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DanMan

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DanMan last won the day on February 2

DanMan had the most liked content!

About DanMan

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  1. DanMan

    SteamPlay/Proton Support

    "Linux (Proton)" is wrong anyhow, because Proton is open source and hence not bound to Steam, so the save game location could be anywhere. It should be named "Steam Play (Linux)" to reflect that this is just how Steam does it.
  2. DanMan

    SteamPlay/Proton Support

    I tried, but it wouldn't let me manually add a "Linux (Proton)" path. The "System" column would stay empty, and adding a "Linux" one would be wrong. The note is still wrong. The save games aren't located beneath the <Steam-folder> but beneath the Steam settings folder in the user's home folder. That's where they all seem to be. The Steam binary isn't installed at ~/.steam/steam/. That's where its config and stuff sits.
  3. DanMan

    SteamPlay/Proton Support

    The automatically added save game location isn't always right. For example, my MGS5 savegames are not stored in the prefix but at: ~/.steam/steam/userdata/{{p|uid}}/311340/ So in my Linux home folder below the Steam settings.
  4. DanMan

    3D stereoscopic display

    Alright, cheers.
  5. DanMan

    3D stereoscopic display

    AFAI can tell, there's no official place to put that information. Where should it be put?
  6. DanMan

    Shadow Warrior 2

    Seems pedantic and uninviting to me. But have it your way.
  7. DanMan

    Shadow Warrior 2

    It's trivia alright, but why is that pointless? Maybe I haven't grasped the purpose of this while Wiki yet. Someone enlighten me please. Anyway, how does it hurt to have that as a bullet point on a single game?
  8. DanMan

    Shadow Warrior 2

    Jigen123 keeps removing information about the game being the 1st to support HDR output on PC (third time now). I'd like to hear some opinions about that. I'm loosing interest in participating, if people remove stuff like that.
  9. DanMan

    Readability

    Thanks for the reply. I don't mind the site being full-width at all, but that doesn't have to automatically apply to the text as well. The longer the text lines, the harder it gets to track which line is next, once you're at the end of the current one. I mean, basically something like p, li, dd { max-width:800px; } might already be enough. I shall take a closer look at it on the weekend and post my results here.
  10. DanMan

    Readability

    On pages with longer text like on the glossary ones (https://pcgamingwiki.com/wiki/Glossary:Field_of_view_(FOV) for example), the readability could be improved. Two things come to mind in particular. 1. Paragraphs don't look like they should. There's currently no visible margin between them, so they look like line-breaks instead. There should be a margin of about 1em between paragraphs inside texts. 2. If you view the site in fullscreen, the lines of text stretch across the whole screen width, which makes reading hard. I suggest to put in a max-width of around 800px for at least p, ol and ul. Those two points would already go a long way to improve readability. If you want explicit CSS rules that work across the whole site without breaking stuff, I can provide those.
  11. DanMan

    PC Report: The Witcher 3: Wild Hunt

    The performance is actually good. I haven't played a game in some time that had this stable a framerate. It never turns into a slog, even at very high settings. At least on my GTX 970.
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