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Andytizer

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  1. Like
    Andytizer got a reaction from Rose in Interview questions for Gamesplanet   
    We have a partnership with Gamesplanet at the moment and thought it would be fun to conduct an interview with Gamesplanet. This is an opportunity to help give the wider PC gaming community a better understanding of how a third party game reseller works and to ask some interesting questions. It's also a chance to educate people on what makes Gamesplanet different from the grey market like G2A, CDKeys, Kinguin, etc.
    I'd like to ask community members to pitch questions and we'll collate the best ones to ask Gamesplanet.
    Here are a couple of mine. They could also be reworded, these are just off the top of my head!
    What's the main reason that a pubisher/developer decides to sell through Gamesplanet rather than directly through a store like Steam
    Why do some publishers refuse to sell keys?
    Do stores like Steam make it easy to disable game keys purchased with fraudulent credit card transactions?
  2. Like
    Andytizer reacted to Aemony in Half-Life I and Jedi Knight: Dark Forces II guns shoot nonstop   
    Someone over on GameFAQs mentioned the following to another HL1 player:
    Might be worth checking out 🙂
  3. Thanks
    Andytizer got a reaction from Mars icecream in "504 Gateway Time-out" error   
    I'm afraid this is due to too many connections to the database happening at once - it'll happen when we have too many concurrent connections. It is something we are aware of and will be addressed when we do a large migration from Hetzner to Digital Ocean later this year.
  4. Like
    Andytizer got a reaction from Rose in PC gaming communities you may not know about   
    The PC gaming community landscape has changed dramatically over the years. In my youth in the late 90s, PC gamers flocked around IRC and various web forums around the world. I was in a Quake 2 ‘clan’ that played in a league organised in one such forum (BarrysWorld, RIP). In modern times, PC gamers have migrated from the traditional forum to places like /r/pcgaming and Discord. Entire communities have formed around individuals that who stream and commentate on Twitch and YouTube. Gone are the days of the dedicated server community.
    I am fascinated by how gaming communities form and how they have changed over time. It’s a shame that there doesn’t seem to be a proper history of PC gaming communities (perhaps that’ll be another post..). However it strikes me that there isn’t even a contemporary ‘guide’ to what the current PC gaming community landscape looks like right now, which is why I’ve put together this little article. When you Google for ‘best PC gaming communities’ you get this rather paltry PC Gamer article which is barely representative of the PC gaming community. I’d like to attempt something more comprehensive.
    Another thing to note is that reddit has entirely dominated the PC gaming ‘forum’ concept in the English speaking world. As of right now /r/pcgaming has over 1.5 million subscribers. Other niche subreddits also exist such as /r/battlestations /r/mechanicalkeyboards /r/ultrawidemasterrace - these would have been very niche communities in the past, but by virtue of being on reddit, they probably account for some of the most visited PC gaming community sites on the internet. I am not going to include any subreddits on the list as they are so popular they could easily make a list all on their own.
    In this article I am also not going to attach the forum juggernaut - Steam Discussions - which has a subform for every single Steam game, is clearly the de facto place to to post discussion and technical support. For example when Metro Exodus was released exclusively on the Epic Game Store (which didn't have its own forum), gamers used the Steam Discussion forum to discuss technical problems with that platform (or to moan!). Similar to Steam Discussions, GOG forums where the most active discussion about games still take place. However although these are amazing resources, I would like to draw our attention to smaller PC gaming communities.
    What excites me the most about writing this article is the comments that will inevitably come up where readers will reply with new and exciting PC gaming communities that we have never heard of. My plan is to later collate this information to help expand our wiki article: PC gaming online communities.
    Criteria: A community is a place where a member can create threads of discussion (not just comments on posts) Not exclusively on reddit Not attached to an individual company (e.g. Overclockers) Communities that span multiple games, not just a single game or series   WSGF The Widescreen Gaming Forum was founded back October 13th, 2003, back when widescreen displays were just becoming popular. At the time, many games didn't support 16:9 resolution, or if they did the game would stretch the interface from 4:3 to 16:9 or there would be presented in the dreaded Vert- format (Vert-/+ and Hor-/+ being terms coined by WSGF at the time.). You can read all about the origin of this community in an interview we conducted a few years ago. Now, WSGF is at the forefront for multi-monitor support, FOV fixes and support for new aspect ratios such as 21:9 and 32:9. The community members have been creating fixes and hacks to add PC game support for these aspect ratios for years and it is often the very first place to find them published.   Unfortunately due to some issue with Google - as of 2019 - much of the website is currently incorrectly flagged as holding malicious content. These are false positive results due to the nature of the files being hosted (trainers, hacks, etc.). PCGamingWiki are currently in the process of migrating files to our Files section, and discussion forums have been archived and moved to a new subreddit. The main bulk of their 'Detailed Reports' remain on the main website, and community members are encouraged to submit reports.   VOGONS VOGONS stands for Very Old Games On New Systems. There's a huge crossover of content between this old school forum and PCGamingWiki, as we both aim to get older games working on new computers. However where VOGONS really shines is the exploration of old PC hardware - your pre-Window XP beige box, which many would argue is the correct way to play many older games. On the forums there are threads about capturing video from a GeForce MX 440 or identifying 286 and 386 motherboards.   Adventure Game Studio forum The adventure game may have waned in popularity on PC, but it is thriving more than ever on the Adventure Game Studio platform. These forums are the place where players, hobbyists and professionals come together to discuss adventure games built in the Adventure Games Studio engine, or to talk about the classic 2D adventure game genre in general. Many developers with successful Steam releases will hang out and make announcements and updates here like Wadjet Eye games. Other games you’ll see in development which - if you follow long enough - you may see on more mainstream releases. It's fascinating to see indie games like Tardigrades announced on the forum, slowly get updates and then see how it slowly became entangled in the Star Trek: Discovery lawsuit.   SimHQ SimHQ's forums remains one of the best places to discuss very deep 'simulation' games that have often been the exclusive realm of PC gamers: flight simulators. air combat games, tank games and in-depth grand strategies. Dig out your HOTAS! Here you can discuss the best mods and hardware setups for games like Falcon 4.0, IL-2 Sturmovik and DCS World.   GamingOnLinux This gaming community for Linux gamers founded in 2011 by Liam Dawe. It is the premier place to find information and reviews on Linux games. This community is particularly passionate about any new releases or Linux ports of games and crowdfunded Linux port promises, and has enough momentum to be able to turn the fortunes of smaller developers who offer Linux ports, for example, Space Mercs received 35% of its sales through Linux users. The website itself receives daily updates and the community is active on its forums.
    Space Sim Central In 2019, Space Sim Central's forums aren't as active as they used to be, but there is a forum with thousands of posts all about the latest and greatest space simulator games whether you're into recent releases like Everspace and Rebel Galaxy Outlaw or classic space games like Freespace or Wing Commander. Special mentions to Hard Light Productions (Freespace modding forum) and Wing Commander Combat Information Center, which have very active space game communities too.   Mouse Sensitivity Perfected your aim in CS:GO and want to those transferable skills to work in Apex Legends? These community profiles and tools are shared in this active forum dedicated to having the same mouse sensitivity feel in multiple games. Find out what the best mice and mousepads from the experts, or find out the 'optimal' sensitivity in this megapoll of over 1000 users.   Simtropolis Teeters on the edge of being a game series community for SimCity, but manages to span multiple ‘city builder’ style games - specifically SimCity 4, SimCity 2013 and Cities: Skylines. I’m sure if other worthy city building games were released they would also be included here. This community shares swathes of modding tools, packs and content like new buildings, animations, and things to fill your simulated city.   TCRF The Cutting Room Floor is a very specialised wiki dedicated to finding cut content from games that are still left on disc or in the data files. These unused files often contain clues as to what the developer initially envisioned the game to be, but simply didn't have time to implement - such as unused audio files, textures, dialogue trees, etc. This isn’t specifically a PC gaming community, but has some fantastic PC content - for example - Deus Ex music files contain all sorts of secret cryptic text messages or the prototype of Half-Life 2 that was leaked by hacker Axel Gembe in 2003 contains references to a mysterious 'Spire' set in a snowy location, which sounds awfully a lot like a destination in Episode 3 'Borealis' location.

