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Garrett

Moderator
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Everything posted by Garrett

  1. Most older games were not designed with aspect ratios in mind and simply set the chosen resolution directly (so it's then up to the display or video card to handle it from there). Some newer or re-released games do their own letterboxing by using a widescreen resolution and then scaling the output within that (e.g. many of PopCap's non-widescreen games have been updated to do this). As for the resolution, you change the pairs to match the equivalent pairs for the resolution you want, e.g. if you had set 1280x960 in the config tool that first line in the registry will look like this: 00 05 00 00 C0 03 00 00 00 05 represents 1280 while C0 03 is 960. These can be substituted with the appropriate values from that hex values table, e.g. for 1920x1080 you have 80 07 (representing the width of 1920) and 38 04 (representing the height of 1080) so it would look like this: 80 07 00 00 38 04 00 00 This sort of approach applies to many games that require a hex change in the EXE/DLL or registry. I have made a basic wiki page for this game.
  2. Garrett

    The Polar Express intro skip

    Version

    126 downloads

    Blank intro video files for The Polar Express. Extract to the installation folder confirming the replacement of the existing files when prompted. The Bink Video and RenderWare logos are still shown. This fix removes the book opening animation (this can be retained by skipping the replacement of C0Intro.bik when prompted).
  3. Unfortunately there is no single approach for getting widescreen working (even when games share the same engine). In this case widescreen resolutions can be set in the registry but are stretched from 4:3 (this also makes menu backgrounds disappear, but the text still works). Changing the aspect ratio values in the EXE doesn't seem to have any effect, so some more advanced fix would be required. ThirteenAG's Widescreen Fixes Pack has such fixes for many RenderWare games along with others, but these have to be made specifically each game. One option would be to make a 4:3 custom resolution equivalent to your native height (e.g. 1440x1080 if you have a 1920x1080 display) and then change the GPU scaling setting so you get a nice crisp pillarboxed output. You can set this resolution in the registry if it doesn't show up in the config tool. Windowed mode is available, but it's stuck at 640x480 (the config tool resolution seems to be ignored for this). You might be able to force a bigger window with Borderless Gaming or similar. For windowed mode: Use Config.exe in the installation folder to choose a different resolution (if you haven't already) to generate the necessary value. Go to the registry location - this will be something like HKEY_CURRENT_USER\SOFTWARE\Classes\VirtualStore\MACHINE\SOFTWARE\WOW6432Node\BlueTongue Entertainment\The Polar Express Open the vidmode value. Change the 01 on the second line to 00. The game will now run in a window. You can also set the resolution in the vidmode value (on the first line replace pairs 1-2 with the width and 4-6 with the height using hex values), but as mentioned this won't affect the resolution for windowed mode. EDIT: for WSGF registration try going directly to the create new account page.
  4. Frame rate capping is covered on Glossary:Frame rate (FPS). The game's own method (if it has one that works) is preferable, of course.
  5. Version Update v9.1

    468 downloads

    Last official patch for Microsoft Flight Simulator 2004: A Century of Flight.
  6. Garrett

    Chronomaster intro skip

    Version

    124 downloads

    Blank intro video files for Chronomaster. Extract the CINE folder in this archive to the installation folder. This works with both the Min and Max install types.
  7. Garrett

    Anvil of Dawn intro skip

    Version

    95 downloads

    Blank intro video for Anvil of Dawn. Extract into the DATA folder in the installation folder. This fix was tested with the GOG.com version. NOTE: this fix does not disable the introduction cutscene since it is automatically skipped when save data is present in the SAVES folder.
  8. Version

    1,693 downloads

    Blank intro video file for Star Wars: Jedi Knight II – Jedi Outcast and Star Wars: Jedi Knight – Jedi Academy. Extract to GameData\base in the installation folder. Intro videos will be skipped for both single player and multiplayer modes. This fix was made using the Quake Video Maker. This fix has not been tested with the Mac OS versions.
  9. Version

    1,644 downloads

    Replacement logos.bk2 for Civilization VI. Extract to \Base\Platforms\Windows\Movies (or similar) in the installation folder (confirm the replacement of the existing file when prompted). See the reddit discussion for further details.
  10. Garrett

    F1 2013 intro skip

    Version

    147 downloads

    Blank intro video files for F1 2013. Extract into the installation folder (confirm the replacement of the existing files when prompted). This fix was downloaded from Lucian Sipos's Google Site. The original RAR archive has been repackaged as Zip. NOTE: this fix has not been tested with the Mac OS X version (it might work with some adjustments).
  11. Version Gold

    1,147 downloads

    Upgrades the original release of Soldier of Fortune to the Gold Edition. This update is not needed for the Gold Edition retail release. See the included readme file for further details.
  12. Version v1.07f Beta

    933 downloads

    Final patch for Soldier of Fortune Gold. This patch requires the Gold update of the game (install the Gold patch first to upgrade an original retail version).
  13. Version v1.0.3

    138 downloads

    The Macintosh v1.0.3 patch for Soldier of Fortune II: Double Helix. works with both the v1.01 release and 1.03 public beta patch.
  14. Version v1.01

    557 downloads

    Linux dedicated server software for Soldier of Fortune II: Double Helix. See readme.txt for details.
  15. Garrett

    Warm Up! demo 2

    Version

    278 downloads

    Second demo for Warm Up!
  16. Version v1.0

    291 downloads

    Dedicated server software for the Macintosh version of Battlefield 1942.
  17. Garrett

    Warm Up! demo

    Version

    109 downloads

    Warm Up! demo version.
  18. Version v1.0.9

    163 downloads

    Official patch for the Macintosh version of Aliens versus Predator. The original StuffIt archive has been packaged inside a Zip file.
  19. Garrett

    Alien Vs Predator patch

    Version build 98 (version 99)

    1,083 downloads

    Official US and European patches for Aliens versus Predator.
  20. Garrett

    Warm Up! Update

    Version v1.0

    134 downloads

    Official patch for Warm Up!
  21. Garrett

    Falcon 4.0 patch

    Version v1.08

    558 downloads

    v1.08 patch for Falcon 4.0.
  22. Garrett

    The Outforce demo

    Version

    192 downloads

    The Outforce demo.
  23. Version 1.03 R2

    349 downloads

    This server patch for Far Cry 2 fix bugs that prevented typing into console, fixed certain remote commands that were not working, added -noredirectstdin" commandline parameter, and other updates.
  24. Version v1.1

    138 downloads

    Star Trek: Elite Force II Linux dedicated server. Original description from FilePlanet: Here's the dedicated server for anyone wanting to run a server for Elite Force II on a Linux machine. It contains the dedicated server executable and a library, as well as configuration files and documentation.
  25. Garrett

    Revolt v1.1 patch

    Version 1207

    349 downloads

    Third and final official patch for Re-Volt. Puts in a series of minor bug fixes for Revolt, bringing the game to version 1.1.
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