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Hungry eyes

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Everything posted by Hungry eyes

  1. Nice to see PCGamingWiki turning two! Would just like to thank Andy for recognising the contribution that people such as JRWR, Garrett, Soeb, Nicereddy, Newmansan, Pridit etc have made to the site. Thank you also for the personal recognition!
  2. I made this a while back http://pcgamingwiki.com/wiki/File:Not_applicable.png
  3. This is great news - preserving our data for eternity!
  4. 6,307 downloads

    Sourced from the Pandemic Studios website via the Wayback Machine. Mercenaries 2 PCGamingWiki article. Download and installation: Select and download the relevant zip file for your country. Extract the executable to your computer. Run the executable. Patch notes are also available in PDF format.
  5. Did not know this. If we've already done this before, then I guess it makes sense to do it again.
  6. Well then it will only appear if you add the "true" icon, which would make it inconsistent with the other variables in the table, which are meant to appear even if the game does not support them so the user can be sure that it lacks support for those features using the "false" icon.
  7. SimCity supports it. But to be honest, is it not too obscure to put in the video settings template? I'd support it being listed in the notes, but a whole row just to itself seems a bit much. Of course we want to support the colour-blind gaming community but at the same time the content has to remain readable and accessible to the majority and if we clog up the video settings template too much it just becomes useless in its purpose to be concise.
  8. Found Mercenaries 2 for sale for £2.99 on Origin today, and it got me thinking about games that people personally enjoyed but that everyone else hated. For me, Mercenaries 2's over the top gameplay and ridiculous storyline make it one of my favourite open world games, yet it faced poor reviews (especially on PC). What is your favourite game panned by the critics, and why?
  9. Did not know Newmansan was such a slogan aficionado.
  10. 2,280 downloads

    Note: File size is large (345 MB) Originally sourced by PCGW user Pendragon. The Sims 2 PCGamingWiki article Includes the following: sims2ep1_patch.exe Patch for University sims2ep2_patch.exe Patch for Nightlife and Deluxe Edition sims2ep3_patch.exe Patch for Open For Business sims2ep4_patch_cd.exe Patch for Pets (Retail only, not digital) sims2ep5_patch_cd.exe Patch for Seasons (Retail only, not digital) sims2ep6_patch.exe Patch for Bon Voyage sims2ep7_patch.exe Patch for Free Time sims2ep8_patch.exe Patch for Apartment Life sims2sp1_patch.exe
  11. My idea is similar to that above, whereby we create a pool of slogans ripped off from other gaming companies/sites or from our own imagination which load randomly when a user brings up a page. Any suggestions for slogans to add would be great.
  12. Port Reports are a series of quick first impressions of the technical aspects of a PC game. For an up to date account of Saints Row IV’s fixes and improvements, please visit its respective PCGamingWiki article. Saints Row 2 was an infamously bad PC port that suffered from random massive frame rate drops, buggy gameplay, frequent crashes, low sound quality and lacked any of the DLC released on Xbox 360. By contrast, Saints Row: The Third was a more well-rounded PC port, although it did not escape its share of issues. This included poor performance on AMD or ATI based systems (somewhat iro
  13. I liked you evil Tux, I swear. It was all Soeb.
  14. System requirements Minimum OS: Windows Vista 32-bit Processor: Intel Core 2 Quad Q6600 / AMD Athlon II x3 Memory: 4 GB RAM Graphics: NVIDIA GTX 260 / AMD Radeon HD 5800 series DirectX®: 10 Hard Drive: 10 GB HD space Recommended OS: Windows 7 Processor: Intel i3 2100T / AMD Phenom II x4 or higher Memory: 4 GB RAM Graphics: NVIDIA GTX 560 / AMD Radeon HD 6800 series or higher DirectX®: 11 Hard Drive: 10 GB HD space Note: Testing was done on an Intel/NVIDIA system, and I am therefore unable to comment on any issues that users of AMD based systems may encounter. Fu
  15. This is something that needs to be tackled in the physical world as well. In reality if you took a PC game back to your local store and told them it didn't work on your PC; if the product key was already used they'd tell you to get lost. Honestly, consumers need a lot more protection in this area.
  16. Wow this is actually pretty cool. This and the Humble Origin Bundle makes me think EA is moving quickly to try and improve its standing with PC gamers. They have a long way to go, but good on them for introducing this. Hopefully it will encourage Valve to do the same.
  17. The thing is we are already narrower than Wikipedia and if we go any narrower I fear everything will look squashed and templates and tables will stop formatting properly.
  18. Hmm I think the lines are a little too close together. Personally, I'd rather see us ditch the following from the sidebar; Related changes - never had to use this (am I alone on this?) Printable version - doesn't even function properly with the new design and to be honest I can't see anyone using it. Random page - again, doesn't really serve a purpose. If we ditched these we could increase the line spacing a bit and still have it looking compact.
  19. Templates can't be any less than two lines, they are currently at their minimum height unless we remove the icons. The postdev template was intended to be used on games that are heavily developed post release (e.g. Minecraft) rather than just the usual patch/DLC cycle, but if its overkill it can be removed. I still think it's important to warn people about the inaccuracy or irrelevance of the information, and removing it won't make the template footprint any smaller.
  20. Could we have the blue background on the wiki too? A la http://i.imgur.com/UPRncbH.png
  21. I'd rather just replace irrelevant with incomplete, otherwise it will just get too long I think.
  22. It has come to Soeb & my attention that there is an inconsistency in how the publisher field has been used on game pages. This is especially important with the new publisher and developer pages (e.g. http://pcgamingwiki.com/wiki/Publisher:Bethesda_Softworks) I think it'd be best to let the community decide how we use the field. There are currently two options on the table - explained below and reflected in the poll above. Option 1 (suggested by Soeb) For games where the initial publisher is now defunct (e.g. Saints Row 2, Saints Row: The Third, Red Faction: Armageddon), the curren
  23. Cool, will get to work on this in a bit. EDIT: All done. The four final templates can be seen here together: http://pcgamingwiki.com/wiki/User:Hungry_eyes/Sandbox/Dev I removed the prealpha tag in the end because it wasn't really needed and overcomplicated things. Games in pre-alpha can just use the generic development tag. Use {{predev}} {{alpha}} {{beta}} and {{postdev}} to insert the templates into an article. As an example I have added the tags to F1 2013, Prison Architect, Arma 3 and Minecraft respectively.
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