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Paul

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Everything posted by Paul

  1. Version 1.0.0

    27 downloads

    To fix it ... Download modified HUD.xml. Navigate to <path-to-game>\gamesdk. Backup gamedata.pak. Open gamedata.pak as an archive with 7-zip. Inside the archive navigate to Libs/UI/UIElements. Drag and drop newly downloaded HUD.xml to 7-zip window to override HUD.xml inside of the archive. Run the game with a centered HUD. I haven't fully tested it but it's looking good ...
  2. Ah ... sorry ... I'm not sure how to fix that ... And I'll have to look at what you mention above. Sorry for messing you about. EDIT >>> Hows this ...
  3. Hmmm ... here is the file again ... And a zipped up version ... will have to unzip to use as described. HUD.xml HUD.rar
  4. This is a modified HUD.XML for Contracts 2 ... it is different to the one for Contracts 1. Unless I uploaded the wrong one by mistake! ... lol ... I don't think I did.
  5. The HUD is spanned ... on the outer edges of super ultrawide ... 32:9 To fix it ... Download modified HUD.xml. Navigate to <path-to-game>\gamesdk. Backup gamedata.pak. Open gamedata.pak as an archive with 7-zip. Inside the archive navigate to Libs/UI/UIElements. Drag and drop newly downloaded HUD.xml to 7-zip window to override HUD.xml inside of the archive. Run the game with a centered HUD. I haven't fully tested it but it's looking good ... Have not tried Multimonitor it may work but part of the HUD may be behind the beze
  6. This works on the Steam full game too ... thank you Rose!
  7. Demo is on GOG ... I believe it will be coming to Steam.
  8. Whilst the gameplay might be fullscreen the view is chopped down compared to non-widescreen. https://steamuserimages-a.akamaihd.net/ugc/1032959786680028784/A32957B86163027272C3F9ADD426B64E7F00349A/ https://steamuserimages-a.akamaihd.net/ugc/1032959786680029022/9361FD9195D0B4E926FA99BD0498E0C142D3894E/ https://steamuserimages-a.akamaihd.net/ugc/1032959786680029176/50F2B3D5B8E1E95314C0DA74B0AC5DB45266E558/ https://steamuserimages-a.akamaihd.net/ugc/1032959786680349008/2A881C07FC273B3EDDB91FA988372B0DB835C911/ A workaround for this ... This works with many Unreal engine games but it i
  9. Paul

    RDR2 Centered HUD

    Awesome ... thank you for this fix! A real quality of life improvement! Works great on 32:9.
  10. Hi Helifax ... Thank you for this ... 🙂 I had been using the old game patch method. Great job!
  11. Although I had the latest version I re-downloaded it and it works ... dunno what was wrong. Sorry to have troubled you Rose and thank you for your helpful reply.
  12. Thanks Rose ... I'll double check things my end.
  13. Hi Rose ... Any chance of an update for the tool? It is no longer working for me since the latest patch ... Build 1232.56 Thank you ... Paul
  14. Hey ... it did ... well it helped me bumble around as well ... lol Thank you! ... 🙂
  15. Hi Lancasther ... I'm sorry ... I dunno what happened. I have re-uploaded it and added the screenshots ... hope it works for you now.
  16. Hello ... I saw a post in the wsgf Doom 2016 thread by ... HWGuy ... that showed a fix for Doom after an update that stopped the original plugin from working. It's here ... https://www.wsgf.org/phpBB3/viewtopic.php?f=61&t=30953&start=160 Thank you HWGuy. So following what he did I did the same and used Flawless Widescreen's Wolfenstein II's plugin with a slightly changed script for Doom Eternal and it worked in game ... the menu background does not get fixed with this. The changed WolfensteinII.lua script is attached below. Here is what I changed ... Near the start of the
  17. Hello ... Here is a new HUD.xml as the game has been patched with MP and that added a small change to the original. As I don't play multiplayer I don't know if this will result in a ban or not if used whilst playing in multiplayer. I also realized I missed a bit out in my original post ... I am sorry. I forgot to say where the HUD.xml should go inside the gamedata.zip I edited the post with the correct info which was on the wiki page. HUD.xml
  18. The HUD is spanned ... on the outer edges of super ultrawide ... 32:9 To fix it ... Download modified HUD.xml. Navigate to <path-to-game>\gamesdk. Backup gamedata.pak. Open gamedata.pak as an archive with 7-zip. Inside the archive navigate to Libs/UI/UIElements. Drag and drop newly downloaded HUD.xml to 7-zip window to override HUD.xml inside of the archive. Run the game with a centered HUD. I haven't fully tested it but it's looking good ... Works for Multimonitor too ... although part of the HUD may be behind the bezel for some aspe
  19. I was just reading that having just started the tool up and came back to apologize ... my bad for not reading thoroughly. Thanks again!
  20. Dunno if it will help but I had to run it as administrator to get to to work. @Rose ... any comment on my earlier post about F5 only removing the bars from the sides or is that the difference between F5 and F11 in order to get past that cut scene loading bug?
  21. Thank you Rose 🙂 F5 only removes the side bars for me ... 32:9. F11 removes both the side bars and the bars at the top and bottom. On another note and I don't think it is anything to do with your Fix Rose ... My map is squashed unless I run the game in Borderless Window mode, is that norm for everyone else?
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