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Showing content with the highest reputation since 05/16/2021 in Posts

  1. I think it would be nice to already start adding information about support for Dualsense controller. Some games with general dinput support should work with Dualsense, and we can already see games like Rocket League or Days Gone (according to developers blog) supporting Dualsense natively. I would expect Dualsense to be supported in more and more games while slowly replacing DS4 on market. It is better to start adding information about Dualsense support now, than wait few years and then keep updating games with Dualsense native support.
    2 points
  2. The HUD is spanned ... on the outer edges of super ultrawide ... 32:9 To fix it ... Download modified HUD.xml. Navigate to <path-to-game>\gamesdk. Backup gamedata.pak. Open gamedata.pak as an archive with 7-zip. Inside the archive navigate to Libs/UI/UIElements. Drag and drop newly downloaded HUD.xml to 7-zip window to override HUD.xml inside of the archive. Run the game with a centered HUD. I haven't fully tested it but it's looking good ... Have not tried Multimonitor it may work but part of the HUD may be behind the beze
    1 point
  3. Almost perfect, except you copied the link again to file from first game. I edited it out now. Also edited your post to post to a correct file now.
    1 point
  4. g_m_1990

    Scope of a "PC game"?

    Not sure I'm the only one who asks this question, but I'm really curious that why the term "PC game" was not even defined, or couldn't be found anywhere in pcgamingwiki.com. So what exactly is a "PC game" in terms of this wiki, i.e. what kind of video games that could be documented here, and what cannot be? I thought this wiki is dedicated only to "IBM PC Compatible PCs and their successors", i.e. x86-16 and above architectures PCs that has a BIOS/EFI, but later I realized the wiki has a list of games with PowerPC, MIPS and ARM architecture "PCs" which clearly falls out of the above
    1 point
  5. Aemony

    Scope of a "PC game"?

    From the perspective of PCGW, and what we cover, basically the answer to all of those questions are "No." This whole thing is a slippery slope -- if we start covering GeForce Now just because it streams a PC-game from a virtual Windows computer somewhere then we would have to cover Stadia as well, which technically is "Linux" but isn't otherwise much of a similar platform the same way regular Linux is. Further on, covering GeForce Now and Stadia would make it questionable why we don't cover Playstation Now or the upcoming Xbox Cloud Gaming services -- from an end user's perspective there'
    1 point
  6. tyl0413

    Scope of a "PC game"?

    I've spent way more time thinking about this than i should have and have rewritten this post multiple times before posting and i came to the conclusion that there really is no technical definition to what a PC is. A PC is anything we consider a PC and to consider something a PC there doesn't have to be too many similarities to do so. Any technical definitions end up missing something that we would otherwise consider a computer but there are not enough similarities to justify considering it as such technically. So I'll just put the questions I was thinking about on here. If we can answer them a
    1 point
  7. From what I understand after being pretty active here for 7 months: ✓ Games for Windows (3.1, 95, 98, 2000, ME, XP, Vista, 7, 8, RT, 10), macOS (Any version), Mac OS Classic (Any version), Linux (Any distro), DOS (Any version that I know of), and so-called bootloader games from the 1980's. ✓ Chrome Web Store games have to be locally playable to count; i.e. they can't just be links to Flash game sites. — Browser-only games. — Games that are exclusive to consoles, phones, or tablets. — 80's microcomputers, such as Commodore 64, ZX Spectrum, Amstrad CPC, and Commodore Amiga. ? I pe
    1 point
  8. This may answer your question: https://www.pcgamingwiki.com/wiki/PCGamingWiki:Editing_guide/Wiki_policy
    1 point
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