PC Report: Fallout 4 in News and general PC gaming Posted November 17, 2015 A bit harsh. I've honestly never had problems with the interface. You can use WASD to browse inventories and you can use E instead of Enter in most situations. It could be better, but don't forget what a confusing mess Skyrim's interface was. Also, "modded Fallout 3"? I'm sorry, but... no. I was playing Fallout: New Vegas before Fallout 4 came out, with a ton of mods. ENB, Vurt's, NMC's texture pack, etc., and I can honestly say, the game's visuals are miles above Fallout 3 and New Vegas. The characters look real, clothes have physics, hair has physics, there are proper shadows shadows, draw distances are MASSIVE (I remember standing a few hundred meters away from something, then I scoped in on it, and it was almost fully detailed, featuring NPCs), and don't forget PBR. Some of these features you can mod into Fallout 3, but Gamebryo back then was a lot less stable, so you would definitely strain the game. Some of these features, however, can't be modded in without altering the engine, if I'm correct, which is not legal. When you compare this game to Bethesda's previous games, you might be a bit disappointed, but that's mostly because pretty much everyone modded those games. This game is definitely Bethesda's best launch. It's a bit buggy here and there, but it's much, much better than all the other titles at launch. Hell, if you play vanilla Oblivion, Fallout 3 or Skyrim, even with all the patches, I bet the games are much buggier than Fallout 4 is right now, merely a week after launch.