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  1. Like
    Mirh reacted to Garrett in Co-op / play distinction   
    So there would be three rows: Local play, LAN play, and Online play.
    Not having co-op as a definite row would also mean versus could be covered better (which right now isn't supported to the same degree) and this would also fit better with games that make no distinction between co-operative and competitive play styles (e.g. Minecraft). If the play styles needed to be accessible for semantic queries this could be handled through a parameter that accepts comma-separated values.
  2. Like
    Mirh reacted to Garrett in Steam appid side   
    These parameters are used to associate the page with the app IDs so the API can be queried or linked to by external sources (such as Steam Database and the Enhanced Steam browser extension).
    The main parameter only supports a single app ID because it is also used to make the links shown in the infobox. The game's current/normal app ID should be the one used for the infobox.
    Some alternate editions have their own app IDs, so those IDs should also be provided through the side parameter.
  3. Like
    Mirh reacted to Garrett in We need a partial value for proprieties   
    I'm not opposed to adding a partial value. This might lead to some situations where it is being used incorrectly but that already sometimes happens with the existing values anyway.
    As another example, the SLI or Crossfire Support proposal topic covers a situation where a partial value would be useful.
  4. Like
    Mirh reacted to Garrett in Editing guide   
    Developer/publisher name would be as used for the release; names redirects to the latest ones where applicable, so the company pages are filled with all the appropriate games from across any name changes.
    In the case of a game being re-published or whatever you would use the last name that company used for that release (since both are the same).
    In cases where development has moved to a different company the status can be indicated in the second parameter (e.g. Former and Current).
  5. Like
    Mirh reacted to Garrett in Why was my D3DWindower upload deleted?   
    I didn't know at the time that deleting a file is permanent and does not put it in the moderation archive (as with deleted topics/posts). In the future I will hide affected files.
  6. Like
    Mirh got a reaction from Keith in Editing guide   
    So, let's talk of the usual things that I more usually see differing between pages (with examples). I'm not saying these are indeed important. But to achieve consistency every concern should be addressed.
    [1]: Should we say to comment (and then explain what that implies) or should we just say "put semicolon, slash, double backslash"? And then should we just use words or even use {{key|;}} ?
    I take this opportunity even to say how we should underline that many times, to skip intro you'd have better to try to look fist into .ini file rather than deleting/moving/renaming them straight away. Also, ironically after we looked accurately we now recommend a parameter to avoid intro in the page of the example
    [2] Speaking of skipping video intros.. We should establish once and for all what's the recommended thing. Delete, move and/or rename?
    [3] Uniform explanation towards the use of cmd and windows registry...
    [4/5]... including how to make clear for really dumb people that ancestral difference which makes require that Wow6432node thingy in 64 bit systems
    [6/7/8] Uniform .ini editing in general. As you can see different kind of approaches are used here.
    [9] Uniform .ini files mentioning. I really love the way the .ini file is portrayed here. This way you don't have to repeat every time all the path name. And it's damn neat imo.
    [10] Should we consider forcing something in graphics drivers as hackable or false? Because I believe 99% of games have really no problems in this and writing it every time would be annoying. Be it AA through graphics card control panel or 3d party injector, be it borderless fullscreen, be it v-sync anisotropic filter or windowed mode.
    Having thought this.. I was thinking that actually windowed mode is not something so easy to hack. V-sync then should be universally possible to force, imo, whilst  AF is enforceable just in 99.999% of cases
    [11/12] We need a partial value
    [13] When using those lovely references, we should follow some common rules. Because I don't think that using the title in the page header is feasible every time. For example, I usually transform "Hi! :: Grand Theft Auto III General Discussions" to "Hi! :: Steam General Discussions". Other times, instead, it's just that it says "Unknown title" so you have to invent it
    [14] Speaking of references, in the editing page it should be somewhat mentioned that (at least for older games) references in game infobox are deeply appreciated
    [15] Aside from the usual fact that GOG always increase a hundredfold what system requirements could have been... other times it greatly underestimate them instead (and this may be valid for every other vendor too) We should showcase a standard way to underline deviances.
    [16] Uniform fixboxes use. When there should be a space between them, when instead there should be just a common one but with two (or more) "wrenches".
    While we are at it, we could even contemplate my "solution" for VC and ponder whether it could be possible to say the same amount of things with a cleaner look and in about the same space (or even less if possible!)
    [17] Stress that workarounds are not fixes. I mean, those are nice examples of workarounds.
    Albeit they practically overcome the problem and you can proceed, you technically didn't solve the real bug.
    And sometimes instead I see these count as issues fixed...