    Its counterpart old-school forum is run by the same founders and is called Jul, and is a proper sleuth's view into the archaeology of games. Fantastic threads include this one on Fallout: New Vegas, which unearthed data which suggested that Obsidian planned for a much more ambitious game world - for example The Strip would have been a huge single open environment, and there were plans to have world map locations dynamically change hands following successful Legion or NCR quests.   FearlessRevolution A community dedicated to creating cheats for games - whether these are single player titles where cheating is ‘harmless', or multiplayer games for cheats, aimbots. These cheat mostly mostly come in the form of CheatEngine tables. Notably made the rounds in recent news due to cheating and microtransactions being patched in Wolfenstein: Youngblood. If you enjoy getting an advantage in games then this is the best place to download or submit your cheats and trainers for virtually every PC game.   Linus Tech Tips Yes this is a forum based around a YouTuber - but this is more of a media company of over 20 staff of PC hardware enthusiasts, rather than just an individual personality who happens to be an avid PC gamer. The forums are a great resource for every aspect of PC hardware and building and has an active PC gaming forum.   NexusMods Probably so ubiquitous it barely deserves a mention, but NexusMods is the forefront PC game modding community consisting of game content, mods, and clients. Primarily this was a modding site for Skyrim, and has expanded to hundreds of different games, the most popular being Bethesda titles like Fallout 3, 4 and New Vegas, as well as titles like Dark Souls. It has been a real boon to PC gaming, where you'll find many quality of life fixes as well as additional game content mods.   HowLongToBeat HowLongToBeat is a fantastic resource for information about how long it takes to complete a game. For a game like Skyrim, you'll be pleased to know that the main story takes a generous 25.5 hours to complete. However a 'completionist' run time averages out at 226 hours. The community invites users to submit their playtimes to help make their information more accurate. The forum itself is kind of like a support group for the typical gamer's Steam backlog (although note this is a multiplatform website). Each user profile encourages players to increase their percentage of 'completed' games. They even coined the term of 'retirements' or games that aren't worth completing, and they host a monthly game club (like a book club, but for games!).   PCGamingWiki And there's us! We are a passionate group of PC gamers who enjoy collating fixes and cataloging information about PC games. We have over 300 active editors and produced over 750,000 edits since our project began in 2012. If you'd like to help out please check out our Assignments system and join us on our Discord, we'd love to welcome new members to the community.
  5. Like
    Andytizer got a reaction from Rose in PC gaming communities you may not know about   
    The PC gaming community landscape has changed dramatically over the years. In my youth in the late 90s, PC gamers flocked around IRC and various web forums around the world. I was in a Quake 2 ‘clan’ that played in a league organised in one such forum (BarrysWorld, RIP). In modern times, PC gamers have migrated from the traditional forum to places like /r/pcgaming and Discord. Entire communities have formed around individuals that who stream and commentate on Twitch and YouTube. Gone are the days of the dedicated server community.
    I am fascinated by how gaming communities form and how they have changed over time. It’s a shame that there doesn’t seem to be a proper history of PC gaming communities (perhaps that’ll be another post..). However it strikes me that there isn’t even a contemporary ‘guide’ to what the current PC gaming community landscape looks like right now, which is why I’ve put together this little article. When you Google for ‘best PC gaming communities’ you get this rather paltry PC Gamer article which is barely representative of the PC gaming community. I’d like to attempt something more comprehensive.
    Another thing to note is that reddit has entirely dominated the PC gaming ‘forum’ concept in the English speaking world. As of right now /r/pcgaming has over 1.5 million subscribers. Other niche subreddits also exist such as /r/battlestations /r/mechanicalkeyboards /r/ultrawidemasterrace - these would have been very niche communities in the past, but by virtue of being on reddit, they probably account for some of the most visited PC gaming community sites on the internet. I am not going to include any subreddits on the list as they are so popular they could easily make a list all on their own.
    In this article I am also not going to attach the forum juggernaut - Steam Discussions - which has a subform for every single Steam game, is clearly the de facto place to to post discussion and technical support. For example when Metro Exodus was released exclusively on the Epic Game Store (which didn't have its own forum), gamers used the Steam Discussion forum to discuss technical problems with that platform (or to moan!). Similar to Steam Discussions, GOG forums where the most active discussion about games still take place. However although these are amazing resources, I would like to draw our attention to smaller PC gaming communities.
    What excites me the most about writing this article is the comments that will inevitably come up where readers will reply with new and exciting PC gaming communities that we have never heard of. My plan is to later collate this information to help expand our wiki article: PC gaming online communities.
    Criteria: A community is a place where a member can create threads of discussion (not just comments on posts) Not exclusively on reddit Not attached to an individual company (e.g. Overclockers) Communities that span multiple games, not just a single game or series   WSGF The Widescreen Gaming Forum was founded back October 13th, 2003, back when widescreen displays were just becoming popular. At the time, many games didn't support 16:9 resolution, or if they did the game would stretch the interface from 4:3 to 16:9 or there would be presented in the dreaded Vert- format (Vert-/+ and Hor-/+ being terms coined by WSGF at the time.). You can read all about the origin of this community in an interview we conducted a few years ago. Now, WSGF is at the forefront for multi-monitor support, FOV fixes and support for new aspect ratios such as 21:9 and 32:9. The community members have been creating fixes and hacks to add PC game support for these aspect ratios for years and it is often the very first place to find them published.   Unfortunately due to some issue with Google - as of 2019 - much of the website is currently incorrectly flagged as holding malicious content. These are false positive results due to the nature of the files being hosted (trainers, hacks, etc.). PCGamingWiki are currently in the process of migrating files to our Files section, and discussion forums have been archived and moved to a new subreddit. The main bulk of their 'Detailed Reports' remain on the main website, and community members are encouraged to submit reports.   VOGONS VOGONS stands for Very Old Games On New Systems. There's a huge crossover of content between this old school forum and PCGamingWiki, as we both aim to get older games working on new computers. However where VOGONS really shines is the exploration of old PC hardware - your pre-Window XP beige box, which many would argue is the correct way to play many older games. On the forums there are threads about capturing video from a GeForce MX 440 or identifying 286 and 386 motherboards.   Adventure Game Studio forum The adventure game may have waned in popularity on PC, but it is thriving more than ever on the Adventure Game Studio platform. These forums are the place where players, hobbyists and professionals come together to discuss adventure games built in the Adventure Games Studio engine, or to talk about the classic 2D adventure game genre in general. Many developers with successful Steam releases will hang out and make announcements and updates here like Wadjet Eye games. Other games you’ll see in development which - if you follow long enough - you may see on more mainstream releases. It's fascinating to see indie games like Tardigrades announced on the forum, slowly get updates and then see how it slowly became entangled in the Star Trek: Discovery lawsuit.   SimHQ SimHQ's forums remains one of the best places to discuss very deep 'simulation' games that have often been the exclusive realm of PC gamers: flight simulators. air combat games, tank games and in-depth grand strategies. Dig out your HOTAS! Here you can discuss the best mods and hardware setups for games like Falcon 4.0, IL-2 Sturmovik and DCS World.   GamingOnLinux This gaming community for Linux gamers founded in 2011 by Liam Dawe. It is the premier place to find information and reviews on Linux games. This community is particularly passionate about any new releases or Linux ports of games and crowdfunded Linux port promises, and has enough momentum to be able to turn the fortunes of smaller developers who offer Linux ports, for example, Space Mercs received 35% of its sales through Linux users. The website itself receives daily updates and the community is active on its forums.
    Space Sim Central In 2019, Space Sim Central's forums aren't as active as they used to be, but there is a forum with thousands of posts all about the latest and greatest space simulator games whether you're into recent releases like Everspace and Rebel Galaxy Outlaw or classic space games like Freespace or Wing Commander. Special mentions to Hard Light Productions (Freespace modding forum) and Wing Commander Combat Information Center, which have very active space game communities too.   Mouse Sensitivity Perfected your aim in CS:GO and want to those transferable skills to work in Apex Legends? These community profiles and tools are shared in this active forum dedicated to having the same mouse sensitivity feel in multiple games. Find out what the best mice and mousepads from the experts, or find out the 'optimal' sensitivity in this megapoll of over 1000 users.   Simtropolis Teeters on the edge of being a game series community for SimCity, but manages to span multiple ‘city builder’ style games - specifically SimCity 4, SimCity 2013 and Cities: Skylines. I’m sure if other worthy city building games were released they would also be included here. This community shares swathes of modding tools, packs and content like new buildings, animations, and things to fill your simulated city.   TCRF The Cutting Room Floor is a very specialised wiki dedicated to finding cut content from games that are still left on disc or in the data files. These unused files often contain clues as to what the developer initially envisioned the game to be, but simply didn't have time to implement - such as unused audio files, textures, dialogue trees, etc. This isn’t specifically a PC gaming community, but has some fantastic PC content - for example - Deus Ex music files contain all sorts of secret cryptic text messages or the prototype of Half-Life 2 that was leaked by hacker Axel Gembe in 2003 contains references to a mysterious 'Spire' set in a snowy location, which sounds awfully a lot like a destination in Episode 3 'Borealis' location.

