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Expack3

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  1. Like
    Expack3 reacted to Andytizer in Steam 0-day vulnerability potentially affects over 100 million users   
    That's quite interesting, it seems like quite a huge vulnerability with LOCALSYSTEM privileges. I can't see why it was rejected as being out of scope by Valve. It could've been used to cause some real mayhem.
  2. Like
    Expack3 reacted to Antrad in CD audio tracks   
    1) This Wiki lists a lot of technical aspects of games like DRM, graphics and sound API, physics middleware, etc... so listing that the game uses CD audio tracks for music and/or sound effects would make sense.
    2) Some older games can have issues playing CD tracks on modern Windows, so you need to use a custom winmm.dll, then rip them to OGG format and then put everything in the game installation folder (some old games are re-realeased like this on digital platforms, for example Extreme G-2). This info would be useful on pages of games with that problem.
  3. Like
    Expack3 reacted to Rose in Epic Games Store exclusive Tetris Effect VR mode requires SteamVR   
    What's newsworthy about this? There are games on Steam built on Unreal Engine, protected by Easy Anti Cheat. There is DualShock support in games released for Windows.
    Valve were involved in the development of Vive, so it's natural that it relies on their component. Oculus devices do not require SteamVR, and no devices require the Steam client itself.
  4. Like
    Expack3 reacted to Aemony in Time limit between edits   
    Click on "X changes" on your watchlist to see a combined diff from all the latest changes made.
    In this case the user basically didn't use the Preview option properly, and was new to the wiki, and experimented to see what worked until finally giving up.
    There actually are edit limits configured already, and the time difference between each tiny edit (approx. one minute for each) shows that they most likely hit those as well.
  5. Like
    Expack3 reacted to Antrad in MobyGames   
    I disagree that Wikipedia is more useful, since I already wrote in the first post that many games or game developers don't have a Wikipedia article, but Moby Games does. Try finding any information about Brilliant Digital Entertainment and their games like Cyberswine and all you get is what is on Moby Games (probably one of the reason Telltale gets credit for innovation in adventure game genre and online episodic content while BDE did exactly the same things already back in 1997, people completely forgot about BDE).
    Not only does Moby Games have covers that most people here use when making articles, but they also have system requirements listed which I use when these obscure games don't even have them in readme.
    In the end it doesn't matter now, since they don't want to cooperate.
  6. Like
    Expack3 reacted to Andytizer in MobyGames   
    MobyGames have declined my proposal of mutual linking - not citing any reasons.
    I don't really see much value in linking to them, they don't really provide any useful information for PC gamers - Wikipedia has much more useful information. I would prefer to dedicate resources to more compatible websites, e.g. I was looking at ProtonDB.
  7. Like
    Expack3 reacted to AnotherGills in Crystal Crisis coming to Steam on July 31   
    Black Jack is the only reason I'm down to play this
  8. Like
    Expack3 got a reaction from SirYodaJedi in Publisher tinyBuild won't patch or update GOG games "because games are continuously torrented through DRM free builds"   
    tinyBuild's stance on this is so backwards it's obvious they DNDTR (Did Not Do The Research).
    Games with DRM have their soundtracks pirated online via YouTube, with the uploaders using in-game - nowadays lossless - recordings if there's no official soundtrack. They also seem blind to the fact deluxe-edition soundtracks - even on Steam - are literally a bunch of files that anyone can upload. In other words, DRM-free upon download completion.
    Why offer DRM-free builds of a game when people know they'll never be updated for fear of enabling piracy.
    Also, they apparently are unaware of the convenience argument. For example, they can just upload their soundtracks to YouTube Music, Spotify, or whatever, so people who would otherwise pirate them can listen for free and tinyBuild would still get money.
  9. Like
    Expack3 reacted to AlexKVideos1 in tinyBuild CEO attributes anti-piracy DRM stance to improper representative training, announces updates for GOG versions of their titles   
    Definitely, but I don't like the whole notation that backlashes are needed to cause change. tinyBuild should have just updated the games on GOG to avoid this shitshow to begin with.
  10. Like
    Expack3 reacted to AlexKVideos1 in tinyBuild CEO attributes anti-piracy DRM stance to improper representative training, announces updates for GOG versions of their titles   
    This still rubs me the wrong way. We have posts from May 2019 that complain of this missing content, which probably means this content was missing even before this. Yet all of the sudden, Alex Nichiporchik cares about the GOG releases after major backlash...
    Its great that this content is coming, but it seems he is only doing it because of the backlash. If this backlash never happened, I'd imagine they would have done jack shit.
  11. Like
    Expack3 got a reaction from SirYodaJedi in Publisher tinyBuild won't patch or update GOG games "because games are continuously torrented through DRM free builds"   
    tinyBuild's stance on this is so backwards it's obvious they DNDTR (Did Not Do The Research).
    Games with DRM have their soundtracks pirated online via YouTube, with the uploaders using in-game - nowadays lossless - recordings if there's no official soundtrack. They also seem blind to the fact deluxe-edition soundtracks - even on Steam - are literally a bunch of files that anyone can upload. In other words, DRM-free upon download completion.
    Why offer DRM-free builds of a game when people know they'll never be updated for fear of enabling piracy.
    Also, they apparently are unaware of the convenience argument. For example, they can just upload their soundtracks to YouTube Music, Spotify, or whatever, so people who would otherwise pirate them can listen for free and tinyBuild would still get money.
  12. Like
    Expack3 got a reaction from SirYodaJedi in Publisher tinyBuild won't patch or update GOG games "because games are continuously torrented through DRM free builds"   
    tinyBuild's stance on this is so backwards it's obvious they DNDTR (Did Not Do The Research).
    Games with DRM have their soundtracks pirated online via YouTube, with the uploaders using in-game - nowadays lossless - recordings if there's no official soundtrack. They also seem blind to the fact deluxe-edition soundtracks - even on Steam - are literally a bunch of files that anyone can upload. In other words, DRM-free upon download completion.
    Why offer DRM-free builds of a game when people know they'll never be updated for fear of enabling piracy.
    Also, they apparently are unaware of the convenience argument. For example, they can just upload their soundtracks to YouTube Music, Spotify, or whatever, so people who would otherwise pirate them can listen for free and tinyBuild would still get money.
  13. Like
    Expack3 got a reaction from SirYodaJedi in Publisher tinyBuild won't patch or update GOG games "because games are continuously torrented through DRM free builds"   
    tinyBuild's stance on this is so backwards it's obvious they DNDTR (Did Not Do The Research).
    Games with DRM have their soundtracks pirated online via YouTube, with the uploaders using in-game - nowadays lossless - recordings if there's no official soundtrack. They also seem blind to the fact deluxe-edition soundtracks - even on Steam - are literally a bunch of files that anyone can upload. In other words, DRM-free upon download completion.
    Why offer DRM-free builds of a game when people know they'll never be updated for fear of enabling piracy.
    Also, they apparently are unaware of the convenience argument. For example, they can just upload their soundtracks to YouTube Music, Spotify, or whatever, so people who would otherwise pirate them can listen for free and tinyBuild would still get money.
  14. Thanks
    Expack3 got a reaction from AnotherGills in Nvidia announces upgraded RTX Super line of GPUs   
    This seems quite unnecessarily split up. I'd combine them like so:
     
