-
Posts
1,096 -
Joined
-
Last visited
-
Days Won
147
Content Type
Blog
Screenshot Slider
Forums
Downloads
Gallery
Calendar
Everything posted by Andytizer
-
This is the analytics for the top 50 pages visited after the Home page for the last 30 days. The Category:Windows is the most popular, and Category:Games is number 2. Special:RecentChanges appears at number 11 - this will undoubtedly increase once the embed is removed from Home.
-
I know mobile users don't have the same requirements, but it seems needless to remove 100% access from mobile when we could just add them to a Home page block. We could fit them all inside the Statistics block and it would only take 1 or 2 lines of vertical space.
-
Please consider accepting Bitcoin donations
Andytizer replied to Emmeren2's topic in Development (concluded)
Thanks it's on my to-do list. -
You could but I think it'll be a very good idea to add one as a discrete user preference, it'll be one of the big bugbears people experience once we go live, and it'll be good to say 'just change your user preference toggle' instead of asking them to copy and paste CSS.
-
Perhaps we can integrate this as an user preference option.
-
Please consider accepting Bitcoin donations
Andytizer replied to Emmeren2's topic in Development (concluded)
Thanks that's an interesting idea. Is Coinbase or BitPay the best way to do this? Is it easy to convert money back to a bank account or PayPal? I don't know much about BitCoin. -
I'm not opposed to listing a framerate cap field, or an input lag field, or even a 144Hz field. However I think these both require further development until we can look to implementing them. In particular, needs may drastically change in the next 6-12 months as VR become mainstream and high framerate games become very apparent. In the meantime I have spun this 30/60 FPS question off into a new project to crowdsource information on the newly created 60 FPS field, details here: http://community.pcgamingwiki.com/topic/1306-list-of-60-fps-games/
-
List of Games Without Native 60 FPS Support
Andytizer posted a topic in Articles and troubleshooting
I'm starting this new project as a jumping off point based on the demand seen by TotalBiscuit's 'The Framerate Police' Steam Curator project, their stated aim is as follows: Over the last few days a few issues with this approach have surfaced, for example: It is possible for a developer to block specific Steam Curators from appearing on their store page. The language is confusing: Steam Curators always appear as 'recommending', even though 30 FPS is normally a negative limitation for a game. I created the List of Games Without Native 60 FPS Support project to provide a more objective and neutral source of information. Our goal is to: Provide a platform to list every PC game that can run at 60 FPS natively or by being modded. Crowdsource this information until the resource is complete. I've split this thread from the original '30 FPS' thread, as recent responses have veered into more detail about the future development of the Video Settings template. Please feel free to discuss this List of 60 FPS Games project below. I'm also looking for suggestions to attract people to help take on this project and get the word out. -
Yeah I think 60 FPS and 120+ FPS are good terms to use, they are very unambiguous and objective.
-
This looks great - 120+ FPS looks better than Happy for this to go live as soon as you can implement it Garrett.
-
I think it would serve a purpose to automatically list the most trafficked game articles so that new releases are front and centre, if it's possible in the future. Twitter - I don't mind not including it to save speed. However without the sidebar showing up on mobile, we should definitely include these x2 missing things somewhere on the Home page so it's accessible from mobile: - All Games / Windows / OS X / Linux - Recent changes
-
Game property and video setting categories
Andytizer replied to Farlo's topic in Development (concluded)
I'm happy for lists to show all games in every state, and people can sort them by themselves as they wish. For the 'Framerate Police' curator, they're looking for games which fail 60 FPS so they would want ::false and ::hackable displayed only. However I'd be happy to list all game relationships with that property so people can sort themselves. -
I'm only asking for x1 extra row.
-
I don't think we need a dedicated field in Video Settings with true/false/hackable to determine whether a game has a framerate cap of 500 or 1000 or unlimited - this can just be mentioned below in the free text underneath the table as they are niche instances. We should focus on the 60 FPS and A lot of the issues of 'too high framerate' can be mentioned in the notes field of Skyrim could look like this: 60 FPS - true - false, notes: Game physics don't work correctly beyond 60 FPS. Edit: We could unlimited framerate caps of 500/1000/unlimited in the notes field in
-
There's a high demand for the information about whether a game can reach 60 FPS (although the 'framerate police' curator project highlight 30 FPS capped games, what they are really looking for are games that can hit a 60 FPS cap). To meet this demand we could create new fields: 60 FPS (Rename 'High frame rate' to Creating a list of 60 FPS games will bring in a lot of traffic.
