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  1. Then try to deleting them one by one and launching the game, if you get an error that means you deleted the wrong folder, so all you have to do is to restore it and try another one
  2. Go to the game's directory then open "Update/x64/dlcpacks" There are folders starting with "mp", these are mp DLCs, best thing is to know which pack was released after 1.27 then you should delete these files without any risk. Or you could just get an old build on the high seas, the MP is not available on an outdated build anyway so just get the RLD version and voila
  3. Yes it has the Bin32 folder, but keep in mind that i got the game on GOG in the week of release, maybe newer copies dont have the 32 bits binaries
  4. I bought Crysis Warhead on GOG a couple of years ago and it was packed with the x64 binaries, i used x64 by default for years but i've heard from some modders that the 32 bits exe was way more stable for both Crysis and Warhead and the only difference being the texture streaming turned on by default (you have to manually set it to 0) Everything worked fine on 32 bits Crysis but then i tried Warhead and i was shocked to see that the chicken DRM is still here on "non-DRM" GOG version, enemies and bullets fired will turn into chicken and the sound will simply go off, this is a famous anti-piracy measure used by Crytek back then but it seems it wasn't removed, at least not in the 32 bits binaries, i had to use a crack This doesn't seem to be a big issue as most people use the x64 binaries, but i have to admit that the modders were right, Crysis is far more stable in its 32 bits version, using some texture mods, i had crashes with the x64 version back then that just disappeared using the x32 binaries, so i think this should be noted on the wiki page of both games
  5. You can disable it in the advanced graphic settings since the second update
  6. Hi guys, i'm not that good for editing Wiki pages, so i'm here to submit a 60 fps patch (through HEX editing the exe) for the indy game Skydrift (the game shows the same fps amount as the refresh rate but runs at 30 internally) i tested it myself and it works well at 60hz, note that highers framerates will introduce speed-up issues, so if you own a 120hz+ monitor you have to cap your framerate to 60, here's the link if someone can add it to the Wiki page of the game. http://www.emuline.org/topic/1759-skydrift-patch-for-60-hz-60-fps/
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