    [18] Briefly say that we don't even despise independent dubbing/subtitles/interface explanations. Of course every game will have different "capabilities" and it won't be possible to have any conceivable combination.
    [19] Links to external resources should prefer the discussion thread instead of the direct download (as long as the former as a noob-proof link to the latter). This because if there's any problem the author will be probably more experienced than us. btw, in the example the exact opposite is being done
    [20] Some hints about proper local file uploads. I especially appreciate how sometimes this can also really help to streamline instructions in the game page follow TTDISA link
    [21] Explain when fixes should go inside template and when outside. I know this sound stupid but gosh, there was a discussion about this just some days ago (sorry.. for the language)
    [22] Actually, sometimes you are required to use cracked/pirated copies mod (or even start) your legally bought game. So I'd try to word less strictly your sentences.
  7. Like
    Mirh reacted to ThatOneReaper in Editing guide   
    The technical aspect is already handled elswhere. Unless everyone wants to merge the two together, I'm not adding it in for the time being. I've added in the other suggestions. The Fixbox:
    Suggestions for what articles to mention? I don't think collapsible sections are possible. Someone else (Soeb?) will need to verify this. The Infobox:
    Added in. Video Settings:
    I'll add a general mention on that rule later on. Added a separate legend at the top for the ratings system. Issues Fixed:
    Is there any need to clutter up a page with fixes for issues that are already officially patched? Not exactly sure what the official policy on that is.  
    Mods like that should be put under "Other information": Not a required download, but noteworthy to mention.
  8. Like
    Mirh reacted to RaTcHeT302 in Why was my D3DWindower upload deleted?   
    D3DWindower should be clean, can't a false positive report be sent to Google?
  9. Like
    Mirh reacted to Garrett in Remove Kotaku from the front page   
    All of that coverage is quite old (dating back to 2012) so it might be time to remove most/all of these links anyway.
    I've also added a mention of these sources on PCGamingWiki:About.
  10. Like
    Mirh reacted to RaTcHeT302 in Support for older platforms in the infobox game template   
    Should I always list DOS as the platform then? I was trying to fill up the pages for the games in the Middle-earth series, seeing as there were tons of red links.
  11. Like
    Mirh reacted to Hman360 in My file not visible without an account?   
    I uploaded a pack that lets you add missing content to the Steam version of Batman Arkham Asylum (http://community.pcgamingwiki.com/files/file/511-batman-arkham-asylum-goty-steam-dlc-from-ps3/). However, it seems like I can't see it without logging in. Is there a way to make it public? It seems weird that it's not public like the other files.
  12. Like
    Mirh reacted to Andytizer in PCGamingWiki turns 3 today   
    Another year has passed and now PCGamingWiki has entered its 3rd year. It's amazing that we've been able to create such a fantastic resource that thousands of PC gamers rely on and trust.
    In terms of site health, we've seen phenomenal progress with nearly 50% growth in traffic compared to our 2nd year. The impressive visitor statistics, seen below, speak for themselves:
    We've also managed to consolidate our donations and launch a successful Patreon campaign with, at the time of writing, $118 dollars being donated by 47 patrons. Our thanks to everyone who has chosen to donate through the campaign or directly via PayPal - you are helping to support us and to keep the lights on.
    There's also some exciting news about the PCGamingWiki Browser Extension we'll be publicising and launching this week, as well as work on a new wiki skin which will be announced in the future. Many thanks to Soeb and Nicereddy for their work on this.
    As a way of showing appreciation to our fantastic contributors, I'd like to carry on the tradition of providing Steam Gift Cards for those who have helped us out the most. These rewards will go to:
    £50 Steam Gift Card - Garrett, LDK, Nicereddy, Pridit, Soeb
    £20 Steam Gift Card - Mirh, Ratchet302, Suicide_machine, ThatOneReaper
    I'd also particularly like to thank Soeb who has taken on the enormous responsibility of server administration, as well as contributing to articles, PR and research and development work.
    Many thanks for the help from everyone else - the PC Report writers, the moderators, the editors, the anonymous contributors and everyone who tweets and writes and direct people to the site - thank you.
    Every day new games are being released in a buggy and incomplete state - and older games have issues working on newly released operating systems. My hope is that that PCGamingWiki continues to be the essential resource for the PC gaming community well into the future. Let's fix PC gaming.
    Click here to view the article
  13. Like
    Mirh reacted to RaTcHeT302 in Free Humble Bundle Gifts   
    The Bridge Oddworld Abe's Oddysee Viking: Battle for Asgard Volgarr the Viking I'll send a pm with the humble bundle link, pick one.
  14. Like
    Mirh reacted to Mars icecream in A Mobile Site or App?   
