Cyberpunk 2077: Let's Find A Way To Disable TAA in Articles and troubleshooting Posted December 13, 2020 Glad you guys are figuring out a way to turn it off. The TAA in this game is so obnoxiously bad in quality it's almost offensive this is coming from an ultra high budget release. Just having seen some of the footage of the game and screenshots I was honestly shocked at not only how bad the resolve is (Ultra blurry resolve to hide how bad your TAA actually is =/= filmic. Coming from someone who has spent the last decade chasing the best AA for hundreds of games where ultra sharp =/= ground truth. Sharpen a bad resolve and you will reveal what's under the mask. Sharpen a good, but soft resolve and you can recover real information. ), but the abundant amount of artifacts and false positives that the TAA is creating that results in some cases worse than no AA at all. (Clamping artifacts, ghosting artifacts, depth discontinuity artifacts, no pixel history artifacts, noise breakup and poor resolve artifacts, surface smearing in motion compounded by motion blur,etc) Not only that but they are trying to rely on the TAA to filter and clean up low quality effects used elsewhere that just compounds the problem. The biggest problem being the Screen Space Reflections. (In the posted screenshot above of the hub cap on the tire. That's what you are seeing alongside the breakup artifacts on the silhouette of the car body)They look almost as if they are using some sort of primitive software based path/ray tracing but at a very very low RPP without any real denoise/filter step (Which would bring it's own problems) but instead try to use the TAA on it's own to filter it and that results in the massive amounts of point/high frequency noise (And accompanying temporal artifacts)on so many surfaces in the game. There are some cases where TAA is so bad , even on console it'd be better to have a toggle not to use it. You could always account for it on PC usually,but it's shocking they lock you in to using something so horrendously poor in quality without a choice for a higher quality solution (If they can waste 50% of your render budget optionally on RT effects, they could do the same with AA. No developer ever chooses to do so) or a toggle to turn it completely off. Hope you can find an elegant solution to disable it.