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Posts posted by PeterJS

  1. I am not able to get X-Men: The Ravages of Apocalypse working in Quakespasm Spiked. This only occurs with Ravages of Apocalypse. The base Quake game, official mission packs, fan-made mods, and even another total conversion, Malice, all work fine. Any attempt to launch the game just results in this error window:


    This happens both with the original CD version, and the version on the developer website. Here's the directory if that needs to be clarified.


  2. So I've been setting up NFS Porsche Unleashed and it was pretty obvious for me to notice that I am getting absolutely no sound whatsoever. This only appears to be a problem with NFS Porsche Unleashed, as even other NFS games that I already have installed have perfectly fine working audio. Yes, I do have NFS5 Essentials installed, but that hasn't changed anything. Other than that, though, the game works fine. I did do some editing around to make it run in Glide with nGlide, but that shouldn't affect the audio.

  3. So I've been setting up the PC version of Sonic 3D Blast via SEGA PC Reloaded, and the page on the wiki talks about extracting the music via Windows Media Player, and then moving that to your game directory. However, Windows Media Player will not detect any music on my copy of the game. I don't know if this is a situation like the 1990s PC port of Sonic R where a bunch of copies were printed without the music, or if I'm just doing something wrong. However, I think I can just extract the music from the game disc and should be fine. The problem is that I don't know where the music files are located on the game disc, so I don't know where to look. And yes, I already tried D:\PCSONIC\CDData\Sound, which might sound like the most obvious location, but that only has the sound effects, not the music. And looking through the rest of the folders, I still can't seem to find anything. Yes, that includes file types like CUE files that would just lead to where the audio is, I can't find any of those either.

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