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Posts posted by Andytizer
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On 6/24/2019 at 1:10 AM, Cptmold said:
It's kinda funny seeing this name, as I haven't gone by this in a long time. It was kind of just a random two names I threw out there, and it stuck... but then I started seeing it elsewhere, or I would try to sign up somewhere and find the name was already taken. It quickly became more trouble than it was worth.
It took a very long time to settle for a good name, much less one that actually meant something, and finding something actually original was even more difficult. Not an elegant tale nor a very interesting one, but there it is.
Are those two random names Cpt + Mold as in Captain Mold?
Also what about the origins of your Discord name? 🖥️🐢
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Resurrecting this thread to tag some people who haven't replied and also some new editors too:
@Aemony @Garrett @Vetle @Expack3 @Rose @SirYodaJedi @Blackbird @Cptmold @Silent @Nccvoyager
Plus anyone else is free to tell us their nickname/internet handle history 🙂
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47 minutes ago, Aemony said:
Ahahhaha, what the hell... I am glad I lost interest in sports games back during the early 2000s, although it wouldn’t surprise me if this shit became common in other genres as well, including single player only titles. We’re already starting to see ads for other games etc in some games, after all.
This particular sports game is really huge on PC at the moment - I'm sure it's much smaller relative playerbase than on console but 20k concurrent players is really a lot of people:
I also hope advertising doesn't become a trend. However it seems we are moving more and more towards games like these becoming F2P/service games where it'll be easier to maintain large multiplayer communities by keeping the game free/low price, and to recoup money via ads/services/microtransactions.
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It was bizarre - I downloaded the game on my iPhone and loaded it up, entered my Steam details, went through Steam Guard - had to visit my password app and my email. Tried out the game, not played auto chess before.
Then afterwards I got some messages from friends - apparently I was ‘spamming’ logging in and out of the game. I had no idea online/playing status was also being tracked on mobile, and perhaps multitasking on iPhone was causing me to sign in and out. Weird!
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On 6/20/2019 at 2:32 AM, ZLoth said:
After the implementation of the refund system due to an lawsuit, one of the key reasons for visiting the Steam sale on a regular basis went away, namely the daily or time-limited special, went away.
Yes I forgot that Steam refunds kind of went hand in hand with Steal flash sales disappearing. Net positive though!
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It's interesting how all these legal proceedings and policies are being decided by a room of people that look like they've never played a computer game before in their lives. However I am quite impressed on how the committee are pressing EA on the addictive qualities of loot boxes, and how they are kind of squirming their ways out of it.
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On 6/18/2019 at 11:18 PM, praetorian said:
Hello, @Andytizer you mentioned that you've experienced several crashes running the game. Did those occur with the ScummVM build? Could you maybe provide some details so that we can debug?
Thank you.
Will do!
14 hours ago, DSeyka said:Beneath the Steel Sky.
Haven't you heard of those classic games Beneath (1992) and Steel Sky (1989)? 😄 Just kidding, thanks for pointing it out, I've fixed the typo.
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It'a a shame the VR side isn't being ported, it looks like a really high fidelity view of urban Japan (albeit disaster-striken!):
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If you were on a low end machine like a GPD Win 2 - you could run at 960x544, but could you also lower the r.ScreenPercentage to get better performance? On this guy's video he's on about 30-50 FPS but theoretically could be higher?
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This tweet might have something to do with this:
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Alpha Protocol, one of Obsidian's game more interesting RPG marred by a buggy launch, has been delisted from Steam. If you visit the Alpha Protocol page now, you won't be able to buy the game but you'll be faced with this message:

The message is quite mysterious - we can only guess what the next move will be - a remastering on Steam at a higher price? A re-release on Microsoft Store now that Obsidian is owned by Microsoft?
Thankfully you can still buy the Steam version through third parter sellers like Gamesplanet for now, at the princely sum of £2.50. Also check out our fixes article for Alpha Protocol.