    Its counterpart old-school forum is run by the same founders and is called Jul, and is a proper sleuth's view into the archaeology of games. Fantastic threads include this one on Fallout: New Vegas, which unearthed data which suggested that Obsidian planned for a much more ambitious game world - for example The Strip would have been a huge single open environment, and there were plans to have world map locations dynamically change hands following successful Legion or NCR quests.   FearlessRevolution A community dedicated to creating cheats for games - whether these are single player titles where cheating is ‘harmless', or multiplayer games for cheats, aimbots. These cheat mostly mostly come in the form of CheatEngine tables. Notably made the rounds in recent news due to cheating and microtransactions being patched in Wolfenstein: Youngblood. If you enjoy getting an advantage in games then this is the best place to download or submit your cheats and trainers for virtually every PC game.   Linus Tech Tips Yes this is a forum based around a YouTuber - but this is more of a media company of over 20 staff of PC hardware enthusiasts, rather than just an individual personality who happens to be an avid PC gamer. The forums are a great resource for every aspect of PC hardware and building and has an active PC gaming forum.   NexusMods Probably so ubiquitous it barely deserves a mention, but NexusMods is the forefront PC game modding community consisting of game content, mods, and clients. Primarily this was a modding site for Skyrim, and has expanded to hundreds of different games, the most popular being Bethesda titles like Fallout 3, 4 and New Vegas, as well as titles like Dark Souls. It has been a real boon to PC gaming, where you'll find many quality of life fixes as well as additional game content mods.   HowLongToBeat HowLongToBeat is a fantastic resource for information about how long it takes to complete a game. For a game like Skyrim, you'll be pleased to know that the main story takes a generous 25.5 hours to complete. However a 'completionist' run time averages out at 226 hours. The community invites users to submit their playtimes to help make their information more accurate. The forum itself is kind of like a support group for the typical gamer's Steam backlog (although note this is a multiplatform website). Each user profile encourages players to increase their percentage of 'completed' games. They even coined the term of 'retirements' or games that aren't worth completing, and they host a monthly game club (like a book club, but for games!).   PCGamingWiki And there's us! We are a passionate group of PC gamers who enjoy collating fixes and cataloging information about PC games. We have over 300 active editors and produced over 750,000 edits since our project began in 2012. If you'd like to help out please check out our Assignments system and join us on our Discord, we'd love to welcome new members to the community.
  6. Like
    Andytizer got a reaction from Rose in PC gaming communities you may not know about   
    The PC gaming community landscape has changed dramatically over the years. In my youth in the late 90s, PC gamers flocked around IRC and various web forums around the world. I was in a Quake 2 ‘clan’ that played in a league organised in one such forum (BarrysWorld, RIP). In modern times, PC gamers have migrated from the traditional forum to places like /r/pcgaming and Discord. Entire communities have formed around individuals that who stream and commentate on Twitch and YouTube. Gone are the days of the dedicated server community.
    I am fascinated by how gaming communities form and how they have changed over time. It’s a shame that there doesn’t seem to be a proper history of PC gaming communities (perhaps that’ll be another post..). However it strikes me that there isn’t even a contemporary ‘guide’ to what the current PC gaming community landscape looks like right now, which is why I’ve put together this little article. When you Google for ‘best PC gaming communities’ you get this rather paltry PC Gamer article which is barely representative of the PC gaming community. I’d like to attempt something more comprehensive.
    Another thing to note is that reddit has entirely dominated the PC gaming ‘forum’ concept in the English speaking world. As of right now /r/pcgaming has over 1.5 million subscribers. Other niche subreddits also exist such as /r/battlestations /r/mechanicalkeyboards /r/ultrawidemasterrace - these would have been very niche communities in the past, but by virtue of being on reddit, they probably account for some of the most visited PC gaming community sites on the internet. I am not going to include any subreddits on the list as they are so popular they could easily make a list all on their own.
    In this article I am also not going to attach the forum juggernaut - Steam Discussions - which has a subform for every single Steam game, is clearly the de facto place to to post discussion and technical support. For example when Metro Exodus was released exclusively on the Epic Game Store (which didn't have its own forum), gamers used the Steam Discussion forum to discuss technical problems with that platform (or to moan!). Similar to Steam Discussions, GOG forums where the most active discussion about games still take place. However although these are amazing resources, I would like to draw our attention to smaller PC gaming communities.
    What excites me the most about writing this article is the comments that will inevitably come up where readers will reply with new and exciting PC gaming communities that we have never heard of. My plan is to later collate this information to help expand our wiki article: PC gaming online communities.