-
Game property and video setting categories
Andytizer replied to Farlo's topic in Development (concluded)
So TotalBiscuit has been galvanizing the community with the concept of a 'Framerate Police' Steam Curator. However we already have a very big list of crowdsourced information on games that fail to provide high framerates (although our sights are set higher- a true tick is for native120FPS support). It would be good to expand our community and get an influx of traffic. I'm thinking of creating a new project, e.g. PCGamingWiki:List of games that support high framerate. Technically this would be a list of all games but sortable via the 'High framerate' attribute. This would have a custom intro to cater to people who had heard of the 'Framerate Police', and would encourage new editors to contribute information to PCGamingWiki and link to the editing guide, etc. I've been experimenting with the queries but haven't been able to get it working: [[Category:Games]] [[high_frame_rate::true]] OR [[high_frame_rate::hackable]] OR [[high_frame_rate::false]] Could you help me out with the SMW code? Edit: the Special:Ask query seems to work but when I embed it, e.g. http://pcgamingwiki.com/wiki/PCGamingWiki:List_of_High_Framerate_Games the icons don't show up. -
Game property and video setting categories
Andytizer replied to Farlo's topic in Development (concluded)
Fantastic work Garrett! Do you think it's feasible to do something like this - add an extra column to all templates called 'List' and have a link to the appropriate Feature|attribute? Also I'm thinking that it might be good to list all possible states including 'false' as this is useful information. -
Game property and video setting categories
Andytizer replied to Farlo's topic in Development (concluded)
We actually use Semantic Media Wiki to do all of this stuff dynamically that's a lot more flexible than categories and parser functions. But basically we can generate a query for all high frame rate supported games. For example we can generate a page for all Unreal 3 engine games: http://pcgamingwiki.com/wiki/User:Andytizer/Sandbox/SMW You can make a query here: http://pcgamingwiki.com/wiki/Special:Ask I can't remember how to output games with high frame rates but I'll get Soeb to reply to this as he knows the best way to embed the code as he designed the system. Perhaps we should have a way of clicking through and dynamically generating these queries directly from the page, so people can make lists of other games, e.g. List of games which support multi-monitor'. -
Do you have a list of the other blocks we may include on the Home page? I recall discussing this at some point. It would be nice to generate some lists of games automatically so that users can be drawn to the most popular articles at the minute, e.g. Most visited game articles in the last 24 hours Most visited articles all-time
-
1. Sounds great. 2. Perhaps we can swap the header cards with OS links, e.g. below the search bar display 3/4 buttons with icons: All Games / Windows / OS X / Linux - these are commonly used navigation elements from the sidebar. The Welcome card could be something like this: Welcome PCGamingWiki aims to list fixes and workarounds for every single PC game About | Patreon / PayPal | Editing guide | Recent changes {{Stats}} 3. Ideally the MPU ad would sit under the header. Maybe there's a way we can customise the Home page so that it uses a different PHP file skin from the rest of the site, then we could hard code a lot of the features we want inside it.
-
I admire your passion for accurate TruForm implementation! We are truly getting into the nitty gritty detail of accurate presentation of older games. Unfortunately I don't see much benefit for us to actively pursue these fixes. The games work on modern hardware, and accurate TruForm implementation is only going to be relevant to a very small number of people. However we could place information in the wiki for fix projects that are ongoing in the form of references, which point to progress on externally hosted fix projects like this TruForm project.
-
Some thoughts on the Home page so far: 1. Looks really good on my MacBook Pro (1440x900 viewport) and on a tablet which suits the 2-column layout. However on a 1920px width screen, the content looks a bit out of place as it is centred - but the sidebar is stuck on the left with a big gap. It looks even stranger on a super high res screen because of the white space. My suggestion (just a suggestion, it's probably not the right move) is to fix the width and centre the content just for the Home page, for example: .page-Home div#body-content input[type=search] { position:inherit; margin-top:10px; } .page-Home #main-column { max-width:1100px; } .page-Home #masthead { justify-content:center; } 2. Instead of a 'Statistics' box we could have a 'Welcome' box which basically says, 'PCGamingWiki aims to list fixes and workarounds for every single PC game' - underneath this we can include stats, other welcome info. 3. Currently the 300x250 ad is not being placed nicely on the Home page. It's pretty essential for it to be displayed properly. I wonder if there's another way to 'call in' that ad on the home page, and put it inside the content. 4. Right now the sidebar isn't in the responsive view - this means that a lot of people won't be able to view the 'Games' list as OS categories Windows, OS X and Linux. These are amongst our most popular pages on the site. Perhaps we can integrate this into the Home just below the Welcome box. 5. We've removed RecentChanges from the front page, mostly because it doesn't cache properly. I'd love to get it if it can cache, but if it not then RecentChanges link needs to be somewhere on the Home page, as it is no longer on the sidebar. 6. I think if we can get the sidebar back that would probably be the best option! Great work so far, looking forward to seeing this thing come together :).
-
Batman: Arkham Knight - PC bugs and performance
Andytizer replied to Andytizer's topic in Articles and troubleshooting
Very interesting turn of events - I can't believe how bad they let it become. Did no one at WB or Valve test this game on a PC before deciding to put it on sale? Just another few weeks of Q&A would've solved this. -
Batman: Arkham Knight - PC bugs and performance
Andytizer replied to Andytizer's topic in Articles and troubleshooting
Feels much better with the new Nvidia drivers, can actually maintain 60FPS in most scenarios on low.. gonna try tweaking the settings higher now. -
Batman: Arkham Knight - PC bugs and performance
Andytizer replied to Andytizer's topic in Articles and troubleshooting
I just can't get the game to run smoothly at all, even after turning everything down to lowest. Some areas it's 40-50 FPS which is okay, other areas like on top of a building it drops down lower. Doesn't feel satisfying to play unfortunately, may have to stop until they patch it. I wonder if it's possible to completely disable the Denuvo DRM, then we might get a better picture of what is going on.