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SirYodaJedi

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Files posted by SirYodaJedi

  1. System Shock 2 high-res icon

    This is a replacement for the original 8-bit 64x64 icon for System Shock 2. It uses the super-high-res render of Shodan available with the GOG version of the game.
    The "ubersize" icon goes up to 1024x1024. The regular icon posits a more practical 256x256.
    Comparison: https://community.pcgamingwiki.com/gallery/album/155-system-shock-2-icon-comparison/
     

    10 downloads

    0 comments

    Submitted

  2. Jedi Academy demo

    Official demo for Star Wars: Jedi Knight - Jedi Academy.

    11 downloads

    0 comments

    Submitted

  3. MAT16 for Sith Engine MAT textures

    From personal backup; originally downloaded from from JKHub.net or JKDF2.net.

    4 downloads

    0 comments

    Submitted

  4. GOB explorer for Sith Engine GOB files

    From personal backup; originally downloaded from from JKHub.net or JKDF2.net.

    2 downloads

    0 comments

    Submitted

  5. jkdf2 and mots pre-configured DgVoodoo

    From personal backup; originally downloaded from from JKHub.net and/or JKDF2.net.
     
    I had this note-to-self in a text file with my backup:
    For Dark Forces II, backup JK.exe and ddraw.dll from the installation folder into another folder (such as one called old), then copy the entirety of dgVoodoo2_42_JK.zip from this folder to the installation folder. For Mysteries of the Sith, backup JKM.exe and ddraw.dll from the installation folder into another folder (such as one called old), then copy the entirety of dgVoodoo2_42_Mots.zip from this folder to the installation folder. This should allow you to use hardware rendering. For best results, use Intel integrated graphics.   

    88 downloads

    0 comments

    Submitted

  6. Jedi Knight Dark Forces II unofficial patch and co.

    From personal backup; originally downloaded from from JKHub.net and/or JKDF2.net.

    36 downloads

    0 comments

    Submitted

  7. Mysteries of the Sith unofficial patch and co.

    From personal backup; originally downloaded from from JKHub.net and/or JKDF2.net.

    14 downloads

    0 comments

    Submitted

  8. jkdf2 and mots high dpi hud

    From personal backup; originally downloaded from from JKHub.

    13 downloads

    0 comments

    Updated

  9. Prince Caspian high-res icon

    This is a replacement for the original 64x64 icon for Prince Caspian. It uses a 128x128 DDS-sourced icon from the game proper, cleaned up with the 1xBC1Smooth2 ESRGAN model, upscaled with the 4xFalloutWeaponsV2 ESRGAN model, then bicubically downscaled to 256x256.
    Comparison: https://community.pcgamingwiki.com/gallery/album/153-prince-caspian-icon-comparison/
     

    4 downloads

    0 comments

    Submitted

  10. Bionicle Heroes higher-quality icon

    This is a replacement for the original 4-bit icon for Bionicle Heroes. It uses a 256x256 DDS-sourced icon from the game proper, cleaned up with the 1xBC1Smooth2 ESRGAN model.
    Comparison: https://community.pcgamingwiki.com/gallery/album/152-bionicle-heroes-icon-comparison/
     
     

    42 downloads

    0 comments

    Updated

  11. Doom 3 High-res icon

    This is a simple enhancement for the default Win32 icon for Doom 3. The default icon maxes out at 48x48, so I took the texture pentastic1.dds from the demo and created an icon with a maximum resolution of 512x512.
    Pentastic1.dds is 512x512, but the DXT1 compression results in severe macroblocking. Therefore, it has been cleaned up with BlueAmulet's 1xBC1Smooth2 ESRGAN model. Additionally, all the original icon sizes are taken from the original icon due to the texture becoming less clear at resolutions below 64x64.
    Doom3.ico is the icon. pentastic1.dds is the original texture, and Pentastic.png is the version cropped to a circle and cleaned up.