    Criteria: A community is a place where a member can create threads of discussion (not just comments on posts) Not exclusively on reddit Not attached to an individual company (e.g. Overclockers) Communities that span multiple games, not just a single game or series   WSGF The Widescreen Gaming Forum was founded back October 13th, 2003, back when widescreen displays were just becoming popular. At the time, many games didn't support 16:9 resolution, or if they did the game would stretch the interface from 4:3 to 16:9 or there would be presented in the dreaded Vert- format (Vert-/+ and Hor-/+ being terms coined by WSGF at the time.). You can read all about the origin of this community in an interview we conducted a few years ago. Now, WSGF is at the forefront for multi-monitor support, FOV fixes and support for new aspect ratios such as 21:9 and 32:9. The community members have been creating fixes and hacks to add PC game support for these aspect ratios for years and it is often the very first place to find them published.   Unfortunately due to some issue with Google - as of 2019 - much of the website is currently incorrectly flagged as holding malicious content. These are false positive results due to the nature of the files being hosted (trainers, hacks, etc.). PCGamingWiki are currently in the process of migrating files to our Files section, and discussion forums have been archived and moved to a new subreddit. The main bulk of their 'Detailed Reports' remain on the main website, and community members are encouraged to submit reports.   VOGONS VOGONS stands for Very Old Games On New Systems. There's a huge crossover of content between this old school forum and PCGamingWiki, as we both aim to get older games working on new computers. However where VOGONS really shines is the exploration of old PC hardware - your pre-Window XP beige box, which many would argue is the correct way to play many older games. On the forums there are threads about capturing video from a GeForce MX 440 or identifying 286 and 386 motherboards.   Adventure Game Studio forum The adventure game may have waned in popularity on PC, but it is thriving more than ever on the Adventure Game Studio platform. These forums are the place where players, hobbyists and professionals come together to discuss adventure games built in the Adventure Games Studio engine, or to talk about the classic 2D adventure game genre in general. Many developers with successful Steam releases will hang out and make announcements and updates here like Wadjet Eye games. Other games you’ll see in development which - if you follow long enough - you may see on more mainstream releases. It's fascinating to see indie games like Tardigrades announced on the forum, slowly get updates and then see how it slowly became entangled in the Star Trek: Discovery lawsuit.   SimHQ SimHQ's forums remains one of the best places to discuss very deep 'simulation' games that have often been the exclusive realm of PC gamers: flight simulators. air combat games, tank games and in-depth grand strategies. Dig out your HOTAS! Here you can discuss the best mods and hardware setups for games like Falcon 4.0, IL-2 Sturmovik and DCS World.   GamingOnLinux This gaming community for Linux gamers founded in 2011 by Liam Dawe. It is the premier place to find information and reviews on Linux games. This community is particularly passionate about any new releases or Linux ports of games and crowdfunded Linux port promises, and has enough momentum to be able to turn the fortunes of smaller developers who offer Linux ports, for example, Space Mercs received 35% of its sales through Linux users. The website itself receives daily updates and the community is active on its forums.
    Space Sim Central In 2019, Space Sim Central's forums aren't as active as they used to be, but there is a forum with thousands of posts all about the latest and greatest space simulator games whether you're into recent releases like Everspace and Rebel Galaxy Outlaw or classic space games like Freespace or Wing Commander. Special mentions to Hard Light Productions (Freespace modding forum) and Wing Commander Combat Information Center, which have very active space game communities too.   Mouse Sensitivity Perfected your aim in CS:GO and want to those transferable skills to work in Apex Legends? These community profiles and tools are shared in this active forum dedicated to having the same mouse sensitivity feel in multiple games. Find out what the best mice and mousepads from the experts, or find out the 'optimal' sensitivity in this megapoll of over 1000 users.   Simtropolis Teeters on the edge of being a game series community for SimCity, but manages to span multiple ‘city builder’ style games - specifically SimCity 4, SimCity 2013 and Cities: Skylines. I’m sure if other worthy city building games were released they would also be included here. This community shares swathes of modding tools, packs and content like new buildings, animations, and things to fill your simulated city.   TCRF The Cutting Room Floor is a very specialised wiki dedicated to finding cut content from games that are still left on disc or in the data files. These unused files often contain clues as to what the developer initially envisioned the game to be, but simply didn't have time to implement - such as unused audio files, textures, dialogue trees, etc. This isn’t specifically a PC gaming community, but has some fantastic PC content - for example - Deus Ex music files contain all sorts of secret cryptic text messages or the prototype of Half-Life 2 that was leaked by hacker Axel Gembe in 2003 contains references to a mysterious 'Spire' set in a snowy location, which sounds awfully a lot like a destination in Episode 3 'Borealis' location.