  15. Like
    Expack3 got a reaction from Kellovesi in Tim Sweeney blames Valve for crowdfunding uproar, claims Steam "traps crowdfunded projects" on their platform   
    All I can think of when reading this, and including all the stuff Tim's said recently, he's either high or doing what he perceives to be damage control. This sort of behavior is not sane.
  16. Like
    Expack3 reacted to Aemony in Proposal: Add Communities Sub Section   
    Adding a section just below the General Information section doesn't really solve any of the current issues, and will only result in even more wasted space at the top.
    In another thread and in previous discussions the removal of e.g. stuff like community-driven wikis have also been mentioned as possible changes.
    I can see a benefit in having a general "everything goes" community section at the bottom of articles in Other Information, as that have generally been considered the place for non-technical stuff like mods or info not applicable to any of the other sections, etc. It would also serve as a general acceptable place to list however or whatever community members would feel beneficial, and the lack of prominently being featured on the articles would also prevent edit wars.
    So in short:
    General information - Official game resources Other information -> Communities (or however it would be called) - "everything goes" community section filled with links and whatnot to unofficial resources and stuff. To bridge the two, we could add a link in the general information taking visitors down to the bottom (e.g. "See community-oriented links" or something similar).
  17. Like
    Expack3 reacted to Aemony in Proposal: VR Template - Add VR Driver VorpX   
    Welcome to the forums, and yeah, you posted this in the proper channel 🙂
     
    Your proposal is sound, and I don't foresee many hindrances of implementing it. What I am interested in though is how, if you have an initial design, the row itself would be formatted in the VR table, and what parameters you're interested in tracking separately from one another (e.g. modes such as G3D/Z3D etc), if any.
     