    805 downloads

    0 comments

    Updated

  12. Anodyne 2: Return to Dust icon scaling fix

    The icon embedded in the executable for Anodyne 2: Return to Dust has blurry interpolation between pixels, despite having an original resolution of 16x16. This even affects the 16x16 version of the icon, so it likely is some weird quirk of Unity. I have manually recreated the icon pixel-by-pixel and integer upscaled to all major icon resolutions except 24x24 as to achieve a pixel-perfect upscale.

    9 downloads

    0 comments

    Updated

  13. Crysis Hi-res icon

    This is a simple enhancement for the default desktop icon for Crysis 1. The default icon maxes out at 48x48, so I found a high quality render (thanks DuelZ) that matches the original icon and cropped it appropriately to the same proportions as the original icon to create a 256x256 icon to make full use of that Windows Vista goodness.

    292 downloads

    0 comments

    Updated

  14. The Curse of Monkey Island icon

    Or the curse of GOG not using the original icon for games, take your pick. 
    The GOG version of The Curse of Monkey Island does not include the original executable, and as such the original icon is missing (due to GOG always using a different icon from the original). Additionally, the Steam version uses a lower resolution than the original (32x32 instead of 48x48). The icon provided here is taken from the retail executable and upscaled to scale nicely on Windows Vista and newer (as well as Linux).

    87 downloads

    0 comments

    Updated

  15. Spec Ops: The Line higher quality icon

    This icon is a replacement for the default icon that comes with the Steam version of Spec Ops: The Line. The default icon is only 48x48, whereas this recreation is 256x256.
    Comparison: https://community.pcgamingwiki.com/gallery/album/147-spec-ops-the-line-icon-comparison/
    I made this a while ago and don't remember where I got the assets, but I've also uploaded the source assets in a RAR archive, in case you are interested.
     
     

    84 downloads

    0 comments

    Submitted

  16. Blade Runner icon

    The GOG version of Blade Runner '97 does not include the original executable, and as such the original icon is missing (due to GOG always using a different icon from the original). The icon provided here is taken from the retail executable and upscaled to scale nicely on Windows Vista and newer (as well as Linux).

    85 downloads

    0 comments

    Submitted

  17. Indiana Jones and the Infernal Machine demo

    This is the demo for Indiana Jones and the Infernal Machine. The installer for the demo is 16-bit only, so I have taken the liberty of repackaging it as a .zip archive instead. I have also bundled the WinXP version of Microsoft Help so that Windows 10 users can read the digital manual (drag jones3d.hlp onto winhlp32.exe to read).
    Do not launch the game via the launcher; this will not work due to having not installed using the installer. Launch via the batch file (Launch game.bat) or by launching indy3d.exe directly. dgVoodoo 2.54 is recommended, but should not be required.
    Source: https://archive.org/details/IndianaJonesandtheInfernalMachine_1020

    78 downloads

    0 comments

    Updated

  18. RPA Extractor for Windows

    A command line program for Windows that can extract files from the .rpa archives used by Ren'Py. This can be useful on this wiki to determine the native resolution of assets.
    Instructions on how to use the program have been added to the !ReadMe!.txt. Being a command line program, basic understanding of advanced Windows navigation is required.
     
    Compiled version of https://github.com/Shizmob/rpatool, although I'm not sure who compiled it, much less where I downloaded it. The readme says it was compiled by Sn34kyMofo, although the included link to the site seems to be bad.

    29,927 downloads

    2 comments

    Updated

  19. Sonic Adventure DX hi-res icon

    The 2011 and Steam releases of Sonic Adventure DX only have a 64x64 desktop icon. PkR on SonicRetro made a hi-res mockup of a 256x256 version, which I have converted into icon format (SADX 2011 and Steam by PkR.ico). I have also included the 2004 release's icon (SADX 2004.ico), as well as a version of it with transparency bugs fixed that Blue Spikeball made (SADX 2004 fixed by Blue Spikeball.ico).

