches a standard 16:9 aspect ratio image to the chosen resolution." Isn't accurate, regardless of the API. I use DX 12, and it's just another bug. Whenever I start the game, I have to change it to Fullscreen mode. When I do that, it stretches the UI on my triple screen 5860x1080 resolution. However, if I simply change Vsync to "ON" when I change the
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