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Showing content with the highest reputation on 05/28/2020 in all areas

  1. 2 points
    k4sh

    RDR2 Centered HUD

    Thank you Rose. I found an easier and more reliable way to do this trick. You have to go to your "\Documents\Rockstar Games\Red Dead Redemption 2\Settings" folder. There, you'll see several files with .bin extension. One of these files contains the horizontal HUD location. Mine was named "400042567_19054853.bin". I don't know if the name may vary from computer to another. All of these files are in fact xml files and easy to edit with any notepad. I found the following key to contain the horizontal HUD location. <Item key="7014661855" type="rage__fwuiValueFloat"> <value value="0.328000" /> </Item> All you have to do is to modify the value to whatever you desire then set this file to be read only. Last step is important because it prevents the game from modifying this value. Once this value is modified never go back in game to the HUD location setting or it may reset the value in memory and it will revert the HUD location. This works really well for me.
  2. 1 point
    k4sh

    RDR2 Centered HUD

    Version 1.0.0

    7 downloads

    I really was upset with the map being compressed while playing ultrawide 3 displays. The only way to get rid of this bug was to set the game windowed borderless. It's still not perfect as the map is spaned all across my 3 displays but better with actual behavior. But while doing this, the HUD (minimap, Texts, ammo) were left and right sided. Player can still modify the HUD location but it would still be bounded to 90% of the viewport. So i wrote this cheat table to overwrite the bounded locations. This script is not perfect. First, you have to set in your game settings the horizontal area in game to 90% and vertical one to 100%. Then, edit the script and modify the following code : Change the value after (float) to whatever you like between 0 and 0.95 (0 should give weird behaviors). While in game, activate the script and then go to settings as if you were to change your horizontal HUD position in game. You'll probably see non correct values but don't worry about that. Apply changes and go back in game. Your HUD should be centered correctly now.
  3. 1 point

    Version 1.0.0

    61 downloads

    Flawless Widescreen plugin for fixing wrong aspect ratio in 32:9 and Surround/Eyefinity resolutions. This is an update for the DOOM(2016) Fix made by Hayden, which is part of FWS. (The existing plugin stopped working, so I had to redo this from scratch, after the game got updated...last year?!). - Go to "C:\Program Files (x86)\Flawless Widescreen\" and unpack the content of this archive. (If it asks about overwriting some folders, accept - it will add new files and not overwrite any existing ones.) - Start FWS and select the plugin (under Helifax section). - Enable the plugin. - Play the game. Known Issues: Has been tested only with Vulkan API. OpenGL version might not work. Some UI will still be stretched - I didn't bother to fix it... sorry! Cheers, Helifax
  4. 1 point
    Rose

    RDR2 Centered HUD

    Awesome findings! I tested this at 21:9 and documented in the article as well 🙂
  5. 1 point
    seanosul

    Rise of the Tomb Raider ultrawide cutscenes

    Works brilliantly on 32:9 5120 x 1440
  6. 1 point
    Rose

    RDR2 Centered HUD

    Thanks! Added the solution to the article. 🙂
  7. 1 point
    The Steam pages for Heavy Rain, Beyond: Two Souls and Detroit: Become Human have just popped up and it appears that the demos for the games do not contain Denuvo Anti-Tamper. The demos lack the telltale signs of Denuvo, including enlarged file sizes and certain strings contained within the exe. This is unlike the versions of the game that exist on the Epic Games Store, which contain Denuvo in the main release exe as well as the demo files. This is despite the fact that the game 'Requires agreement to a 3rd-party EULA', which contains numerous mentions that the product 'may be protected' using Denuvo Anti-Tamper: It remains to be seen whether the main releases will contain Denuvo. A release date for Heavy Rain has not been confirmed, but we would expect that it would release on Steam on June 24, 2020, exactly a year from its initial release on Epic Games Store. In the meantime, check out our wiki articles: Heavy Rain, Beyond: Two Souls and Detroit: Become Human.
  8. 1 point
    SirYodaJedi

    Taxonomy is a waste of time

    While I agree that the way we had series hindered pages in large franchises, I definitely would like something verbose like this at the bottom of the page to be able to quickly navigate between pages: https://tcrf.net/Category:LEGO_series It helps SEO, too.
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