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Steam are planning something new with the Summer Sale 2019, here's the announcement:
QuoteThe Steam Summer sale is just around the corner! We're going to try something different with the event this year. While there will still be an event and rewards, we won't be featuring special trading cards, or any mysterious cards in the lead-up to the sale. Keep your eye out for more details when the sale launches, it should be a fun event.
Steam trading cards have been a staple of the Steam Sale since first introduced in 2013.
Valve have always tweaked how sales work and how to keep people engaged over long periods of time. For example Valve introduced a daily/flash sales only to disable them in 2015 - some have speculated that this changed consumer behaviour and actually increased total revenue over the entire sale period.
The Steam Summer Sale is rumoured to begin 18:00 British Summer Time on June 25th, 2019 (13:00 ET, 10:00 PT), and will most likely end July 9th, 2019.
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This looks interesting, I'm surprised that you can already add an Epic Games Store account to GOG Galaxy 2.0. I think we need to ask our contact at GOG to see if we can get our own access to the alpha and report on how it really works.
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Blade Runner (1997) is the classic PC game from the developers Westwood of Command & Conquer fame. The studio was eventually acquired by Electronic Arts and the subsequently shuttered down. It's no surprise that a movie licensed game from a collapsed studio under Electronic Arts has no modern digital distrubtion to speak of, however we hope that it one day appears on GOG.com or Origin.
Therefore if we have any hope to have the game running on modern systems, we rely on the hard work of developers like the ScummVM team to make sure these games work and are preserved for future generations. ScummVM has been around for years allowing modern computers and devices to play classic LucasArts adventure games like Monkey Island and Day of the Tentacle. In more recent times, ScummVM has expanded compatibility to many non-LucasArts games like Beneath a Steel Sky and 7th Guest.
If you are lucky you may have the original 4 CD release of Blader Runner lying around (mine is in the attic in my parents' house), and if you do you are in luck. You'll need to make copies of files from all 4 CDs and place them into a folder. Then download the latest development build of ScummVM and load up the game. In addition to compatibility fixes, there are options to add subtitles and also 'restored content' mode.

I did have a try running the game, and was extremely impressed at how well it worked everything worked, but did experience several crashes. Be aware that the game is not fully supported by ScummVM and is really more of a test, and the ScummVM team are looking for help chasing bugs. Here's the news post from the ScummVM website.
QuoteOur ScummVM team is looking for Blade Runners who will help find, chase, and retire bugs which escaped from the off-world data colonies. These bugs are not dangerous and they won't stop you from discovering more secrets and choosing your fate. Your spinner, gun, ESPER machine and Voight - Kampff machine will be at your disposal.
We are announcing that Blade Runner is ready for testing. The following languages are supported - English (both CD and DVD releases), German, Italian, French, Spanish, and the unofficial Russian version by Fargus Multimedia.
Find your copy of Blade Runner, grab the latest daily build of ScummVM and copy the necessary files.
Now you can play the game with subtitles! Just download subtitles.mix and place it among the rest of the Blade Runner files. So far we have only English subtitles, however, if you want to help us transcribe other languages from audio, please contact peterkohaut & praetorian.
Note that when you add your game directory in ScummVM you'll be presented with two choices for the game. The first option is for the original game and will simply be named "Blade Runner"; we're mainly interested for your feedback for this version of the game, since it is considered feature complete. The other option is for importing the game with restored content and is named "Blade Runner with restored content"; this version is still work-in-progress and not yet complete. If you're testing this version please specify it explicitly in your feedback and bug reports.
If your version of the game is not supported, please create a feedback report with MD5 so that we can add support for it.
For our up to date fixes article please check the wiki article for Blade Runner.
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So I'm trying to figure out the install error for code 0x80070005, which has been plaguing me since day 1 of Xbox Game Pass, and I've come across this reddit post. Apparently it's caused by this:
QuoteI am pretty sure the issue is something to do with the way earlier version of administrator accounts are made within Windows 10
Apparently the user discovered 'fix' is to completely reinstall Windows 10 and create a brand new user account. 😲
Not sure it's worth doing as I only did a full Windows 10 wipe less than 12 months ago and I'm not doing it again just for the sake of one game!
