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Showing content with the highest reputation since 01/23/2021 in File Comments

  1. Had the same problem as well. It's really unfortunate. Until some workaround is created, I'll have to play the game windowed in 1280x1024 for that extra viewing distance.
    3 points
  2. @jacobThere isn't a FH5_RT_WIN_v6.CT yet, we apologize for the confusion from the typo in @cevian 's original message. @cevianand I haven't needed to create a v6 version yet since the v5 version should still work just fine at this time. If we find that an update for the mod is necessary later on, we will be uploading the newer version to this forum page.
    2 points
  3. Hi, modern day anti-malware suites work more and more on machine learning, which means it uses a dumb algorithm to determine whether a file is malicious or not based on how much similarity it has to actual malware. As far as I can tell this is what the "!ml" at the end means -- it's a match based on a machine learned algorithm that was trained on malicious and non-malicious files (but apparently without any modding related files in the data set it was trained on...). As a result, and as mentioned in the file description, basically any file that uses CheatEngine components to manipulate th
    2 points
  4. See if unpacking the file with Steamless helps. Adapt the first steps of this guide.
    2 points
  5. Crashing here too, even after enabling post the 'Press any button' screen. Not during loading, not during start up, just randomly while playing the mission 😟
    2 points
  6. Can confirm the crashes, seems quite random during gameplay. I've been enabling the tool when at camp. Really helpful tool shame the new update causes issues. 🤔
    2 points
  7. Warning! There is a virus in this file called "Contebrew.A!ml"
    2 points
  8. Open \patches\main.patch in a text editor and change the hotkeys #bind [PRESSED:VK_F5] → #bind [PRESSED:VK_F1] #bind [PRESSED:VK_F6] → #bind [PRESSED:VK_F2] #bind [PRESSED:VK_F7] → #bind [PRESSED:VK_F3]
    2 points
  9. That would suggest the issue stems from modifications made to the file by you though, not the trainer. It makes no changes to the game files and restores the original code in the memory when you press F8 again. For some display modes or other variables, it may also require pressing alt+enter twice to have the game read from its original code again.
    2 points
  10. Look up reverse engineering software on YouTube to get started 😁 Contrary to the popular belief, it usually takes many hours of disassembling, and few games are properly fixed by searching for the well-known aspect ratio or Unreal Engine 4 FOV-related bytes. If they are, the solutions are usually available on day one because every advanced ultrawide user knows them by now. From the developer standpoint, it's easier than it is from mine because they already have all their functions defined and documented as classes and such, while to me every game is a black box with many lines of pure ass
    2 points
  11. infogram

