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Everything posted by Aemony

  1. Because we don't currently have a good way to handle these sorts of supplementary features, I opted to create a new template that allows setting these properties and embeds the results in a {{ii}} bullet point, with the intention of the template being used just below the availability table. The reason why I opted for this and not the Notes section of the availability table was because I believe the field can otherwise become quite lengthy in text if there's other notes that needs to be mentioned there. That said, all that needs to be changed for the template to be compatible and used dire
  2. References should go in the "direct3d notes" field, and not the "direct3d versions" field, of the API template. The "direct3d notes" field is limited to only supported values, as anything else will screw up the backend connections. Only remove listings if you've actually confirmed that they do not support DirectX 12 on your own, or you find a concrete source mentioning that it doesn't. PCGW generally assumes that edits are accurate despite a lack of reference, so to remove ones that are "suspicious" you'll have to find a concrete source confirming the suspicions. Feel free to add {{c
  3. I don't think this is really the case any longer, based on my testing with my Hi-Res Audio certified DAC and headset. That DAC have a visual indicator that showcases what sample rate and bit depth, and in shared mode it will _always_ output as the selected format according to what I've selected in the Advanced tab of the output device (24 bit, 96 000 Hz). In exclusive mode through WASAPI it'll output whatever format is configured in the player, regardless of the source itself (tested and verified using Foobar2k and the foo_out_wasapi plugin.
  4. Version 1.27b


    Mirror of the 1.27b standalone Mac patches released for Warcraft 3: Reign of Chaos and Warcraft 3: The Frozen Throne, as obtained from Blizzard's official FTP server. Click on Download this file to the right to get the list of PCGW mirrors for the patches. Official FTP download links Reign of Chaos only: http://ftp.blizzard.com/pub/war3x/patches/Mac/War3ROC_127b_Castellano.zip http://ftp.blizzard.com/pub/war3x/patches/Mac/War3ROC_127b_Cesky.zip http://ftp.blizzard.com/pub/war3x/patches/Mac/War3ROC_127b_Chinese_Simp.zip http://ftp.bliz
  5. Version 1.0.0


    libEGL.dll retrieved from Next Up Hero, from NextUpHero\GameGuide\Streamer\bin\32bit\libEGL.dll, on the 2018-12-15. Extract to the same folder as Chrono Trigger.exe, so to Steam\steamapps\common\Chrono Trigger.
  6. Sui is a PCGW moderator. See the https://pcgamingwiki.com/wiki/PCGamingWiki:Staff page for confirmation (or just visit the Discord channel). That said, the reason I included the latency is because I believe it has the highest likeliness of translating over to PC gamers. Generally speaking, audio improvements is not something a lot of gamers really understand unless they have knowledge or interest in audiophile or professional audio setups or equipment. Latency, however, is something that translates well due to its importance for PC gamers in pretty much everything (monitors, input, connec
  7. I think it's mostly fine, although a minor rewrite would be good: Current: Rewritten: Leaving the DRM and introduction of WASAPI aspect out of it because it isn't really _that_ important, and it is still sorta covered by the inclusion of a reference to this thread of yours. Please tell me what you think :)
  8. Version 1.27b


    Mirror of the 1.27b standalone Windows patches released for Warcraft 3: Reign of Chaos and Warcraft 3: The Frozen Throne. Obtained from Blizzard's official FTP server, then repackaged as ZIP to allow them to be uploaded to PCGW. Click on Download this file to the right to get the list of PCGW mirrors for the patches. Official FTP download links Reign of Chaos only: http://ftp.blizzard.com/pub/war3x/patches/pc/War3ROC_127b_Castellano.exe http://ftp.blizzard.com/pub/war3x/patches/pc/War3ROC_127b_Cesky.exe http://ftp.blizzard.com/pub/war3x/pat
  9. Version 1.0


    Monster Hunter: World - DualShock 4 prompts v1.0 Mod by MHVuze Tested and working with game build 151639. Use at your own risk! Play in offline mode if you fear a ban or whatever. How-to: 1. Move the nativePC folder from this archive to your install dir (i.e. D:\Steam\steamapps\common\Monster Hunter World) 2. Profit If the controller detection is fixed in an upcoming patch or you want to get rid of it for some other reason, just remove the nativePC folder. If you have other mods installed, remove the two files of this mod to keep the other mods intact. If you downloaded th
  10. Version 1


    This is the config file needed if you want to play with just controllers. Split-screen with controllers just from second player onward does not need this config file. Go to %USERPROFILE%\Documents\My Games\Unreal Tournament 3\UTGame\Config\ Replace UTInput.ini with the one in this archive.
  11. Sorry, I think this devolved slightly into a rant at the end. Related threads: - https://community.pcgamingwiki.com/topic/1880-steamworks-drm-in-articles/ - https://community.pcgamingwiki.com/topic/1075-analysis-why-steam-isnt-drm/ - https://community.pcgamingwiki.com/topic/1640-availability-steam-drm/ Instead of revisiting /exactly/ the same discussion (which were focused on Steam as a DRM) I instead wanted to discuss what /purpose/ the DRM column is currently intended to serve, and how to best go about it. Right now when you hover your mouse over the DRM column you get the des
  12. I was participating in an online discussion where I noticed that a random user linked to other online sources for a list of HDR enabled games, and not PCGW, which made me think about why; the result being this thread. Right now, linking to the "list of games with HDR support" page resulted in a massive "wall-of-link:" http://pcgamingwiki.com/w/index.php?title=Special:Ask&x=-3Cq-3E-5B-5BCategory%3AGames-5D-5D-20-5B-5BHigh-20dynamic-20range%3A%3Atrue-5D-5D-20OR-20-20-3Cq-3E-5B-5BHigh-20dynamic-20range%3A%3Ahackable-5D-5D-3C-2Fq-3E-20-3C-2Fq-3E%2F-3FDeveloped-20by%2F-3FPublished-20by
  13. New issue... CODEBLOCK does not properly prevent the execution of certain code contents...
  14. Below is straight copy/paste from my common.css Top bar icons are fixed by using the below CSS. I went through all four icons and made them end up looking like #999. Two of them have an opacity layer above that partially hides them, therefor the SVGs use #FFF when coloring those as that will end up as #999: /* Fixes for the four SVG icons on the header, making them all #999 */ /* Icon 1 - Watchlist - Change fill color to #999, from #A1A1A0 */ #pt-watchlist a { background-image: url("data:image/svg+xml,%3C%3Fxml version=%221.0%22 encoding=%22UTF-8%22%3F%3E%3Csvg xmlns=%22http://www.w
  15. Posting here as well based on my comments on Discord. I've found great success with the various tweaks I'm using in my common.css. For this thread there's two main relevant sections: The first, to fix the spacing between <p>'s in the articles: /* ===== CHANGE : Some more spacing for paragraphs ================================================================================================================== */ p { margin: 0.5em 0; } /* ^- The above breaks margin on the P for the 'Editing guide', 'Support us on Patreon', 'What is PCGamingWiki?' buttons on the front page, so
  16. 474 downloads

    Description This is the "unofficial" fix released by Hothead to solve the "continue Game" crash fix in DeathSpank - Thongs of Virtue. The developers referred to it as "unofficial" since they had not published it to the public branch of the game on Steam when they released it on the game forum. Unfortunately they never got around to do so either. Official description from the developers Source Archive: https://1drv.ms/u/s!AlN7g8lbRD78kp1wWft1VEq4kBja5Q Official (Wayback Machine) fix thread: http://web.archive.org/web/20170522231024/http://forums.steampowered.com/forums/showthread.
  17. I don't see an issue with it, albeit it can be useless if the place linked to don't actually mention all patches. For example, that changelog for Amnesia you linked do do not include the v1.3.11 update, meaning it doesn't cover all updates. Also, there's no reason to use the {{ii}} flag either, as the {{mm}} flag is more appropriate (changelogs are "more information", not regular "information"). I'd also move it below the official forums, since the changelog is a mere thread on the forum in question. I've implemented the changes to better illustrate my point, see https://pcgamingwik
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