    820 downloads

    0 comments

    Submitted

  20. Toonstruck icons

    Due to using ScummVM and not having the original disc images, the GOG (and presumably Steam) versions of Toonstruck are missing the original icon (intended to be used with a PIF shortcut). I have provided it here, along with versions that add a transparency effect to make the icon look cleaner (although I had to shift everything left one pixel to make an effective border). The Steam version of the icon also is lacking a 256x256 version, so I created one using waifu2x-caffe. 
     
    TOONSTRK.ICO is the original icon, with a solid black background.
    TNSTRK95.ICO removes the background while using a solid black line to accentuate details. It should be in a format compatible with Windows 95 (it's also compatible with Windows 3.1, but you really shouldn't be playing it that way).
    Toonstruck original with transparency.ICO is the same as TNSTRK95.ICO, except it is integer-upscaled to 256x256 (with several intermediate versions).
    Toonstruck Steam +256.ico is the icon used by Steam, with the addition of a 256x256 version (cutesy of waifu2x-caffe).

    40 downloads

    0 comments

    Submitted

  21. Jedi Academy Italian fantranslation

    Source: https://mega.nz/#!JhIjDSrQ!DucssMVKJJweOdX_YBR6tq3QtJuqZou4nuixemkLX-k
    Mirroring here because the author's site no longer exists.
    leggimi-ORIGINALE.txt:
    ************************************************************* TRADUZIONE IN ITALIANO DI JEDI KNIGHT JEDI ACADEMY by VGAMETT ************************************************************* Titolo : Jedi Academy ITA Autore : VGameTT Website : http://vgamett0.altervista.org/jediacademy.php Forum Ufficiale : http://www.consolelevelup.it/dimensioneforum/index.php Versione : 1.0 |/.:CREDITI:.\| XaRaBaS : Responsabile della traduzione e Traduttore DNA : Editor terzappi : Beta-tester Tidus : Beta-tester Files : JAuser-ita.pk3 , Setup.tab Dimensioni Files : 591 KB , 12 KB Un ringraziamento a tutti quelli che hanno collaborato al progetto ed in particolare alla mia ragazza Rita per il grande supporto morale. Massimiliano"XaRaBaS"Barresi |/.:PROBLEMI CONOSCIUTI:.\| -L'installer potrebbe dare problemi con alcuni OS in quanto necessita dei runtime di visual basic. Se dopo la loro installazione il problema persiste allora provate con l'installazione manuale facendo come segue: 1. Procuratevi WinRar; 2. Apri il file scaricato con il winrar; 3. Estrai i files "JAuser-ita.pk3" e "Setup.tab"; 4. Copia "JAuser-ita.pk3" in "C:\Programmi\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData\base" 5. Sovrascrivi "Setup.tab" in "C:\Programmi\LucasArts\Star Wars Jedi Knight Jedi Academy\Install" Per la segnalazione di errori o suggerimenti riguardanti la traduzione, andate nel topic apposito nel nostro forum. Nel caso di problemi di installazione o non riusciste ad avanzare nell’avventura, potete tranquillamente chiedere tutto quello che volete nel nostro forum. N.B.: QUESTA MODIFICAZIONE NON E' FATTA, DISTRIBUITA, O SUPPORTATA DA ACTIVISION, RAVEN, O LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. VGAMETT NON SI ASSUME NESSUNA RESPONSABILITA' DEI DANNI ARRECATI IN CASO DI MAL FUNZIONAMENTO DEL GIOCO. USA QUESTO FILE CON IL CONSENSO DELL'AUTORE, MA NON PUO' ESSERE MODIFICATO, AGGIUNTO IN ALTRI PROGETTI SENZA AVER CONTATTATO IL VGAMETT TRAMITE INDIRIZZO EMAIL.  