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Many thanks to @Aemony and Kaldaien for organising linking back from the Special K mod to PCGamingWiki, you can see this in action in Octopath Traveler version of the mod.
I like to think PCGamingWiki is more in the 'Computer' section of the bookshop rather than 'Self-Help' section :D.
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PC gaming has had its ups and downs and has seen constantly evolving threats over the years. In the early days of PC gaming, piracy was a major concern that represented an existential threat to PC gaming, driving game developers to release on locked down consoles or create complex DRM or activation systems. Later, we had more extreme and frustrating forms of DRM like SecuROM and Games for Windows Live, as well as very poor console ports which made it seem like the PC release was an afterthought. However I believe that since around 2004 - the last 15 years represent a golden age in PC gaming. This includes the rise of Steam and digital distrubtion, the MMO and the MOBA, and creative games like Minecraft and the peak of the Battle Royale genre which all started out on PC.
The way we PC game has remained fundamentally the same this entire time - we build our PCs with motherboards, processors, keyboards and mice, and installed one of the many operating systems. Maybe we experimented with new controller types - a flightstick, an Xbox 360 controller or maybe we immersed ourselves in VR. At one point we bought games using floppy disks or DVDs, these days we buy keys and add games to our Steam accounts. However it seems that at the end of 2019, we are entering a new turning point: the rise of the cloud streamed game, which threatens this entire way we've been playing games on PC.
We have all seen this before with OnLive back in 2010 which didn't garner much interest and was a resolute failure. And there's also PlayStation Now which doesn't really have as much interest as you'd expect with Sony backing it. But the latest effort with Google Stadia is fundamentally different because there is so much more momentum behind it from publishers and developers, and the technology and broadband speeds are there to make it viable for much more people now where it wasn't viable in 2010. When I watched the Google Stadia announcement stream I had a lump in my throat - is this the beginning of the end for PC gaming (and PCGamingWiki?) After all, if games are all streamed, then there's be nothing to fix, right?
This new streaming platform, and others like them, are completely hardware agnostic - Google Stadia can be played just as well on a smartphone or on a high-end PC. If it's successful and becomes mass market, it'll mean developers will shun the PC in favour of Google Stadia, which means that PC gaming may decline and this could be the end of what we know as PC gaming. And yes, we can play Google Stadia games on a PC, but is it PC gaming as we have known it for all these years? And it Google Stadia fails, will xCloud be there to pickup the reins, is streaming technology going to inevitably make PC gaming obsolete? What do you guys think?
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Good on Inti Games for making a proper PC port of their Switch/3DS game. It's a breath of fresh air to see Japanese developers make proper PC ports of their games where in the past we received so many poor ports (e.g. Dark Souls 2012).
Blaster Master Zero looks like quite a blast from the past. Not quite my cup of tea but gameplay/graphics look modernised whilst retaining the feel of the original gameplay. This is the NES Blaster Master from 1988:
This is the trailer for Blaster Master Zero:
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8 hours ago, Expack3 said:
Wonder if Epic is going to take this seriously, or if they're just saying so because MS has officially jumped on board.
Gaming PR between big companies in this day and age is about as cutthroat as 'microtransactions' in games these days.
To be honest I am very skeptical as everything points to a very superficial integration between most platforms and GOG Galaxy, especially Epic Games Store.
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I have tried internet desktop streaming before and have decent upload speed (12Mbps) but it doesn’t seem that appealing to play PC games remotely with latency on a smaller screen.
I wonder if Steam will ever pivot and offer a full streaming service like Stadia or a virtual desktop server you could log into. They certainly have the games and the infrastructure to be able to pull off something like that.
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Tim Sweeney, CEO of Epic Games, has surprised us all by confirming that talks are ongoing with GOG.com to integrate Epic Games Store with GOG and their service, GOG Galaxy 2.0. This is surprising considering that Epic Games Store strategy has been one of exclusivity - although we note that this pertains mostly to Steam rather than Microsoft or other online distribution platforms.
See the tweet here:
We await news on what happens next - will Epic Games Store games get any rich integrations with GOG Galaxy 2.0?