    Its counterpart old-school forum is run by the same founders and is called Jul, and is a proper sleuth's view into the archaeology of games. Fantastic threads include this one on Fallout: New Vegas, which unearthed data which suggested that Obsidian planned for a much more ambitious game world - for example The Strip would have been a huge single open environment, and there were plans to have world map locations dynamically change hands following successful Legion or NCR quests.   FearlessRevolution A community dedicated to creating cheats for games - whether these are single player titles where cheating is ‘harmless', or multiplayer games for cheats, aimbots. These cheat mostly mostly come in the form of CheatEngine tables. Notably made the rounds in recent news due to cheating and microtransactions being patched in Wolfenstein: Youngblood. If you enjoy getting an advantage in games then this is the best place to download or submit your cheats and trainers for virtually every PC game.   Linus Tech Tips Yes this is a forum based around a YouTuber - but this is more of a media company of over 20 staff of PC hardware enthusiasts, rather than just an individual personality who happens to be an avid PC gamer. The forums are a great resource for every aspect of PC hardware and building and has an active PC gaming forum.   NexusMods Probably so ubiquitous it barely deserves a mention, but NexusMods is the forefront PC game modding community consisting of game content, mods, and clients. Primarily this was a modding site for Skyrim, and has expanded to hundreds of different games, the most popular being Bethesda titles like Fallout 3, 4 and New Vegas, as well as titles like Dark Souls. It has been a real boon to PC gaming, where you'll find many quality of life fixes as well as additional game content mods.   HowLongToBeat HowLongToBeat is a fantastic resource for information about how long it takes to complete a game. For a game like Skyrim, you'll be pleased to know that the main story takes a generous 25.5 hours to complete. However a 'completionist' run time averages out at 226 hours. The community invites users to submit their playtimes to help make their information more accurate. The forum itself is kind of like a support group for the typical gamer's Steam backlog (although note this is a multiplatform website). Each user profile encourages players to increase their percentage of 'completed' games. They even coined the term of 'retirements' or games that aren't worth completing, and they host a monthly game club (like a book club, but for games!).   PCGamingWiki And there's us! We are a passionate group of PC gamers who enjoy collating fixes and cataloging information about PC games. We have over 300 active editors and produced over 750,000 edits since our project began in 2012. If you'd like to help out please check out our Assignments system and join us on our Discord, we'd love to welcome new members to the community.
  7. Like
    Andytizer reacted to Rose in Epic Games Store August update: new library UI teased, more cloud-supported games   
    Epic Games just posted an August update on the recently shipped and upcoming features of the store. Although cloud saves were enabled with the giveaway of Moonlighter and This War of Mine on July 25, which was promptly reflected on the wiki, followed by the creation of the list of games that support EGS save game cloud syncing, more games have become supported since then.
    The addition of cloud save support to World War Z and The Sinking City is new and especially important because of the progression loss issues that some of the World War Z players struggled with at launch.
    Among the other released features are the support of keyless Humble Bundle integration, product pages UI refresh and game videos hosted by Epic Games.
    The more notable announcements were the showcasing of the upcoming library UI redesign and the statement on game time tracking being close to release.
  8. Like
    Andytizer reacted to Ajaxtomas in Fan translations for some games   
    Hi I just noticed that some of the games here don't mention their fan traslations in Slovak and Czech. These are:
    Batman Arkham Asylum (czech) https://prekladyher.eu/preklady/batman-arkham-asylum.64/
    Batman Arkham City (czech) https://prekladyher.eu/preklady/batman-arkham-city.65/
    Batman Arkham Origins (czech) https://prekladyher.eu/preklady/batman-arkham-origins.18/
    Batman Arkham Knight (czech) http://lokalizace.net (only through manager)
    Battlefield 1 (czech) https://prekladyher.eu/preklady/battlefield-1.334/
    Brothers in Arms: Road to Hill 30 (czech, but retail only)
    Brothers in Arms: Earned in Blood (czech, but retail only)
    Call of Duty 1 (czech) http://mrazikovycestiny.cz/preklady/doc_download/18-call-of-duty (you must register on the website otherwise here you can download it https://www.abcgames.sk/?p=preklady_zobraz&id=6313)
    Call of Duty Modern Warfare (slovak) http://www.lokalizacie.sk/preklady/40-call-of-duty-modern-warfare/
    Call of Duty Modern Warfare Remastered (slovak) http://www.lokalizacie.sk/preklady/41-call-of-duty-modern-warfare-remastered/
    Call of Duty World at War (czech, but retail only)
    Call of Duty Black Ops (czech, but singleplayer only) https://prekladyher.eu/preklady/call-of-duty-black-ops.254/
    Call of Duty MW2 (czech, but singleplayer/coop only) https://prekladyher.eu/preklady/call-of-duty-modern-warfare-2.260/
    Dying Light Enhanced Edition (czech, read instructions before installing!) https://www.folkemonovycestiny.cz/dying-light-enhanced-edition/
    Game of Thrones - A Telltale Games Series (czech) http://gameofthronescz.blogspot.com/p/novy-pribeh-vypravi-o-rodu-forresteru.html
    Ryse: Son of Rome (czech) https://www.folkemonovycestiny.cz/ryse-son-of-rome/
    The Walking Dead: First Season (czech) http://walkingdeadcz.blogspot.com/p/twd-prvni-rada.html
    The Walking Dead: Second Season (czech) http://walkingdeadcz.blogspot.com/p/twd-druha-rada.html
    The Walking Dead Michonne (czech) https://spykerpreklady.blogspot.com/p/the-walking-dead.html
    TWD 400 days (czech) http://walkingdeadcz.blogspot.com/p/twd-400-days.html
    TWD A New Frontier (czech) https://spykerpreklady.blogspot.com/p/twd-new-frontier.html
    TWD The Final Season (czech) https://spykerpreklady.blogspot.com/p/twd-final-season.html
    Wolfenstein: The New Order (czech) https://www.folkemonovycestiny.cz/wolfenstein-new-order/
    Wolfenstein: The Old Blood (czech) https://www.folkemonovycestiny.cz/wolfenstein-old-blood/
    Wolfenstein II: The New Colossus (czech) https://www.folkemonovycestiny.cz/wolfenstein-ii-the-new-colossus/
    (I'm not their author. However, you should be allowed to link their websites)
     
