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Antrad

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Everything posted by Antrad

  1. The first picture reminds me of the beginning of the Luminous Engine tech demo by Square Enix 8 years ago. Unigine is also making some great strides, but they don't have Sony or Microsoft to do the marketing for them.
  2. Antrad

    CD audio tracks

    Thank you Garrett for your work.
  3. The whole thing basically makes the "Infobox" look like a copy-pasted page from Moby Games, plus the cover often comes from there too. That is why I suggested to link to Moby Games in the first place, if people want all that additional info they can find it there. https://www.pcgamingwiki.com/wiki/Escape_from_Monkey_Island https://www.mobygames.com/game/escape-from-monkey-island I'm not going to fight it, I just wanted to express my opinion. I will continue to focus on the classic sections on the game pages.
  4. Maybe the bigger problem is the word "ESSENTIAL" in the title. People put links to patches there, but is every patch really essential ? No it is not. People put links to various mods there, but even if the mods do improve something, it usually it is not essential. It is a too strong word.
  5. Antrad

    CD audio tracks

    It's has been almost 2 years already, it is surprising to see nothing has been done about this.
  6. It says on the home page "PCGamingWiki aims to list fixes and workarounds for every single PC game." How is writing that Escape From Monkey Island uses "cinematic camera perspective" help anyone ? In my opinion everything not related to getting the games fixed or improved is a waste of people's time and spreads the project and community thin. Even if it is done with a bot it just makes it harder to keep track of all the constant changes on your watchlist. This site is slowly creeping into Moby Games territory adding stuff like this, the ratings or whatever comes next.
  7. I remember when I was working on my Chrome patch, increasing FOV for widescreen also messed up the LOD. Thankfully Jackfuste found some LOD variable using assembler, or whatever he uses, that was directly tied to the FOV and fixed the issue.
  8. When I was searching for a mouse 2-3 years ago people recommended optical mouse, not laser, so they still make those. If you go to Razer website their mouse seem to use optical sensor.
  9. Glad to hear it works. Since you weren't brave enough to update the wiki, I added it to "Issues fixed" section myself.
  10. I don't understand why this needs 32 GB of RAM + 8 GB of VRAM, but it is supposed to run on Xbox where even the next one will have only 16 GB combined ? It makes Windows look like un-optimized resource hungry junk. Also having to install 150 GB data and then also need 20-50 Mbps Internet speed during play makes no sense, it's the same requirement like when you Stream the entire game on Stadia or something. Might as well just stream the whole thing in the first place.
  11. It is a DirectX 9 game. You can try using WineD3D for Windows: https://fdossena.com/?p=wined3d/index.frag Or dgVoodoo 2: https://www.pcgamingwiki.com/wiki/DgVoodoo_2 You just need to copy the required dll files into the game installation folder where the game executable is located, read the instructions.
  12. People are going to be SO disappointed playing Crysis. Even Lara Croft in modern Tomb Raider games is a more powerful killing machine than the guys in Crysis games ever were with their nanosuits and the fancy high-tech weapons. The weapon customization is nowhere near what you get in modern games. The game was being popular for its "open world" gameplay back in the day, but it is nothing compared to the size and complexity of modern games. Also by running on Switch the "Can it run Crysis?" will be sealed forever as a joke. This will be "the Emperor has no clothes" moment for Crysis 1.
  13. How can they patent this. There is a famous Internet joke called Smach Z (short for Steam Machine Zero) that had this in their indiegogo campaign in 2016. They called it Z-pad. https://www.indiegogo.com/projects/smach-z-the-handheld-gaming-pc#/ https://c1.iggcdn.com/indiegogo-media-prod-cld/image/upload/c_limit,w_695/v1479558248/n4dqh35q34vz8b15x0lm.png
  14. Like I said I am against it, but since the decision was made I would further water it down and only show the average of those three. Review average: Metacritic, Opencritic, IGDB: 82 With names "Metacritic, Opencritic, IGDB" being a link to each of the pages. Or use an icon like for MobyGames, Wikipedia and others.
