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Marioysikax

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Everything posted by Marioysikax

  1. System Requirements Minimum CPU:Intel i3-3250 / AMD FX-6350 with 4 logical cores RAM:6 GB HDD:25 GB GPU:NVIDIA GeForce® GTX 650 Ti 2GB / AMD Radeon™ R9 270x OS:Windows® 7 64-Bit Recommended CPU:Intel Core i7-3770 at 3.4 GHz / AMD FX-8350 at 4.0 GHz RAM:16 GB HDD:25 GB GPU:NVIDIA GeForce® GTX 970 4GB / AMD Radeon™ R9 280x 3GB OS:Windows® 10 64-Bit Game was tested with Windows 10 Pro, 16 GB RAM, i5-3570K and Nvidia GTX 680 using Nvidia game ready drivers 368.39. Graphics settings When you first start the game, you get dropped straight into a cutscene fol
  2. That's really old codec which isn't updated, contains security vulnerabilities and latest versions require payment. You didn't give any context, but if you need to simply play those videos, I would just try VLC or convert them into some modern codec with ffmpeg and keep originals as backup. If talking about games, then the game might be so old that there might be problems even if codec can be installed. But it does seem that codec can be simply enabled with couple console commands, so open command prompt as administrative and input: cd C:\Windows\SysWOW64 regsvr32 ir50_32.dll Just
  3. Files section does allow zipped files, which means you can upload any file you want that way. Zipping also makes it harder to use corrupted files as you can't unzip them if they are corrupted (because I have had some weird download issues few times from there, including files downloading by clicking section in the main page). Allowing all filetypes would be bad move and whitelisting all the differend fileformats games might use would be ton of work to maintain.
  4. I (and few others) have been stating games that do not require Steamworks to work in note field of availability with "Can be run without Steam." and reference of at least who tested it. This way info is there and if there will be changes in future, garrett can easily mass edit those to that new standard way of representing that information. Because there has been so much fighting about this issue I have seen that being the best approach for now. As long as information about this is somehow available in article and I'm informed what's good way to represent that, I do not mind. Once a
  5. There are few cases where there's nothing listed in official requirements, making it impossible to know how much game will take. At that point I have pointed out the install size of the game. But usually it's not a problem unless official value is far lower than install size, which have happened few times, but usually it's better to simply go what official requirements are as you are on your own if you try running games outside the requirements anyway. Even if game requiring 4 GB of RAM only uses 1 GB or if game requires 64-bit OS even if it only ships with 32-bit executable.
  6. Version 1.2

    1,269 downloads

    Official website: http://www.generalarcade.com/gamepadtool/ It's a simple GUI tool to create/modify gamepad mappings for games that use SDL2 Game Controller API. Created to be an alternative to Steam Bigpicture gamepad configurator. Features Simple graphical UI Automatic updates of mappings database from https://github.com/gabomdq/SDL_GameControllerDB Local storage for newly created or changed mappings How To Use Connect a gameapad to the computer Launch the app. If you connected mupltiple gamepads select the one you want to use in a dropdown If the app displays that mapping
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