    38 downloads

    0 comments

    Updated

  22. Loom (EGA) MT-32 Upgrade

    Patch for the EGA version of Loom, enabling support for Roland MT-32 synthesizers and variants. Note that the VGA version provided on Steam and GOG uses CD audio instead and does not need this patch.
    loomup.exe is the original self extracting executable, originally found on LucasArts's FTP server. It is a DOS program and will not run natively on modern systems, so I ran it in DOSBox and recompressed the results into loomup_unzipped.zip. This should be helpful for users on 64-bit Windows, Linux, or OS X who are using ScummVM. Just copy the contents of the archive to where Loom is installed and configure ScummVM to use your preferred MT-32 emulator or physical synthesizer (just not a General MIDI device). Only major note is that save files are not intercompatible, see the "IMPORTANT NOTE" at the bottom of the readme.
     
    Official readme:
    Lucasfilm Games(TM) Presents THE LOOM(TM) ROLAND UPGRADE DISK TM & Copyright (C)1990 LucasArts Entertainment Co. All rights reserved. Music of Tchaikovsky Transcribed and arranged for the Roland MT-32/LAPC-1 by George Alistair Sanger Roland sound driver by Dave Warhol SYSTEM REQUIREMENTS The LOOM ROLAND UPGRADE requires an IBM PC, XT, AT, PS/2, Tandy or 100% compatible with CGA, EGA, MCGA, VGA or Tandy 16-color graphics; 640K RAM; and a hard disk drive. You'll also need either a Roland MT-32 Sound Module or a Roland LAPC-1 Sound Card with appropriate connections, amplifiers and loudspeakers. INSTALLATION INSTRUCTIONS 1. Make sure your Roland equipment is properly connected to your computer and sound system. Refer to Roland's documentation for details. 2. Enter the directory in which you have installed your LOOM game files. For example, if your LOOM files are in a directory called loom, type cd \loom at the DOS prompt and press ENTER. 3. Insert the upgrade disk into floppy disk drive A, type copy a:*.* at the DOS prompt and press ENTER. This will copy all of the files from the upgrade disk into your game directory. TO PLAY THE GAME 1. Enter the directory in which you have installed your LOOM game files. For example, if your LOOM files are in a directory named loom, type cd \loom at the DOS prompt and press ENTER. 2. Check once more to be sure that your Roland MT-32 or LAPC-1 is properly connected to your computer and sound system! 3. To begin the game, type loom r at the DOS prompt and press ENTER. THE OVERTURE The Roland version of LOOM includes a two-minute musical overture not available in any other version. You can override the overture and proceed directly to the game at any time by pressing the ESC key. IMPORTANT NOTE "Save game" files made while playing LOOM with Roland sound are NOT compatible with save files made without Roland sound. Don't try to load into your system save files made on a non-Roland system. Also, do not load the save files YOU make into a system without the same equipment. ###  
    Source: https://www.vogons.org/viewtopic.php?f=29&t=38767#p349896

    892 downloads

    0 comments

    Updated

  23. Forsaken Remastered icon scaling fix

    The default icon included in the executable of Forsaken Remastered is only included in the size 256x256. Due to this, Windows uses nearest neighbor downscaling to create the 16x16, 32x32, and 48x48 icons when they are needed (such as on the taskbar or in the Start Menu). The icon file provided here includes these resolutions and more, linearly downscaled from 256x256 to preserve clarity. It also includes the 8-bit 32x32 icon from the original 1998 release of Forsaken.

    16 downloads

    0 comments

    Submitted

  24. Giants: Citizen Kabuto - GiantsHook Graphical Overhaul Mod

    This file is password protected due to possibility of false positives. Use the password pcgw to extract.
    Source: https://mega.nz/#!PIdT1aIK!mQu-qdOCBnGrOu9-hfnLhoGxIMWg040eF8OSwlK9DQo
    NOTE: This mod is not compatible with the highly recommended unofficial patches.

    220 downloads

    0 comments

    Updated

  25. Giants: Citizen Kabuto - Graphical Revision Mod

    This file is password protected due to possibility of false positives. Use the password pcgw to extract.
    Source: https://web.archive.org/web/20071218061808/http://www.giantswd.org/?file=2

    480 downloads

    0 comments

    Updated

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