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In this article in German from gamestar.de, CD Projekt head Piotr Karwoski was quoted saying:
QuoteWe showed our app to Phil Spencer, and he was immediately excited because this platform merging is exactly what Microsoft wants to do.
PC Gamer has also come forward to state that GOG Galaxy 2.0 is officially partnered with Microsoft:
QuoteMicrosoft is the only one with official support for Galaxy 2.0 right now, but GOG is in talks with companies behind the most popular launchers for official support, including Battle.net, UPlay, Origin, the Epic Games Store, and more. Fornite and Halo, united at last?
QuoteUsers can make custom plug-ins to pull off all sorts of nonsense. In the private beta GOG's currently running, users have already created plug-ins that let you see your Discord friends and chat messages in Galaxy and even one that pulls in a user's iTunes movies and music library for viewing and listening through the client. It's possible to make a plug-in that kicks off a fart sound with every button press. Why not? The most impressive plug-in I'm told about allows for streaming from an Xbox console to a Mac running Galaxy. Just click on the Xbox game in your Galaxy library, imported through the connection to your Xbox account, and it'll boot the game up on your console before, somehow, sending it to your Mac. I doubt it's as elegant as it sounds, but it's possible because someone wanted it to be possible and made it happen. That's the real hook here.
The battle for the ultimate PC games platform continues. Check out our (admittedly flawed) platform features overview wiki page for a comparison of Steam, GOG.com, Microsoft Store, Epic Games Store and others.
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Our goal is to be the very best resource on the internet for fixing PC games. To do this, we need to attract new members and build up a more active and engaged community. We are looking for someone to help post news regularly and manage our social media channels. This is a paid temporary part-time position.
Responsibilities:
- Writing news articles regularly (main responsibility) and forum posts.
- Posting onto social media channels (Twitter, Facebook and others).
Person specification:
- Excellent command of the English language.
- Passionate about PC gaming and have a strong understanding of its news culture.
- Ability to use our CMS (this forum software - IP Board).
- Some experience writing for online publications (desireable).
- A reliable person who is calm, tolerant and patient with others.
Hours:
- Approximately 3-5 hours work spread throughout each week.
- This is a paid temporary part-time position.
- The work is remote and hours are fully flexible and has the potential to expand in the future.
- This job would best suit a person already working as a freelance games journalist or similar position looking to supplement their income, or an amateur writer who loves PC gaming.
Further details:
- The role is open to straight away. Salary is paid per hours worked, and it set at a fair rate (please enquire for more details).
- Please email andytizer@pcgamingwiki.com with a CV and a writing sample and links to published articles. If you don't have these then we can arrange a writing trial where you submit a sample article.
- Please get in touch with Andytizer via Discord to ask questions directly.
- See this News section for an idea of what kind of articles we hope to publish.
- This position is subject to change, depending on the requirements of PCGamingWiki.
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We are removing the word 'Settings' from the Video/Input/etc headers so clarify the templates.
This will remove the word 'settings' from <h2> tags on the page, which are a key SEO search term.
@Garrett suggested we change the Site title to include this, e.g.
Title:
PCGamingWiki PCGW - bugs, fixes, crashes, mods, guides and improvements for every PC gameTo:
PCGamingWiki PCGW - bugs, fixes, crashes, mods, settings and improvements for every PC gameI believe in SEO terms only the first 20-30 or so characters are actually counted.
We also have a tagline which is displayed under the <h1> tag of each page, it is currently:
From PCGamingWiki, the wiki about fixing PC games
On Wikipedia it is:
From Wikipedia, the free encyclopedia
We also include a 'PCGW' in the Title which looks a little awkward - we could potentially change this to put into the tagline.
What do people think?




GOG Galaxy 2.0 beta screenshots integrating Steam, Xbox Live, Epic Games Store, Origins and others
in News and general PC gaming
Posted
@Jinx It looks like the Grid view will show all portrait tiles.
Under the Games view if you right click an item and click Edit, you get this menu:
This is a general game view:
There's also a List view: