Waschbär reacted to SirYodaJedi in Taxonomy is a waste of time
While I agree that the way we had series hindered pages in large franchises, I definitely would like something verbose like this at the bottom of the page to be able to quickly navigate between pages:
It helps SEO, too.
Waschbär got a reaction from SirYodaJedi in Taxonomy is a waste of time
On a sidenote: Is it really necessary for the "series" table to be replaced by the taxonomy link? Not only does it give a quick overview but also allows one to jump quickly between the titles. Now I have to visit another page - which also doesn't offer much more valuable information.
I think this would be one case where a duplicate information is acceptable. And if it's about the number of titles for some series becoming longer and longer, maybe just make the table collapsible and only show a handful until someone clicks "expand" or something.
Waschbär got a reaction from Rose in Taxonomy is a waste of time
I mean, I see some value in this information, but as it looks now I spend more time on the infobox than the whole rest of a page. Looking at the Taxonomy page and this huge list of variables is kinda overwhelming and confusing. Especially when a game can have multiple categories in a single section (I do wonder what the final infobox for a GTA game will look like with all its gameplay systems and different vehicles for example).
And with all the recent changes I also find there is a lack on updating/improving the editing guide.
The reception part is still missing the part of which IDs to provide.
Here it refers to an empty page to look for the terminology: https://www.pcgamingwiki.com/wiki/Microtransactions which I guess should actually be this https://www.pcgamingwiki.com/wiki/Category:Microtransactions
In reality however all that information should be on the same page.
And why not feature an example directly on the page like in other sections (video editing guide for example). Instead I have to jump between different tabs all the time just to figure out how I'm supposed to fill in everything.
Then there is the link to the Taxonomy page as it must correspond with that but when visiting it all I see under "Instructions" is a changelog where I somehow have to piece the information I need together myself on this huge and unwieldy page.
Same applies to the Monetization section
Again: No examples, have to jump to different pages for all the info, the "Please refer to Monetization article" link leads nowhere and again that link to the Taxonomy main page which isn't helpful at all.
What I'm trying to say is: If that taxonomy stuff isn't ready or properly presentable yet, it shouldn't be part of the editing guidelines.
Waschbär got a reaction from Mars icecream in Closed captions clarification
While currently playing Prey I noticed that somebody marked Closed Captions for this game as true. And while it does offer subtitles for all dialogues, it only partially offers them for sound effects. For example, the sound of some of the robotic devices gets described if you are near them, but things like shooting, breaking glass, explosions or alien noises do not.
The editing guide mentions "Text accompanied with all audio in-game." so in this case it should probable be false then, right?
However, I've checked a couple of pages which makes me unsure about the setting in general. Dragon Age Origins has it enabled and while it is heavily text based, things like sounds (or combat chatter IIRC) has no subtitles. Same goes with other classical RPGs.
Now looking at some Bluray movies with SDH subtitles, not every noise necessarily gets described - at least not in dramatic/action scenes.
So I think we need some better clarification as to when CC should be true, false or N/A. Especially with the different genres in mind (e.g. adventure games). I know this is generally a rare feature but it seems even the Steam store often lists it for games which only feature normal subtitles.