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Everything posted by Mastan

  1. You can create list in your own user space, e.g. https://www.pcgamingwiki.com/wiki/User:Akven/List_of_games_with_neurally_upscaled_textures
  2. Because it downloads Japanese depot: https://steamdb.info/app/208650/depots/
  3. No, that does not mean that yet. It could be omitted for different reasons, like being absent on store page at the moment of addition, or editor was unable to verify its presence, or was simply inattentive. Quite often I run into games where devs added new languages and article simply hadn't been updated yet.
  4. It's not that straightforward. E.g. INSIDE uses fullscreen borderless mode, and if you select resolution less than monitor's, it will automatically scale. But UI is also drawn at the selected resolution and so this game doesn't have aforementioned advantage of clear UI at lower settings though it does use resolution scaling.
  5. https://www.pcgamingwiki.com/wiki/PCGamingWiki:Editing_guide/Article_state See "Unplayable" state. That's for games that could not be played at all, e.g. when it requires internet connection and servers have been shut down. Example: https://www.pcgamingwiki.com/wiki/Fable_Fortune Another thing is if game is just unavailable for new users and original owners can still play it.
  6. I confirm that 2020 patch works for the current Origin version. Origin executable certificate is valid from September 19 2019 until November 4 2020. That probably means that once certificate expires, EA is probably gonna update executable again, invalidating current version of patch.
  7. I made some adjustments. Developer and publisher fields were wrong, steamid was not set and store link was incorrect. I fixed all that and added more info - see the diff. Also "founded" field on the developer page is the year, not founder's name.
  8. This patch cannot update my freshly installed Origin version, shows error that it cannot update executable with reason: "D:\Games\The Saboteur\Saboteur.exe: unknown version." Game language in Origin is set to English US. Saboteur.exe executable properties: File size - 14'506'816 bytes Created: Aug 21 2020 Valid digital signature: Electronic Arts, Inc. SHA1 August 21 2020 22:02:14
  9. I've just tried Silent Hill 4 (GOG version) on SSD drive SSDPEKKW512G8(Intel 760p M.2 NVME) and it works fine. Don't have Silent Hill 2 to check it too. Didn't use any patches, wrappers, just ran it. Game is installed in the default GOG directory C:\GOG Games\
  10. To summarize about this new Steam version: Old game - false Missing DLCs - false Steam Cloud not working - true Achievements missing - true Right?
  11. I created its article and filled some basic info. https://www.pcgamingwiki.com/wiki/Pyrrhic_Tales:_Prelude_to_Darkness
  12. So, is the color change official or not? If yes then Editing guide/Screenshots should be modified accordingly and news posted. Until then I'm following the current guide.
  13. Done. I don't remember exact upload rules for new users though.
  14. Mastan

    Creative Alchemy

    Latest version available directly is Creative Alchemy v1.45.19 https://support.creative.com/downloads/DriverDetails.aspx?driverID=100239 Judging by changelog, 1.45.20 is integrated into Sound Blaster AE-7 and Sound Blaster AE-9 driver packages. P.S. I've just installed their driver packages AECMDMasterInstaller_3.4.72.00.exe and surely C:\Program Files (x86)\Creative\ALchemy folder appeared and dsound.dll there has version, like that changelog above says. P.P.S. If that link https://support.creative.com/downloads/DriverDetails.aspx?driverID=100239 doesn't work for you a
  15. Quake 2 RTX doesn't look wet. In fact it's quite opposite to earlier implementations, eg q2pt: In Q2RTX stone surfaces are completely non-glossy, metal is shiny, I don't see exaggeration there. Q2RTX also features global illumination, you can check it on the first map in the secret area with silencer - no light directly shines there, but it's not completely dark in daylight.
  16. They can release e.g. separate "UHD texture pack DLC" for PC version which will require 16 GB of VRAM. 😄
  17. Everyone around me knew about +mlook (sans 1) and autoexec.cfg. It was the first thing to do after installing Quake. I really saw no person who played Quake without mouse. Ok, better example: TFW whey you play Quake using only one hand and keyboard.
  18. Or introduce new level of graphics that no videocard could handle on maxed out settings. IIRC with Crysys was something like this: Devs: — We made game so that it will be actual for future years, set Normal for current top hardware. Gamers: — We set Ultra, your game has performance problems, wtf.
  19. What? I've never seen person who played Quake that way.
  20. I prefer original controls. New features break game design, eg Icon of Sin with mouselook is beatable instantly.
  21. I found that this game is still available officially, no need to use Internet Archive(yet): http://www.bbc.co.uk/sn/prehistoric_life/games/dinosaur_world/ (click "Open" under the picture to open actual download page) I have no problem with the sky running it on laptop with Win10 and Intel videocard. Game uses old DirectX version, sometimes dgVoodoo 2 helps with some problems of old APIs on modern systems.
  22. "SteamVR headsets" also supports WMR through Windows Mixed Reality for SteamVR. I don't know if it's true for all games, but I've seen games that are not marked with WMR support, but still work. E.g. Batman: Arkham VR. Controllers in-game have non-native look, but that's minor. Some games(e.g. Obduction before official WMR support patch) use not very comfortable tracked controller bindings, but otherwise work. WMR also supports OpenVR, I played one standalone game by choosing OpenVR in settings. So, in my(not very big) experience it's more about APIs than headsets.
  23. And if you already own "Wasteland 2 Director's Cut", then you can get Wasteland 1 for free. Open your account page https://www.gog.com/account in web browser, click on "Wasteland 2 Director's Cut". Open dropdown menu "More", select "Serial Keys". There should be Wasteland 1 gift code.
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