    PS: I also included information about the official translations of games in Czech. https://pcgamingwiki.com/wiki/Mount_%26_Blade:_With_Fire_%26_Sword doesn't have just English translation, check Steam website.
     
  9. Like
    Andytizer got a reaction from Expack3 in Steam 0-day vulnerability potentially affects over 100 million users   
    That's quite interesting, it seems like quite a huge vulnerability with LOCALSYSTEM privileges. I can't see why it was rejected as being out of scope by Valve. It could've been used to cause some real mayhem.
  10. Like
    Andytizer reacted to Antrad in Time limit between edits   
    I think it might be a good idea to make some kind of time limit for making edits.
    Just look at this mess here in history:
    https://pcgamingwiki.com/wiki/Area_51_(2005)
    9 edits in 7 minutes and it seems nothing was changed in the end. Surprising this was not misused by bots or something. It is annoying to check the changes when people go on a edit spree like this with very short edits.
    Maybe after the third edit in a short time span to block for 5 minutes, like when login in.
  11. Like
    Andytizer got a reaction from Expack3 in MobyGames   
    MobyGames have declined my proposal of mutual linking - not citing any reasons.
    I don't really see much value in linking to them, they don't really provide any useful information for PC gamers - Wikipedia has much more useful information. I would prefer to dedicate resources to more compatible websites, e.g. I was looking at ProtonDB.
  12. Like
    Andytizer reacted to AnotherGills in PC now most profitable platform for Ubisoft, despite once stating PC had "93 to 95 percent piracy rate"   
    Ubisoft has released their latest fiscal report, covering the 2019-2020 fiscal year. The report revealed that their most profitable platform was PC, making up for 34% of their profit. This was followed by PlayStation 4 at 31%, Xbox One at 18%, mobile games at 7%, and the Nintendo Switch at 5%.
    Ubisoft attributes this success to the release of the PC-exclusive strategy title Anno 1800, as well as sales on Uplay (including games such as Tom Clancy's Rainbow Six Siege and Assassin’s Creed Odyssey).
    Seeing this development is monumental considering Ubisoft’s views of the PC platform in the past. In 2012, Yves Guillemot (CEO of Ubisoft) had stated that:
    This was partially used to excuse their (at the time) less-than-stellar support of the platform, such as Prince of Persia’s “Epilogue” DLC completely skipping the platform.
    These current numbers have clearly painted a much different picture and shows how important PC gaming is to Ubisoft.
  13. Like
    Andytizer reacted to AnotherGills in Microsoft Internet Games servers for Windows Me and XP shutting down July 31   
    In 2000, Windows Millennium Edition (known as Windows Me) was released. The operating system was bundled with a series of games, known now as Microsoft Internet Games. Composed of five games, Internet Backgammon, Internet Checkers, Internet Spades, Internet Hearts, and Internet Reversi. The biggest feature of these games was the ability to play these games with other users over the internet. While primitive compared to modern online gaming, it was one of the first introductions to online gaming for many users.
    Today, it was announced that the servers for Microsoft Internet Games for Windows ME and XP will be shutting down on July 31, 2019, while the Microsoft Internet Games servers for Windows 7 will be shut down on January 22, 2020.
    If you still have a PC running Windows ME or XP, will you be going back to play any of these games before the servers shut down?
  14. Confused
    Andytizer got a reaction from Suicide machine in Attack on Titan 2 PC pricing is insane   
    I'm quite a big fan of Attack on Titan and really enjoy the anime. I've been keeping my eye out on the PC game for quite a while, however it is quite clear that they are taking the piss with the pricing model for this game. Some background:
    Attack on Titan 1 was released in August 2016.
    Attack on Titan 2 was released in March 2018.
    AOT1 does get 50% sales every now and then. However, from what I've read, AOT2 is basically AOT1 with some additional content (and some first person character changes) and makes AOT1 completely redundant. Furthermore AOT2 is basically full price game (£54.99) with the only sale being August 2018 (30% off on Steam) thus far.
    On July 5th 2019, they have just released AOT2 DLC called 'Final Battle' which basically covers the entire 3rd season anime content. It's being sold for an eye watering £34.99, which is virtually a 'full priced' game in and of itself.
    Of course as PC gamers we expect deep discounts every now and then but we are certainly not entitled to them. If Koei Tecmo want to never deep discount then that's perfectly within their remit. However this pricing structure is basically taking the piss, the cost for the full experience on Steam are:
    AOT 1: £49.99
    AOT 2: £54.99
    Final Battle DLC: £34.99
    Total: £139.97
    If you bought AOT1, AOT2 and the DLC - this in total might make up the content of 1.5 of a 'full' game.
  15. Like
    Andytizer reacted to BloodTiger in Need for Speed Underground 1 random crashes   
    Hello, posterities that googled that problem. I managed to turn off an autosave function via Hex Editor. Have fun and some nice play! 