  15. If the game doesn't work with dgVoodoo make a topic about it on Vogons forums in the dgVoodoo section and developer might look into it. He can't fix problems he doesn't know about. Also saying what GPU you use would be useful. Did you try running the game on your integrated graphics as well ? Sometimes those can work better.
  16. Just read the instructions under "DirectX 1-8" on the link he posted, you just need to copy few files into the game installation folder.
  17. Your processor is the one that has the integrated graphics and I checked your motherboard does have video output. As for changing the name of the exe I can confirm that works, but for id Tech 3 (aka Quake 3) engine games. COD and MOHAA are Quake 3 engine games, not 4.
  18. Did you try running the games using you integrated Intel graphics to eliminate Nvidia drivers as the issue ? I used to run Quake 4 with my Intel when I was playing a mod called "False Dawn" (I highly recommend) which had some issues with AMD cards.
  19. By "free" do you mean commercial games that I got for free on various stores, free-to-play games, or real freeware games like Knytt Stories, Seal Hunter, Super Tux Kart, etc... ?
  20. I wanted to ask a guy called "jackfuste" on Widescreen Gaming Forums to make a widescreen fix, but I never did. He made a widescreen fix for Extreme G-2 when I asked him, which is also a relatively unknown N64 game ported to PC, but it re-released on Steam few years ago. The re-release does not have widescreen, which tells a lot about how much the new publishers cared. They used dgVoodoo to fix the rendering and winmm for CD audio, so they themselves basically didn't do any hard work. As for early PC games with widescreen support I know Machines from April 1999 (one of the first 3D RTS games) and Starship Troopers Terran Ascendancy from October 2000, however menus remain 640x480.
  21. Starshot Space Circus Fever. On YouTube you will find a ton of people playing Nintendo 64 version that is far inferior, even on emulators that don't render it correctly, but you will find very few videos of PC version that is far superior and runs perfectly using nGlide. MobyGames doesn't even have screenshots for it. A bit off topic, but when Turok 1 and 2 remasters released recently many people thought they ported it to PC now, they praised the publishers for porting a N64 game after all these years, but the PC versions existed already in the 90s.
  22. Reviews are a subjective thing, this site should focus on technical aspects of games. I am against.
  23. I agree with Andytizer that Sony could be in a lot of trouble next generation. If streaming and cloud based stuff becomes more popular they simply don't have the infrastructure for it. Media claims how great Sony and Nintendo are doing, but I am not convinced. Last generation Nintendo sold 100 million Wii and 155 million DS consoles. This generation Wii U + Switch + 3DS are only at around 135 units sold in 9 years. Last generation PS3 and Xbox 360 together sold 170 million units, this generation so far is at around 150 million units, assuming Xbox sold around 50 million, but we have no confirmation for it. So, Nintendo took a serious beating since casual gamers moved to smartphones and tablets, as well as developers who used to flood their Wii and DS consoles with games (like Ubisoft or Activision that would release series like COD or Splinter Cell on their consoles). PS stole the Xbox users, but together they are stagnating. The important thing to consider is that there are now like a billion people more than when last gen started, plus China now allows the sale of consoles, so together this generation had 2 billion people larger market, yet they have not grown. As for PC, I don't know and don't care, I have my old games. I do agree with Mirh it would be interesting if more companies started making handheld gaming PCs, because now we have some advancements in Intel integrated graphics and AMD APUs. GPD has showed few days ago WIN MAX with Intel CPUS, there is that Alienware UFO thing, and ONE Mix has teased last year they will also make a small gaming handheld in the middle of this year, so by end of year we could have 3 new devices from 3 different companies. With streaming these devices now don't need to be too powerful to play the latest big games, but you could play older titles or smaller games on it without streaming.
  24. Antrad

    CD audio tracks

    The way I would like this to be handled is like the DRM warnings, where you have a note/warning that the Cd playback may be broken in Windows 7 and later with a link to a page with possible fixes. So, there should be a flag in audio settings or in middleware section for "CD audio" or something like that.
  25. Well done. Now on to the issue of CD audio tracks, July 2020 is just around the corner 😉
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