    Creative ALchemy

    @camm I made a generic patcher for Alchemy a while back, only posted it on one forum though so it was probably pretty easy to miss... Reposted here: https://www.mediafire.com/file/387vesqfe7o91f4/GenericALchemyDerestrictor-1.0.zip/file Only tested with the 1.45.20 version, but it uses signature searching rather than offsets so should work with other versions too. (hopefully this is fine to post here, seeing as the Glossary:Sound_card page links to similar patches too)
    2 points
  12. Hi all - In an effort to increase support and visibility, I have moved the mod file to its own thread. The latest version utilizes pointers (like the original mod by Dictator), so no Lua script is required, and you will not need to follow a strict step-by-step process to get it working. @jacob - I would recommend downloading the cheat table from there. Thank you all for your support and patience during this learning process!
    1 point
  13. (Mod creator) I just rechecked the mod and it appears to be working correctly with the latest version of Cheat Engine (7.3) and the 2022-01-11 Forza Horizon update. Did you wait until after you were inside of your vehicle (i.e. outside of the main menu and not within the vista)? Loading in the Cheat Engine Table prior to that will cause it to fail as the ray tracing byte addresses haven't yet been created. The steps to get this working correctly should be: Startup Forza Horizon 5 Once you're in game and in your vehicle, return to your desktop and open Cheat Engine
    1 point
  14. You've got to do the last step. Open menu in game and switch from fullscreen to borderless windowed or vice versa. My steam copy is also zoomed in until I do that last step. Well assuming you're using the trainer, I can't speak for the patchers.
    1 point
  15. We need an update badly lol, i only got to use it for 2 hours :(. It’s incredible tho
    1 point
  16. yes, the only other thing that window does is pause the running script of the game apparently
    1 point
  17. I confirm that the mod disables/enables shadows instead of rt reflections. Platform: Steam; graphics card used: GTX 1080
    1 point
  18. Checked and double checked! If we're lucky, they'll just add proper support for gameplay raytraced reflections in an update.
    1 point
  19. https://www.howtogeek.com/671233/how-to-add-exclusions-in-windows-defender-on-windows-10/
    1 point
  20. Works great at 3440*14440, thanks very much @Rose. Beautiful game in UW.
    1 point
  21. Now updated with a patcher for Steam, though it's up to the users to test it!
    1 point
  22. It should be easy to address as soon as I get the Shipping exe. No complex calculations in this one, so it could be a patcher.
    1 point
  23. I just did that, did not even think of it. Appreciate the fix and work on this!
    1 point
  24. Registered an account here to say thanks for this fix. The game looks so much better now. Thanks!
    1 point
  25. oh, i dont have any prob opening the trainer. It just wont do anything after its open 😞
    1 point
  26. Seconded unpacked shipping executable updated successfully for Steam version. Launched and now have selected resolutions very nice. Thanks Rose!
    1 point
  27. Welcome to my own personal Hell, I've been picking at this particular issue for QUITE some time now. The only PARTIAL solution is really not that much of a solution at all. To use the plugin on FiveM, you need the entire namesake of the server you're joining, as FiveM sets the process window name to that full title. The problem becomes that server names are very long and/or use emoji or other odd characters. So to get the full string, you need to (open Task Manager while connected to the server you want to play) -> (Expand FiveM process and right click the subprocess with the ful
    1 point
  28. The poster didn't mention this, but the password for this archive is "pcgw" for anyone who doesn't know.
    1 point
  29. Updated the trainer with a solution that should make everything hor+. I've been on it for many hours since your report, so I truly hope it helps!
    1 point
  30. The download link works now. Have you thought about uploading this mod to GameBanana, too? You might get more downloads that way.
    1 point
  31. I meant the download link is what's not working... I had to download the files from another link I googled.
    1 point
  32. don't care about anti virus, just allow it to restore and accept the tool. there is no problem, it's a false positive !
    1 point
  33. probably your AV detected it as a false trojan and deleted the file and now Windows doesn't find it. Before starting dllinjector.exe, add the .exe file to you AV exclusion list/trusted application list.
    1 point
  34. 👍 Perfect.Thank you very much. Works perfectly👌 32/9 nice
    1 point
  35. Bonne nouvelle, J'ai réussi a le faire fonctionner. J'avais 1 problème avec yamicsoft windows 10 manager, impossible a le lancer pour faire 1 nettoyage de base de registre. une fois réparé et la base de registre nettoyé, j'ai icue qui viens d'activer la synchro des led avec le jeu. C’était 1 problème de base de registre. Si ça peux aider pour d'autre 😉
    1 point
  36. Thank you! so much, that was quick. You are my savior I promise to buy you coffee when my paycheck is in.
    1 point
  37. Fuck, nevermind. Good lord I just needed to read...
    1 point
  38. Uploaded your archive here as a comment, unchanged. Thanks. Death Stranding Combo-Launch for Rose's Display Mod.zip
    1 point
  39. I try to avoid accepting offers of this nature, as there is no way to know what's to expect. Every single game has its own code, so one could end up being really complex, while there would be a lot of pressure to complete the fix. It's the fastest way to burning out. I also have been quite busy with The Medium and the PCGW coverage of Werewolf, putting in many hours of work and hardly getting any sleep as of late. It's a double-edged sword, as I'm also happy with the community interest in this one and the benefits to users of all setups. Thanks for trusting in my ability to fix the g
    1 point
  40. Wow, this game is a total showcase of what the community can do. It looks outstanding in super ultrawide. I have donated to both authors. Thanks so much! FYI, I will donate generously for a good Nioh 2 Super Ultrawide/triple monitor fix. My most anticipated game of this year. My favorite genre, hard core japanese melee action. Jackfuste's fix for the original was a serious labor of love. He kept improving it and improving it until it was nearly flawless. Centering of UI was essential for such a fast paced game. Miss that guy... hope he's ok and just moved on to oth
    1 point
  41. I created an account to report that the .exe trainer file has a Trojan - do not use this
    1 point
  42. Anytime! Had a hard time dealing with playing Song of Horror in 16:9 so that's what inspired me to figure out how to get it working and share it here. :3
    1 point
  43. Thanks. For the prompts it's just the basic change of 39 8E E3 3F. I explained the behavior in a bit more detail in this post.
    1 point
  44. I'm sure about it, yes. Putting my trainer aside, replacing 3B 8E E3 3F and increasing the FOV should result in severe offsets to the interaction icons, but none should be out of reach. Replacing 39 8E E3 3F with your aspect ratio bytes will cause the first room table icon and the main red room interaction buttons to disappear. Replacing 39 8E E3 3F with a lower aspect ratio value may be of some use but then the split screen scenes will be limited in width.
    1 point
  45. I'm getting an error with the second texmod part. Is that normal?
    1 point
  46. k4sh

    RDR2 Centered HUD

    Thank you Rose. I found an easier and more reliable way to do this trick. You have to go to your "\Documents\Rockstar Games\Red Dead Redemption 2\Settings" folder. There, you'll see several files with .bin extension. One of these files contains the horizontal HUD location. Mine was named "400042567_19054853.bin". I don't know if the name may vary from computer to another. All of these files are in fact xml files and easy to edit with any notepad. I found the following key to contain the horizontal HUD location. <Item key="7014661855" type="rage__fwuiVa
    1 point
  47. Hi. Is it possible to add support for the Steam version of this game. This mod doesn't work for the Steam Version.
    1 point
  48. I have remade this patch using the clean, DRM-free GOG version executables, if anyone wishes to play at higher frame-rates without DRM data, here is the patch: http://www.mediafire.com/file/9307hi3nkyhrdke/FPS_Fixes.7z/file Also, to the uploader, if you could update your upload with these files it would be very appreciated to me.
    1 point
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