    I've created an initial draft of the addition to the template here: https://pcgamingwiki.com/wiki/User:Aemony/Sandbox/VorpX
     
    When parameters are tracked separately it allows the users or visitors of PCGW to easily create a table of all tracked parameters to make for an easy comparison. For example, each column (except the game name) in the list of local multiplayer games is a separately tracked parameter. However the more these sorts of data are tracked separately, the more complicated the end result can become (see the editing guide for multiplayer table as an example).

  18. Like
    Expack3 reacted to ZLoth in Is Google Stadia the end of PC gaming as we know it?   
    This will only work in areas that have extremely high-speed/low-latency Internet. With some of the Internet providers talking caps on data transferred, I foresee problems. 
  19. Like
    Expack3 reacted to AnotherGills in Shenmue III developers refuse Kickstarter refunds for Steam keys, they state Epic Games Store is the "best distribution platform option"   
    Epic isn't only paying for exclusivity, they are also taking a smaller share of revenue from game sales.
    Epic is providing a more lucrative store for developers. If Valve has an issue with this, they can adapt Epic's policies for the Steam store. Valve could pay off developers and publishers to not release games on the Epic Games Store, yet they have chosen not to compete in that regard.
  20. Like
    Expack3 reacted to Andytizer in Special K and PCGamingWiki linking   
    Many thanks to @Aemony and Kaldaien for organising linking back from the Special K mod to PCGamingWiki, you can see this in action in Octopath Traveler version of the mod.
    I like to think PCGamingWiki is more in the 'Computer' section of the bookshop rather than 'Self-Help' section :D.
  21. Like
    Expack3 reacted to Aemony in Shenmue III developers refuse Kickstarter refunds for Steam keys, they state Epic Games Store is the "best distribution platform option"   
    Crowdfunding in a nutshell.
    At least Shenmue 3's Kickstarter doesn't seem to have promised a Steam copy on the page back in 2015 from what I can tell.
  22. Like
    Expack3 reacted to Mars icecream in Proposal: Overview (or 'port history') to replace top of articles   
    Key points give too much power to new accounts (I'm mainly referring to unregistered users) and some very questionable information has even been featured on the front page's "featured articles" . I don't often know what can be added either and a significant portion of my key points have been quickly removed from articles. The editing guide is more of a guideline.
    I've compiled some examples of subjective edits here:
     
  23. Like
    Expack3 reacted to Mars icecream in Proposal: Metacritic or equivalent   
    I'm against adding Metacritic or Opencritic scores because the vast majority of outlets issue the same score for all platforms (prominent when the 100-point scale is used), presumably not comparing the platforms extensively, or not much at all. The PC platform universally has lower amount of scores than the console platforms which have roughly 100 ratings for major releases — the Metacritic average also tends to be lower despite objective technical advantages.
    More significant issue is that practically every publication listed on Metacritic ignores the technical aspect: 30fps lock, locked resolution, mouse acceleration, key-rebinding, available configuration options (if any), gamepad-friendly HUD, mismatched X and Y sensitivity are so rarely mentioned that I might as well say that they never are. I skimmed through every English review for Alice: Madness Returns (when online, some pages haven't been archived by archive.org) and the game's 30-fps lock was never noted.
  24. Like
    Expack3 got a reaction from Effcol in Add Early Access Date as well as Release Dates   
    If we are to track the Early Access date of a game, I'd also include a third date in those cases where the developers actively cancel an Early Access game. For example, the developers of a game I purchased in Steam Early Access, The Kindred, announced on 20 January 2018 they were pulling the game from Early Access and purchase as they could no longer develop the game nor easily find an interested developer to continue development.
  25. Like
    Expack3 reacted to Aemony in Is it allowed to add a DX12 games list to the wiki?   
    References should go in the "direct3d notes" field, and not the "direct3d versions" field, of the API template. The "direct3d notes" field is limited to only supported values, as anything else will screw up the backend connections.
    Only remove listings if you've actually confirmed that they do not support DirectX 12 on your own, or you find a concrete source mentioning that it doesn't. PCGW generally assumes that edits are accurate despite a lack of reference, so to remove ones that are "suspicious" you'll have to find a concrete source confirming the suspicions.
    Feel free to add {{cn}} in the notes field to flag that a citation is needed, though.
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