    fix is there
  16. Like
    Andytizer got a reaction from Jinx in GOG Galaxy 2.0 beta screenshots integrating Steam, Xbox Live, Epic Games Store, Origins and others   
    @Jinx It looks like the Grid view will show all portrait tiles.
    Under the Games view if you right click an item and click Edit, you get this menu:

    This is a general game view:

    There's also a List view:

  17. Like
    Andytizer reacted to Aemony in Proposal: VR Template - Add VR Driver VorpX   
    Welcome to the forums, and yeah, you posted this in the proper channel 🙂
     
    Your proposal is sound, and I don't foresee many hindrances of implementing it. What I am interested in though is how, if you have an initial design, the row itself would be formatted in the VR table, and what parameters you're interested in tracking separately from one another (e.g. modes such as G3D/Z3D etc), if any.
     
    I've created an initial draft of the addition to the template here: https://pcgamingwiki.com/wiki/User:Aemony/Sandbox/VorpX
     
    When parameters are tracked separately it allows the users or visitors of PCGW to easily create a table of all tracked parameters to make for an easy comparison. For example, each column (except the game name) in the list of local multiplayer games is a separately tracked parameter. However the more these sorts of data are tracked separately, the more complicated the end result can become (see the editing guide for multiplayer table as an example).

  18. Like
    Andytizer reacted to RJK in Proposal: VR Template - Add VR Driver VorpX   
    Hello there, i hope i am posting this in the proper subforum.
    I would like to propose to add the VR Driver VorpX to the VR Template. We have about 650 games that we have fixed already for the Driver and i would like to add/update these games to the Wiki. Almost every day new game fixes are released either by me or other users or the VorpX staff, so very soon we will hit the 700.
    I find the VR template is a little out of date because of the following reasons:
    - NVidia is stopping support at the moment for 3D-Visison and many users already swap over to VorpX.
    - Tridef seems to be out of business (at least what i read from the net) or is not very popular anymore
    - iz3D is dead and whats left over can be used for a very small number of games only
    - With VorpX you can play almost any DX9/10/11/older openGL and DX7/8(with DGVoodoo) game in VR (2D/3D, depending on the game and the settings), also with Headtracking, so Fallout 4 for example just looks like the native game itself.  -
    The availability of a game profile ("fix") together with additional informations eg. Screen Settings, ini Hints , G3D, Z3D, ect would be added to the corresponding games.
    The VR community would definately appreciate you making this available.
     
    Thank you, RJK
     
     
     