    No need to develop an app, just create the mobile site first.
  15. Like
    Mirh reacted to Pilzsuppe in Generic Troubleshooting Page   
    In case it's a steam game, 'verify game integrity of game cache' should be part of the list too.
  16. Like
    Mirh reacted to Garrett in PC Report: Dying Light   
    The chromatic aberration effect is truly hideous. I think it might be helpful to start mentioning impurity effects like this (and film grain etc.) in the port report text and whether they can be disabled since some players will consider this to be a deal-breaker (it certainly is for me).
    I definitely agree with the suggestion to have the screenshot comparison feature available in a large-size mode.
    Oh, and great work on the report itself.
  17. Like
    Mirh reacted to Nicereddy in PCGamingWiki Skin v3.0   
    I'll need to give some thought as to where we should put the IPBoard integration as I can definitely see it's usefulness. I think we may want to try parsing the forums ourselves, since IPBoard loads about as quickly as molasses and would really clash with the skin.
    iframes are the devil, so if we can avoid those that would be vastly preferable. I'm currently planning on placing the social icons in the footer, since they serve the same purpose as the social buttons without compromising our design or slowing down page load (based on tests Soeb and I have done, Twitter and Facebook seem to be the primary causes for our slow loading times). Hopefully I can get your blessing on that, since I think the benefits are fairly significant.
    I've worked to make it responsive (the sidebar hides once you get below a certain browser window width, among some other changes), but right now I think it'd be best to just let the MobileFrontend extension handle that.
    As for the tabs, that's outside my domain. Soeb or Garrett will likely be able to better answer that.
  18. Like
    Mirh reacted to Nimbulan in PC Report: Dying Light   
    I did some digging through the game files and it looks like the game uses SMAA T2X rather than FXAA or TXAA like others have speculated.  It does a very good job in my experience.
    If you're talking about the tallest building, that's due to a forced chromatic aberration effect that as of yet, nobody has been able to figure out how to disable.  The color separation near the edges of the screen is quite severe.
  19. Like
    Mirh reacted to Nicereddy in PC Report: Dying Light   
    Some feedback from the /r/pcgaming thread:
    "I like the idea behind the comparison slider thingies, but the images are far too small to see the difference." - /u/Compizfox "They need to add framerate graphs like Tweak Guides do" - /u/Frizzik "And that modding is stopped by DRM." - /u/Big_Cums  
    Definitely some things we should take into consideration in the future. May want to append this article with a note about the anti-modding DRM, assuming we can confirm that exists.
  20. Like
    Mirh reacted to ThatOneReaper in Editing guide   
    It's more about the fact you cannot assume everyone can just google things not found in the article. The wiki is a one-stop shop for the game and resorting to google means that we have failed at our jobs.
    Anyways, 3-4 extra lines is hardly clutter.
  21. Like
    Mirh reacted to Andytizer in Generic Troubleshooting Page   
    I am thinking that we need a set of 'Guides' that are formatted very differently from a normal page. Perhaps it could benefit from a new namespace.
    For example:
    Guide:Windows game troubleshooting
    Guide:Linux gaming beginner's guide
    Guide:PC gaming on a TV and couch (this one exists already)
    So for Ratchet's example, we could do 'Guide:Windows game troubleshooting' to cover everything you'd need to check first.
  22. Like
    Mirh reacted to Andytizer in A Mobile Site or App?   
    Thanks for the suggestion. Our mobile/tablet traffic has increased from around 6.5% to 10% this year, it's certainly a big consideration. However I think the direction we would take this would be to try and make the site more responsive so that we can support all mobile devices and smaller screens. We may perform a skin overhaul in the future and this will be one of the features we implement.
  23. Like
    Mirh reacted to Keith in FOV and RTS Games   
    Just wanted to say that FOV hacks were implemented for some RTS and 2D/2.5D games in Flawless Widescreen. Typically it's to make Vert- games more playable on multiple monitors, but it can still be used on a single monitor setup.
    RTS: Supreme Commander 2 and Command & Conquer: Red Alert 3.

    2D/2.5D: Mortal Kombat Komplete Edition, Child of Light, and Flashback (2013). As well as Unmechanical whose FOV is changed via Unreal Engine's fov # command.
    So given these examples I might say it still applies to these genres, even if hacks are hard to come by.
  24. Like
    Mirh reacted to Nicereddy in Wider game data rows   
    It's good we've got quality web developers like me on Staff :D

  25. Like
    Mirh got a reaction from Settler666 in BF4 crashed with white background and strings   
    You don't need another of what you currently have. Just make sure you are using updated drivers/OS/bios/game.
    And try to disable origin overlay.
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