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JJXB

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    JJXB got a reaction from Mirh in Rainbow Six: Vegas 2 FOV (Possible Working Solution?)   
    Okay. i did finish up a solution (with help of someone at the Cheat Engine Forums) in .CT form but never got round to putting it into an external executable. i might end up posting one but as it is right now? i've uploaded it to the files area and will see about posting the link to it once it is approved there.  I will share the description of the file here too though:
  2. Like
    JJXB got a reaction from Mirh in Rainbow Six: Vegas 2 FOV (Possible Working Solution?)   
    Current Post with Early (Working?) Solution CT
     
     
     
    Video of a reduced FOV table in effect
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    JJXB got a reaction from Mirh in Rainbow Six: Vegas 2 FOV (Possible Working Solution?)   
    Post in the thread if you wish to read it there
     
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    JJXB got a reaction from Mirh in Rainbow Six: Vegas 2 FOV (Possible Working Solution?)   
    sorry for radio silence on this but i can only work on so much before hitting a brick wall of "can't think". came back to it today and i got it *less* screwy with the detection somehow along with adding ways of monitoring some of the incoming and outgoing numbers. Help on this would be much appreciated however since the post i'll link to explains why i've run into another zone of confusion over how edi+30 and any values that might modify esi+30 are also affecting edi+30.
    Aforementioned progress post with details
    if you'd rather i post the contents of what i posted verbatim in the future, i'll be willing to do so but i can only do so if i know that people would rather i do so.
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