  19. Like
    Andytizer reacted to Aemony in Subtitles in games with text-based dialogue   
    It’s not, and I am not aware of any of those editors myself. N/A have never meant that a option isn’t available at all in the context of settings, as that have always been the meaning of “false”.
    None the less, both the ongoing work with adding abbr tags to each row as well as the rest of the stuff I’ve mentioned clears that misunderstanding up as well, for both readers and editors.
  20. Like
    Andytizer reacted to Rose in Subtitles in games with text-based dialogue   
    It certainly wouldn't be right to just convert the n/a to true. I'm not sure if this is what you referred to on Discord, but there are editors that take n/a as "not available", which would mean a large number of those pages may need to have it set to false. As with the new "always on" and "limited" options, the way to go would be to just revisit the pages or replay the games to make adjustments.
    Moreover, this incorrect understanding of the meaning behind n/a and thus the presumably large amount of articles being misleading would make it of little use in a list of games for hearing-impaired players.
    On the numbers, I would assume the number of games where AA or Vsync is set to true is even larger than 16756, and it's unknown how many of those should be at "always on" or "limited" but the number alone didn't get in the way of implementing the new properties, so I don't think it should be used as an argument against recommending to set subtitles to true for text-based games. As it stands now, the n/a property for text-based games is almost always accompanied with a note to actually explain what it means which suggests there's something wrong with its application, so I don't see the less common scenario of a primarily text-based game with some voiced dialogue as an obstacle - it can be explained with a note too.
  21. Like
    Andytizer reacted to Aemony in Subtitles in games with text-based dialogue   
    The Editing Guide does state that for all text-based games or when speech isn't a thing, it should be set to n/a.
    That row covers whether an option to enable subtitles exists or not for spoken dialogue, and not whether the dialogue itself is only present in text or audio format.
    If there is no option to enable subtitles for cutscenes/spoken dialogue, etc, it should be set to false. If there is an option to enable it, it should be set to true. If there are cutscenes or spoken dialogue and subtitles are always present for those, it should be set to always on. If there are no cutscenes or spoken dialogue, etc, in the game it should be set to n/a since the row isn't applicable to those games.
    That parameter is filled out according to this right now:
    true - 2965 games false - 1314 games always on - 18 games n/a - 16756 games unknown - 16531 games  
    For hearing impaired players, the Closed Captions row is more relevant since that specifically covers if audio cues etc are covered by closed captions or not.
    That parameter is filled out according to this right now:
    true - 275 games == An option to enable closed captions are available. false - 4396 games == The game does not include an option to enable closed caption always on - 0 games == The game always shows closed captions n/a - 1039 games == The game does not feature any audio cues etc that needs closed captions. unknown - 32125 games == Unclear whether the game includes closed captions or not.  
    I don't agree with the proposal of converting all current n/a 16756 subtitles games into "true" since that tells me nothing from the standpoint of whether subtitles are available for spoken dialogue or not, which that parameter was created to keep track of. The current implementation allows us to separate games where spoken audio isn't present (n/a), and games where they are present, and an option to enable subtitles for them (true) is available, or always forced (always on), or not present at all (false).
    The alternative would see a lot of games reclassified as e.g. limited or similar if the game did include text-based conversation, but also featured cutscenes etc without subtitles. That would also introduce a whole 'nother issue of when to use true vs. limited vs. false.
    Is a game with primarily text-based conversation but also featured unsubtitled cutscenes here and there true, limited, or false ? How would each option relate to hearing impaired players?  
    The underlying "confusion" -- of which I am sorta questionable if one even exist, given how common the meaning of "not applicable" is, and how Closed Captions exists for the sole express purpose of being helpful to hearing impaired players -- is better solved through alternative means, such as any or all of the below:
    Implement abbr clarifications to all current rows in the templates. This work is ongoing. Rename the property to "subtitles for spoken audio" or something similar to better portray what it covers. Add a default note to the row when the parameter is set to n/a. To mirror the Editing Guide, it would be something alike to "This game does not feature spoken speech that needs subtitles at all." Create a proper list of games for hearing impaired players that accounts for both the subtitles and closed captions parameters, and includes games with true, always on, n/a, as well as hackable values.  
    As discovered on the Discord yesterday, there's a slight mismatch in the Editing Guide but it mostly relates to the use of "subtitles" in the localization section, and not the audio settings template, as the most common source of that section (Steam) throws all non-interface text under that label, but that is mostly separate from the parameter discussed in this thread.
  22. Like
    Andytizer got a reaction from Rose in Special K and PCGamingWiki linking   
    Many thanks to @Aemony and Kaldaien for organising linking back from the Special K mod to PCGamingWiki, you can see this in action in Octopath Traveler version of the mod.
    I like to think PCGamingWiki is more in the 'Computer' section of the bookshop rather than 'Self-Help' section :D.
  23. Like
    Andytizer got a reaction from Rose in Special K and PCGamingWiki linking   
    Many thanks to @Aemony and Kaldaien for organising linking back from the Special K mod to PCGamingWiki, you can see this in action in Octopath Traveler version of the mod.
    I like to think PCGamingWiki is more in the 'Computer' section of the bookshop rather than 'Self-Help' section :D.
  24. Like
    Andytizer got a reaction from Rose in Special K and PCGamingWiki linking   
    Many thanks to @Aemony and Kaldaien for organising linking back from the Special K mod to PCGamingWiki, you can see this in action in Octopath Traveler version of the mod.
    I like to think PCGamingWiki is more in the 'Computer' section of the bookshop rather than 'Self-Help' section :D.
  25. Like
    Andytizer got a reaction from Rose in PCGamingWiki News Editor Job   
    Our goal is to be the very best resource on the internet for fixing PC games. To do this, we need to attract new members and build up a more active and engaged community. We are looking for someone to help post news regularly and manage our social media channels. This is a paid temporary part-time position.
    Responsibilities:
    Writing news articles regularly (main responsibility) and forum posts. Posting onto social media channels (Twitter, Facebook and others). Person specification:
    Excellent command of the English language. Passionate about PC gaming and have a strong understanding of its news culture. Ability to use our CMS (this forum software - IP Board). Some experience writing for online publications (desireable). A reliable person who is calm, tolerant and patient with others. Hours:
    Approximately 3-5 hours work spread throughout each week. This is a paid temporary part-time position. The work is remote and hours are fully flexible and has the potential to expand in the future. This job would best suit a person already working as a freelance games journalist or similar position looking to supplement their income, or an amateur writer who loves PC gaming. Further details:
    The role is open to straight away. Salary is paid per hours worked, and it set at a fair rate (please enquire for more details). Please email andytizer@pcgamingwiki.com with a CV and a writing sample and links to published articles. If you don't have these then we can arrange a writing trial where you submit a sample article. Please get in touch with Andytizer via Discord to ask questions directly. See this News section for an idea of what kind of articles we hope to publish. This position is subject to change, depending on the requirements of PCGamingWiki.
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